desktop-shell: Split out exposay immplementation
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19d1e6b185
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1ef231377c
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@ -16,7 +16,9 @@ desktop_shell_la_LIBADD = $(COMPOSITOR_LIBS) \
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../shared/libshared.la
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desktop_shell_la_CFLAGS = $(GCC_CFLAGS) $(COMPOSITOR_CFLAGS)
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desktop_shell_la_SOURCES = \
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shell.h \
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shell.c \
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exposay.c \
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desktop-shell-protocol.c \
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desktop-shell-server-protocol.h \
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xdg-shell-protocol.c \
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@ -0,0 +1,604 @@
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/*
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* Copyright © 2010-2012 Intel Corporation
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* Copyright © 2011-2012 Collabora, Ltd.
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* Copyright © 2013 Raspberry Pi Foundation
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "config.h"
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#include <linux/input.h>
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#include "shell.h"
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struct exposay_surface {
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struct desktop_shell *shell;
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struct weston_surface *surface;
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struct weston_view *view;
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struct wl_list link;
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int x;
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int y;
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int width;
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int height;
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double scale;
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int row;
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int column;
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/* The animations only apply a transformation for their own lifetime,
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* and don't have an option to indefinitely maintain the
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* transformation in a steady state - so, we apply our own once the
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* animation has finished. */
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struct weston_transform transform;
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};
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static void exposay_set_state(struct desktop_shell *shell,
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enum exposay_target_state state,
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struct weston_seat *seat);
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static void exposay_check_state(struct desktop_shell *shell);
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static void
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exposay_in_flight_inc(struct desktop_shell *shell)
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{
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shell->exposay.in_flight++;
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}
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static void
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exposay_in_flight_dec(struct desktop_shell *shell)
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{
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if (--shell->exposay.in_flight > 0)
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return;
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exposay_check_state(shell);
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}
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static void
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exposay_animate_in_done(struct weston_view_animation *animation, void *data)
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{
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struct exposay_surface *esurface = data;
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wl_list_insert(&esurface->view->geometry.transformation_list,
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&esurface->transform.link);
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weston_matrix_init(&esurface->transform.matrix);
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weston_matrix_scale(&esurface->transform.matrix,
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esurface->scale, esurface->scale, 1.0f);
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weston_matrix_translate(&esurface->transform.matrix,
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esurface->x - esurface->view->geometry.x,
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esurface->y - esurface->view->geometry.y,
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0);
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weston_view_geometry_dirty(esurface->view);
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weston_compositor_schedule_repaint(esurface->view->surface->compositor);
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exposay_in_flight_dec(esurface->shell);
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}
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static void
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exposay_animate_in(struct exposay_surface *esurface)
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{
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exposay_in_flight_inc(esurface->shell);
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weston_move_scale_run(esurface->view,
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esurface->x - esurface->view->geometry.x,
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esurface->y - esurface->view->geometry.y,
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1.0, esurface->scale, 0,
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exposay_animate_in_done, esurface);
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}
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static void
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exposay_animate_out_done(struct weston_view_animation *animation, void *data)
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{
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struct exposay_surface *esurface = data;
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struct desktop_shell *shell = esurface->shell;
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wl_list_remove(&esurface->link);
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free(esurface);
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exposay_in_flight_dec(shell);
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}
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static void
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exposay_animate_out(struct exposay_surface *esurface)
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{
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exposay_in_flight_inc(esurface->shell);
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/* Remove the static transformation set up by
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* exposay_transform_in_done(). */
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wl_list_remove(&esurface->transform.link);
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weston_view_geometry_dirty(esurface->view);
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weston_move_scale_run(esurface->view,
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esurface->x - esurface->view->geometry.x,
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esurface->y - esurface->view->geometry.y,
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1.0, esurface->scale, 1,
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exposay_animate_out_done, esurface);
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}
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static void
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exposay_highlight_surface(struct desktop_shell *shell,
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struct exposay_surface *esurface)
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{
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struct weston_view *view = NULL;
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if (esurface) {
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shell->exposay.row_current = esurface->row;
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shell->exposay.column_current = esurface->column;
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view = esurface->view;
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}
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activate(shell, view->surface, shell->exposay.seat);
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shell->exposay.focus_current = view;
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}
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static int
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exposay_is_animating(struct desktop_shell *shell)
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{
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if (shell->exposay.state_cur == EXPOSAY_LAYOUT_INACTIVE ||
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shell->exposay.state_cur == EXPOSAY_LAYOUT_OVERVIEW)
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return 0;
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return (shell->exposay.in_flight > 0);
