compositor: Move pointer motion clipping to its own function
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@ -1558,17 +1558,17 @@ static void
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weston_input_update_drag_surface(struct wl_input_device *input_device,
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int dx, int dy);
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WL_EXPORT void
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notify_motion(struct wl_input_device *device, uint32_t time, GLfloat x, GLfloat y)
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static void
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clip_pointer_motion(struct weston_compositor *ec,
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GLfloat *fx, GLfloat *fy)
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{
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struct weston_output *output;
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const struct wl_pointer_grab_interface *interface;
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struct weston_input_device *wd = (struct weston_input_device *) device;
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struct weston_compositor *ec = wd->compositor;
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int32_t x, y;
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int x_valid = 0, y_valid = 0;
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int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
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weston_compositor_activity(ec);
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x = *fx;
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y = *fy;
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wl_list_for_each(output, &ec->output_list, link) {
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if (output->x <= x && x < output->x + output->current->width)
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@ -1602,6 +1602,22 @@ notify_motion(struct wl_input_device *device, uint32_t time, GLfloat x, GLfloat
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y = max_y;
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}
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*fx = x;
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*fy = y;
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}
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WL_EXPORT void
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notify_motion(struct wl_input_device *device, uint32_t time, GLfloat x, GLfloat y)
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{
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const struct wl_pointer_grab_interface *interface;
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struct weston_input_device *wd = (struct weston_input_device *) device;
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struct weston_compositor *ec = wd->compositor;
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struct weston_output *output;
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weston_compositor_activity(ec);
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clip_pointer_motion(ec, &x, &y);
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weston_input_update_drag_surface(device,
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x - device->x, y - device->y);
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