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}
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static void
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exposay_pick(struct desktop_shell *shell, int x, int y)
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{
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struct exposay_surface *esurface;
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if (exposay_is_animating(shell))
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return;
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wl_list_for_each(esurface, &shell->exposay.surface_list, link) {
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if (x < esurface->x || x > esurface->x + esurface->width)
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continue;
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if (y < esurface->y || y > esurface->y + esurface->height)
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continue;
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exposay_highlight_surface(shell, esurface);
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return;
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}
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}
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/* Pretty lame layout for now; just tries to make a square. Should take
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* aspect ratio into account really. Also needs to be notified of surface
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* addition and removal and adjust layout/animate accordingly. */
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static enum exposay_layout_state
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exposay_layout(struct desktop_shell *shell)
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{
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struct workspace *workspace = shell->exposay.workspace;
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struct weston_compositor *compositor = shell->compositor;
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struct weston_output *output = get_default_output(compositor);
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struct weston_view *view;
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struct exposay_surface *esurface;
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int w, h;
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int i;
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int last_row_removed = 0;
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wl_list_init(&shell->exposay.surface_list);
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shell->exposay.num_surfaces = 0;
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wl_list_for_each(view, &workspace->layer.view_list, layer_link) {
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if (!get_shell_surface(view->surface))
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continue;
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shell->exposay.num_surfaces++;
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}
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if (shell->exposay.num_surfaces == 0) {
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shell->exposay.grid_size = 0;
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shell->exposay.hpadding_outer = 0;
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shell->exposay.vpadding_outer = 0;
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shell->exposay.padding_inner = 0;
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shell->exposay.surface_size = 0;
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return EXPOSAY_LAYOUT_OVERVIEW;
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}
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/* Lay the grid out as square as possible, losing surfaces from the
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* bottom row if required. Start with fixed padding of a 10% margin
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* around the outside and 80px internal padding between surfaces, and
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* maximise the area made available to surfaces after this, but only
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* to a maximum of 1/3rd the total output size.
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*
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* If we can't make a square grid, add one extra row at the bottom
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* which will have a smaller number of columns.
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*
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* XXX: Surely there has to be a better way to express this maths,
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* right?!
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*/
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shell->exposay.grid_size = floor(sqrtf(shell->exposay.num_surfaces));
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if (pow(shell->exposay.grid_size, 2) != shell->exposay.num_surfaces)
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shell->exposay.grid_size++;
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last_row_removed = pow(shell->exposay.grid_size, 2) - shell->exposay.num_surfaces;
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shell->exposay.hpadding_outer = (output->width / 10);
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shell->exposay.vpadding_outer = (output->height / 10);
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shell->exposay.padding_inner = 80;
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w = output->width - (shell->exposay.hpadding_outer * 2);
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w -= shell->exposay.padding_inner * (shell->exposay.grid_size - 1);
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w /= shell->exposay.grid_size;
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h = output->height - (shell->exposay.vpadding_outer * 2);
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h -= shell->exposay.padding_inner * (shell->exposay.grid_size - 1);
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h /= shell->exposay.grid_size;
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shell->exposay.surface_size = (w < h) ? w : h;
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if (shell->exposay.surface_size > (output->width / 2))
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shell->exposay.surface_size = output->width / 2;
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if (shell->exposay.surface_size > (output->height / 2))
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shell->exposay.surface_size = output->height / 2;
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i = 0;
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wl_list_for_each(view, &workspace->layer.view_list, layer_link) {
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int pad;
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pad = shell->exposay.surface_size + shell->exposay.padding_inner;
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if (!get_shell_surface(view->surface))
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continue;
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esurface = malloc(sizeof(*esurface));
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if (!esurface) {
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exposay_set_state(shell, EXPOSAY_TARGET_CANCEL,
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shell->exposay.seat);
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break;
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}
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wl_list_insert(&shell->exposay.surface_list, &esurface->link);
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esurface->shell = shell;
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esurface->view = view;
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esurface->row = i / shell->exposay.grid_size;
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esurface->column = i % shell->exposay.grid_size;
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esurface->x = shell->exposay.hpadding_outer;
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esurface->x += pad * esurface->column;
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esurface->y = shell->exposay.vpadding_outer;
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esurface->y += pad * esurface->row;
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if (esurface->row == shell->exposay.grid_size - 1)
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esurface->x += (shell->exposay.surface_size + shell->exposay.padding_inner) * last_row_removed / 2;
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if (view->surface->width > view->surface->height)
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esurface->scale = shell->exposay.surface_size / (float) view->surface->width;
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else
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esurface->scale = shell->exposay.surface_size / (float) view->surface->height;
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esurface->width = view->surface->width * esurface->scale;
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esurface->height = view->surface->height * esurface->scale;
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if (shell->exposay.focus_current == esurface->view)
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exposay_highlight_surface(shell, esurface);
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exposay_animate_in(esurface);
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i++;
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}
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weston_compositor_schedule_repaint(shell->compositor);
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return EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW;
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}
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static void
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exposay_focus(struct weston_pointer_grab *grab)
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{
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}
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static void
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exposay_motion(struct weston_pointer_grab *grab, uint32_t time,
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wl_fixed_t x, wl_fixed_t y)
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{
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struct desktop_shell *shell =
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container_of(grab, struct desktop_shell, exposay.grab_ptr);
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weston_pointer_move(grab->pointer, x, y);
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exposay_pick(shell,
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wl_fixed_to_int(grab->pointer->x),
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wl_fixed_to_int(grab->pointer->y));
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}
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static void
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exposay_button(struct weston_pointer_grab *grab, uint32_t time, uint32_t button,
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uint32_t state_w)
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{
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struct desktop_shell *shell =
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container_of(grab, struct desktop_shell, exposay.grab_ptr);
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struct weston_seat *seat = grab->pointer->seat;
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enum wl_pointer_button_state state = state_w;
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if (button != BTN_LEFT)
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return;
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/* Store the surface we clicked on, and don't do anything if we end up
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* releasing on a different surface. */
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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shell->exposay.clicked = shell->exposay.focus_current;
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return;
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}
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if (shell->exposay.focus_current == shell->exposay.clicked)
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exposay_set_state(shell, EXPOSAY_TARGET_SWITCH, seat);
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else
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shell->exposay.clicked = NULL;
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}
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static void
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exposay_pointer_grab_cancel(struct weston_pointer_grab *grab)
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{
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struct desktop_shell *shell =
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container_of(grab, struct desktop_shell, exposay.grab_ptr);
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exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, shell->exposay.seat);
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}
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static const struct weston_pointer_grab_interface exposay_ptr_grab = {
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exposay_focus,
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exposay_motion,
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exposay_button,
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exposay_pointer_grab_cancel,
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};
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static int
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exposay_maybe_move(struct desktop_shell *shell, int row, int column)
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{
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struct exposay_surface *esurface;
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wl_list_for_each(esurface, &shell->exposay.surface_list, link) {
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if (esurface->row != row || esurface->column != column)
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continue;
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exposay_highlight_surface(shell, esurface);
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return 1;
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}
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return 0;
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}
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static void
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exposay_key(struct weston_keyboard_grab *grab, uint32_t time, uint32_t key,
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uint32_t state_w)
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{
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struct weston_seat *seat = grab->keyboard->seat;
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struct desktop_shell *shell =
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container_of(grab, struct desktop_shell, exposay.grab_kbd);
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enum wl_keyboard_key_state state = state_w;
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if (state != WL_KEYBOARD_KEY_STATE_RELEASED)
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return;
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switch (key) {
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case KEY_ESC:
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exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, seat);
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break;
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case KEY_ENTER:
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exposay_set_state(shell, EXPOSAY_TARGET_SWITCH, seat);
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break;
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case KEY_UP:
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exposay_maybe_move(shell, shell->exposay.row_current - 1,
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shell->exposay.column_current);
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break;
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case KEY_DOWN:
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/* Special case for trying to move to the bottom row when it
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* has fewer items than all the others. */
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if (!exposay_maybe_move(shell, shell->exposay.row_current + 1,
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shell->exposay.column_current) &&
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shell->exposay.row_current < (shell->exposay.grid_size - 1)) {
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exposay_maybe_move(shell, shell->exposay.row_current + 1,
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(shell->exposay.num_surfaces %
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shell->exposay.grid_size) - 1);
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}
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break;
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case KEY_LEFT:
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exposay_maybe_move(shell, shell->exposay.row_current,
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shell->exposay.column_current - 1);
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break;
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case KEY_RIGHT:
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exposay_maybe_move(shell, shell->exposay.row_current,
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shell->exposay.column_current + 1);
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break;
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case KEY_TAB:
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/* Try to move right, then down (and to the leftmost column),
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* then if all else fails, to the top left. */
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if (!exposay_maybe_move(shell, shell->exposay.row_current,
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shell->exposay.column_current + 1) &&
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!exposay_maybe_move(shell, shell->exposay.row_current + 1, 0))
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exposay_maybe_move(shell, 0, 0);
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break;
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default:
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break;
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}
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}
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static void
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exposay_modifier(struct weston_keyboard_grab *grab, uint32_t serial,
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uint32_t mods_depressed, uint32_t mods_latched,
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uint32_t mods_locked, uint32_t group)
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{
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struct desktop_shell *shell =
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container_of(grab, struct desktop_shell, exposay.grab_kbd);
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struct weston_seat *seat = (struct weston_seat *) grab->keyboard->seat;
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/* We want to know when mod has been pressed and released.
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* FIXME: There is a problem here: if mod is pressed, then a key
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* is pressed and released, then mod is released, we will treat that
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* as if only mod had been pressed and released. */
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if (seat->modifier_state) {
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if (seat->modifier_state == shell->binding_modifier) {
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shell->exposay.mod_pressed = true;
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} else {
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shell->exposay.mod_invalid = true;
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}
|
||||
} else {
|
||||
if (shell->exposay.mod_pressed && !shell->exposay.mod_invalid)
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, seat);
|
||||
|
||||
shell->exposay.mod_invalid = false;
|
||||
shell->exposay.mod_pressed = false;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_cancel(struct weston_keyboard_grab *grab)
|
||||
{
|
||||
struct desktop_shell *shell =
|
||||
container_of(grab, struct desktop_shell, exposay.grab_kbd);
|
||||
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, shell->exposay.seat);
|
||||
}
|
||||
|
||||
static const struct weston_keyboard_grab_interface exposay_kbd_grab = {
|
||||
exposay_key,
|
||||
exposay_modifier,
|
||||
exposay_cancel,
|
||||
};
|
||||
|
||||
/**
|
||||
* Called when the transition from overview -> inactive has completed.
|
||||
*/
|
||||
static enum exposay_layout_state
|
||||
exposay_set_inactive(struct desktop_shell *shell)
|
||||
{
|
||||
struct weston_seat *seat = shell->exposay.seat;
|
||||
|
||||
weston_keyboard_end_grab(seat->keyboard);
|
||||
weston_pointer_end_grab(seat->pointer);
|
||||
if (seat->keyboard->input_method_resource)
|
||||
seat->keyboard->grab = &seat->keyboard->input_method_grab;
|
||||
|
||||
return EXPOSAY_LAYOUT_INACTIVE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Begins the transition from overview to inactive. */
|
||||
static enum exposay_layout_state
|
||||
exposay_transition_inactive(struct desktop_shell *shell, int switch_focus)
|
||||
{
|
||||
struct exposay_surface *esurface;
|
||||
|
||||
/* Call activate() before we start the animations to avoid
|
||||
* animating back the old state and then immediately transitioning
|
||||
* to the new. */
|
||||
if (switch_focus && shell->exposay.focus_current)
|
||||
activate(shell, shell->exposay.focus_current->surface,
|
||||
shell->exposay.seat);
|
||||
else if (shell->exposay.focus_prev)
|
||||
activate(shell, shell->exposay.focus_prev->surface,
|
||||
shell->exposay.seat);
|
||||
|
||||
wl_list_for_each(esurface, &shell->exposay.surface_list, link)
|
||||
exposay_animate_out(esurface);
|
||||
weston_compositor_schedule_repaint(shell->compositor);
|
||||
|
||||
return EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE;
|
||||
}
|
||||
|
||||
static enum exposay_layout_state
|
||||
exposay_transition_active(struct desktop_shell *shell)
|
||||
{
|
||||
struct weston_seat *seat = shell->exposay.seat;
|
||||
|
||||
shell->exposay.workspace = get_current_workspace(shell);
|
||||
shell->exposay.focus_prev = get_default_view (seat->keyboard->focus);
|
||||
shell->exposay.focus_current = get_default_view (seat->keyboard->focus);
|
||||
shell->exposay.clicked = NULL;
|
||||
wl_list_init(&shell->exposay.surface_list);
|
||||
|
||||
lower_fullscreen_layer(shell);
|
||||
shell->exposay.grab_kbd.interface = &exposay_kbd_grab;
|
||||
weston_keyboard_start_grab(seat->keyboard,
|
||||
&shell->exposay.grab_kbd);
|
||||
weston_keyboard_set_focus(seat->keyboard, NULL);
|
||||
|
||||
shell->exposay.grab_ptr.interface = &exposay_ptr_grab;
|
||||
weston_pointer_start_grab(seat->pointer,
|
||||
&shell->exposay.grab_ptr);
|
||||
weston_pointer_set_focus(seat->pointer, NULL,
|
||||
seat->pointer->x, seat->pointer->y);
|
||||
|
||||
return exposay_layout(shell);
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_check_state(struct desktop_shell *shell)
|
||||
{
|
||||
enum exposay_layout_state state_new = shell->exposay.state_cur;
|
||||
int do_switch = 0;
|
||||
|
||||
/* Don't do anything whilst animations are running, just store up
|
||||
* target state changes and only act on them when the animations have
|
||||
* completed. */
|
||||
if (exposay_is_animating(shell))
|
||||
return;
|
||||
|
||||
switch (shell->exposay.state_target) {
|
||||
case EXPOSAY_TARGET_OVERVIEW:
|
||||
switch (shell->exposay.state_cur) {
|
||||
case EXPOSAY_LAYOUT_OVERVIEW:
|
||||
goto out;
|
||||
case EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW:
|
||||
state_new = EXPOSAY_LAYOUT_OVERVIEW;
|
||||
break;
|
||||
default:
|
||||
state_new = exposay_transition_active(shell);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case EXPOSAY_TARGET_SWITCH:
|
||||
do_switch = 1; /* fallthrough */
|
||||
case EXPOSAY_TARGET_CANCEL:
|
||||
switch (shell->exposay.state_cur) {
|
||||
case EXPOSAY_LAYOUT_INACTIVE:
|
||||
goto out;
|
||||
case EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE:
|
||||
state_new = exposay_set_inactive(shell);
|
||||
break;
|
||||
default:
|
||||
state_new = exposay_transition_inactive(shell, do_switch);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
out:
|
||||
shell->exposay.state_cur = state_new;
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_set_state(struct desktop_shell *shell, enum exposay_target_state state,
|
||||
struct weston_seat *seat)
|
||||
{
|
||||
shell->exposay.state_target = state;
|
||||
shell->exposay.seat = seat;
|
||||
exposay_check_state(shell);
|
||||
}
|
||||
|
||||
void
|
||||
exposay_binding(struct weston_seat *seat, enum weston_keyboard_modifier modifier,
|
||||
void *data)
|
||||
{
|
||||
struct desktop_shell *shell = data;
|
||||
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_OVERVIEW, seat);
|
||||
}
|
|
@ -26,7 +26,6 @@
|
|||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <linux/input.h>
|
||||
|
@ -35,7 +34,7 @@
|
|||
#include <math.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include "compositor.h"
|
||||
#include "shell.h"
|
||||
#include "desktop-shell-server-protocol.h"
|
||||
#include "input-method-server-protocol.h"
|
||||
#include "workspaces-server-protocol.h"
|
||||
|
@ -45,32 +44,6 @@
|
|||
#define DEFAULT_NUM_WORKSPACES 1
|
||||
#define DEFAULT_WORKSPACE_CHANGE_ANIMATION_LENGTH 200
|
||||
|
||||
enum animation_type {
|
||||
ANIMATION_NONE,
|
||||
|
||||
ANIMATION_ZOOM,
|
||||
ANIMATION_FADE,
|
||||
ANIMATION_DIM_LAYER,
|
||||
};
|
||||
|
||||
enum fade_type {
|
||||
FADE_IN,
|
||||
FADE_OUT
|
||||
};
|
||||
|
||||
enum exposay_target_state {
|
||||
EXPOSAY_TARGET_OVERVIEW, /* show all windows */
|
||||
EXPOSAY_TARGET_CANCEL, /* return to normal, same focus */
|
||||
EXPOSAY_TARGET_SWITCH, /* return to normal, switch focus */
|
||||
};
|
||||
|
||||
enum exposay_layout_state {
|
||||
EXPOSAY_LAYOUT_INACTIVE = 0, /* normal desktop */
|
||||
EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE, /* in transition to normal */
|
||||
EXPOSAY_LAYOUT_OVERVIEW, /* show all windows */
|
||||
EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW, /* in transition to all windows */
|
||||
};
|
||||
|
||||
struct focus_state {
|
||||
struct weston_seat *seat;
|
||||
struct workspace *ws;
|
||||
|
@ -80,23 +53,6 @@ struct focus_state {
|
|||
struct wl_listener surface_destroy_listener;
|
||||
};
|
||||
|
||||
struct focus_surface {
|
||||
struct weston_surface *surface;
|
||||
struct weston_view *view;
|
||||
struct weston_transform workspace_transform;
|
||||
};
|
||||
|
||||
struct workspace {
|
||||
struct weston_layer layer;
|
||||
|
||||
struct wl_list focus_list;
|
||||
struct wl_listener seat_destroyed_listener;
|
||||
|
||||
struct focus_surface *fsurf_front;
|
||||
struct focus_surface *fsurf_back;
|
||||
struct weston_view_animation *focus_animation;
|
||||
};
|
||||
|
||||
struct input_panel_surface {
|
||||
struct wl_resource *resource;
|
||||
struct wl_signal destroy_signal;
|
||||
|
@ -119,124 +75,6 @@ struct shell_output {
|
|||
struct wl_list link;
|
||||
};
|
||||
|
||||
struct desktop_shell {
|
||||
struct weston_compositor *compositor;
|
||||
|
||||
struct wl_listener idle_listener;
|
||||
struct wl_listener wake_listener;
|
||||
struct wl_listener destroy_listener;
|
||||
struct wl_listener show_input_panel_listener;
|
||||
struct wl_listener hide_input_panel_listener;
|
||||
struct wl_listener update_input_panel_listener;
|
||||
|
||||
struct weston_layer fullscreen_layer;
|
||||
struct weston_layer panel_layer;
|
||||
struct weston_layer background_layer;
|
||||
struct weston_layer lock_layer;
|
||||
struct weston_layer input_panel_layer;
|
||||
|
||||
struct wl_listener pointer_focus_listener;
|
||||
struct weston_surface *grab_surface;
|
||||
|
||||
struct {
|
||||
struct weston_process process;
|
||||
struct wl_client *client;
|
||||
struct wl_resource *desktop_shell;
|
||||
|
||||
unsigned deathcount;
|
||||
uint32_t deathstamp;
|
||||
} child;
|
||||
|
||||
bool locked;
|
||||
bool showing_input_panels;
|
||||
bool prepare_event_sent;
|
||||
|
||||
struct {
|
||||
struct weston_surface *surface;
|
||||
pixman_box32_t cursor_rectangle;
|
||||
} text_input;
|
||||
|
||||
struct weston_surface *lock_surface;
|
||||
struct wl_listener lock_surface_listener;
|
||||
|
||||
struct {
|
||||
struct wl_array array;
|
||||
unsigned int current;
|
||||
unsigned int num;
|
||||
|
||||
struct wl_list client_list;
|
||||
|
||||
struct weston_animation animation;
|
||||
struct wl_list anim_sticky_list;
|
||||
int anim_dir;
|
||||
uint32_t anim_timestamp;
|
||||
double anim_current;
|
||||
struct workspace *anim_from;
|
||||
struct workspace *anim_to;
|
||||
} workspaces;
|
||||
|
||||
struct {
|
||||
char *path;
|
||||
int duration;
|
||||
struct wl_resource *binding;
|
||||
struct weston_process process;
|
||||
struct wl_event_source *timer;
|
||||
} screensaver;
|
||||
|
||||
struct {
|
||||
struct wl_resource *binding;
|
||||
struct wl_list surfaces;
|
||||
} input_panel;
|
||||
|
||||
struct {
|
||||
struct weston_view *view;
|
||||
struct weston_view_animation *animation;
|
||||
enum fade_type type;
|
||||
struct wl_event_source *startup_timer;
|
||||
} fade;
|
||||
|
||||
struct exposay {
|
||||
/* XXX: Make these exposay_surfaces. */
|
||||
struct weston_view *focus_prev;
|
||||
struct weston_view *focus_current;
|
||||
struct weston_view *clicked;
|
||||
struct workspace *workspace;
|
||||
struct weston_seat *seat;
|
||||
struct wl_list surface_list;
|
||||
|
||||
struct weston_keyboard_grab grab_kbd;
|
||||
struct weston_pointer_grab grab_ptr;
|
||||
|
||||
enum exposay_target_state state_target;
|
||||
enum exposay_layout_state state_cur;
|
||||
int in_flight; /* number of animations still running */
|
||||
|
||||
int num_surfaces;
|
||||
int grid_size;
|
||||
int surface_size;
|
||||
|
||||
int hpadding_outer;
|
||||
int vpadding_outer;
|
||||
int padding_inner;
|
||||
|
||||
int row_current;
|
||||
int column_current;
|
||||
|
||||
bool mod_pressed;
|
||||
bool mod_invalid;
|
||||
} exposay;
|
||||
|
||||
uint32_t binding_modifier;
|
||||
enum animation_type win_animation_type;
|
||||
enum animation_type startup_animation_type;
|
||||
enum animation_type focus_animation_type;
|
||||
|
||||
struct wl_listener output_create_listener;
|
||||
struct wl_list output_list;
|
||||
|
||||
char *client;
|
||||
};
|
||||
|
||||
enum shell_surface_type {
|
||||
SHELL_SURFACE_NONE,
|
||||
SHELL_SURFACE_TOPLEVEL,
|
||||
|
@ -396,16 +234,6 @@ struct shell_seat {
|
|||
} popup_grab;
|
||||
};
|
||||
|
||||
static void
|
||||
activate(struct desktop_shell *shell, struct weston_surface *es,
|
||||
struct weston_seat *seat);
|
||||
|
||||
static struct workspace *
|
||||
get_current_workspace(struct desktop_shell *shell);
|
||||
|
||||
static struct shell_surface *
|
||||
get_shell_surface(struct weston_surface *surface);
|
||||
|
||||
static struct desktop_shell *
|
||||
shell_surface_get_shell(struct shell_surface *shsurf);
|
||||
|
||||
|
@ -462,7 +290,7 @@ destroy_shell_grab_shsurf(struct wl_listener *listener, void *data)
|
|||
grab->shsurf = NULL;
|
||||
}
|
||||
|
||||
static struct weston_view *
|
||||
struct weston_view *
|
||||
get_default_view(struct weston_surface *surface)
|
||||
{
|
||||
struct shell_surface *shsurf;
|
||||
|
@ -632,7 +460,7 @@ shell_configuration(struct desktop_shell *shell)
|
|||
DEFAULT_NUM_WORKSPACES);
|
||||
}
|
||||
|
||||
static struct weston_output *
|
||||
struct weston_output *
|
||||
get_default_output(struct weston_compositor *compositor)
|
||||
{
|
||||
return container_of(compositor->output_list.next,
|
||||
|
@ -988,7 +816,7 @@ get_workspace(struct desktop_shell *shell, unsigned int index)
|
|||
return *pws;
|
||||
}
|
||||
|
||||
static struct workspace *
|
||||
struct workspace *
|
||||
get_current_workspace(struct desktop_shell *shell)
|
||||
{
|
||||
return get_workspace(shell, shell->workspaces.current);
|
||||
|
@ -3088,7 +2916,7 @@ shell_handle_surface_destroy(struct wl_listener *listener, void *data)
|
|||
static void
|
||||
shell_surface_configure(struct weston_surface *, int32_t, int32_t);
|
||||
|
||||
static struct shell_surface *
|
||||
struct shell_surface *
|
||||
get_shell_surface(struct weston_surface *surface)
|
||||
{
|
||||
if (surface->configure == shell_surface_configure)
|
||||
|
@ -4162,9 +3990,6 @@ terminate_binding(struct weston_seat *seat, uint32_t time, uint32_t key,
|
|||
wl_display_terminate(compositor->wl_display);
|
||||
}
|
||||
|
||||
static void
|
||||
lower_fullscreen_layer(struct desktop_shell *shell);
|
||||
|
||||
struct alt_tab {
|
||||
struct desktop_shell *shell;
|
||||
struct weston_keyboard_grab grab;
|
||||
|
@ -4575,7 +4400,7 @@ rotate_binding(struct weston_seat *seat, uint32_t time, uint32_t button,
|
|||
/* Move all fullscreen layers down to the current workspace in a non-reversible
|
||||
* manner. This should be used when implementing shell-wide overlays, such as
|
||||
* the alt-tab switcher, which need to de-promote fullscreen layers. */
|
||||
static void
|
||||
void
|
||||
lower_fullscreen_layer(struct desktop_shell *shell)
|
||||
{
|
||||
struct workspace *ws;
|
||||
|
@ -4592,7 +4417,7 @@ lower_fullscreen_layer(struct desktop_shell *shell)
|
|||
}
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
activate(struct desktop_shell *shell, struct weston_surface *es,
|
||||
struct weston_seat *seat)
|
||||
{
|
||||
|
@ -5782,576 +5607,6 @@ switcher_binding(struct weston_seat *seat, uint32_t time, uint32_t key,
|
|||
switcher_next(switcher);
|
||||
}
|
||||
|
||||
struct exposay_surface {
|
||||
struct desktop_shell *shell;
|
||||
struct weston_surface *surface;
|
||||
struct weston_view *view;
|
||||
struct wl_list link;
|
||||
|
||||
int x;
|
||||
int y;
|
||||
int width;
|
||||
int height;
|
||||
double scale;
|
||||
|
||||
int row;
|
||||
int column;
|
||||
|
||||
/* The animations only apply a transformation for their own lifetime,
|
||||
* and don't have an option to indefinitely maintain the
|
||||
* transformation in a steady state - so, we apply our own once the
|
||||
* animation has finished. */
|
||||
struct weston_transform transform;
|
||||
};
|
||||
|
||||
static void exposay_set_state(struct desktop_shell *shell,
|
||||
enum exposay_target_state state,
|
||||
struct weston_seat *seat);
|
||||
static void exposay_check_state(struct desktop_shell *shell);
|
||||
|
||||
static void
|
||||
exposay_in_flight_inc(struct desktop_shell *shell)
|
||||
{
|
||||
shell->exposay.in_flight++;
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_in_flight_dec(struct desktop_shell *shell)
|
||||
{
|
||||
if (--shell->exposay.in_flight > 0)
|
||||
return;
|
||||
|
||||
exposay_check_state(shell);
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_animate_in_done(struct weston_view_animation *animation, void *data)
|
||||
{
|
||||
struct exposay_surface *esurface = data;
|
||||
|
||||
wl_list_insert(&esurface->view->geometry.transformation_list,
|
||||
&esurface->transform.link);
|
||||
weston_matrix_init(&esurface->transform.matrix);
|
||||
weston_matrix_scale(&esurface->transform.matrix,
|
||||
esurface->scale, esurface->scale, 1.0f);
|
||||
weston_matrix_translate(&esurface->transform.matrix,
|
||||
esurface->x - esurface->view->geometry.x,
|
||||
esurface->y - esurface->view->geometry.y,
|
||||
0);
|
||||
|
||||
weston_view_geometry_dirty(esurface->view);
|
||||
weston_compositor_schedule_repaint(esurface->view->surface->compositor);
|
||||
|
||||
exposay_in_flight_dec(esurface->shell);
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_animate_in(struct exposay_surface *esurface)
|
||||
{
|
||||
exposay_in_flight_inc(esurface->shell);
|
||||
|
||||
weston_move_scale_run(esurface->view,
|
||||
esurface->x - esurface->view->geometry.x,
|
||||
esurface->y - esurface->view->geometry.y,
|
||||
1.0, esurface->scale, 0,
|
||||
exposay_animate_in_done, esurface);
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_animate_out_done(struct weston_view_animation *animation, void *data)
|
||||
{
|
||||
struct exposay_surface *esurface = data;
|
||||
struct desktop_shell *shell = esurface->shell;
|
||||
|
||||
wl_list_remove(&esurface->link);
|
||||
free(esurface);
|
||||
|
||||
exposay_in_flight_dec(shell);
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_animate_out(struct exposay_surface *esurface)
|
||||
{
|
||||
exposay_in_flight_inc(esurface->shell);
|
||||
|
||||
/* Remove the static transformation set up by
|
||||
* exposay_transform_in_done(). */
|
||||
wl_list_remove(&esurface->transform.link);
|
||||
weston_view_geometry_dirty(esurface->view);
|
||||
|
||||
weston_move_scale_run(esurface->view,
|
||||
esurface->x - esurface->view->geometry.x,
|
||||
esurface->y - esurface->view->geometry.y,
|
||||
1.0, esurface->scale, 1,
|
||||
exposay_animate_out_done, esurface);
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_highlight_surface(struct desktop_shell *shell,
|
||||
struct exposay_surface *esurface)
|
||||
{
|
||||
struct weston_view *view = NULL;
|
||||
|
||||
if (esurface) {
|
||||
shell->exposay.row_current = esurface->row;
|
||||
shell->exposay.column_current = esurface->column;
|
||||
view = esurface->view;
|
||||
}
|
||||
|
||||
activate(shell, view->surface, shell->exposay.seat);
|
||||
shell->exposay.focus_current = view;
|
||||
}
|
||||
|
||||
static int
|
||||
exposay_is_animating(struct desktop_shell *shell)
|
||||
{
|
||||
if (shell->exposay.state_cur == EXPOSAY_LAYOUT_INACTIVE ||
|
||||
shell->exposay.state_cur == EXPOSAY_LAYOUT_OVERVIEW)
|
||||
return 0;
|
||||
|
||||
return (shell->exposay.in_flight > 0);
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_pick(struct desktop_shell *shell, int x, int y)
|
||||
{
|
||||
struct exposay_surface *esurface;
|
||||
|
||||
if (exposay_is_animating(shell))
|
||||
return;
|
||||
|
||||
wl_list_for_each(esurface, &shell->exposay.surface_list, link) {
|
||||
if (x < esurface->x || x > esurface->x + esurface->width)
|
||||
continue;
|
||||
if (y < esurface->y || y > esurface->y + esurface->height)
|
||||
continue;
|
||||
|
||||
exposay_highlight_surface(shell, esurface);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/* Pretty lame layout for now; just tries to make a square. Should take
|
||||
* aspect ratio into account really. Also needs to be notified of surface
|
||||
* addition and removal and adjust layout/animate accordingly. */
|
||||
static enum exposay_layout_state
|
||||
exposay_layout(struct desktop_shell *shell)
|
||||
{
|
||||
struct workspace *workspace = shell->exposay.workspace;
|
||||
struct weston_compositor *compositor = shell->compositor;
|
||||
struct weston_output *output = get_default_output(compositor);
|
||||
struct weston_view *view;
|
||||
struct exposay_surface *esurface;
|
||||
int w, h;
|
||||
int i;
|
||||
int last_row_removed = 0;
|
||||
|
||||
wl_list_init(&shell->exposay.surface_list);
|
||||
|
||||
shell->exposay.num_surfaces = 0;
|
||||
wl_list_for_each(view, &workspace->layer.view_list, layer_link) {
|
||||
if (!get_shell_surface(view->surface))
|
||||
continue;
|
||||
shell->exposay.num_surfaces++;
|
||||
}
|
||||
|
||||
if (shell->exposay.num_surfaces == 0) {
|
||||
shell->exposay.grid_size = 0;
|
||||
shell->exposay.hpadding_outer = 0;
|
||||
shell->exposay.vpadding_outer = 0;
|
||||
shell->exposay.padding_inner = 0;
|
||||
shell->exposay.surface_size = 0;
|
||||
return EXPOSAY_LAYOUT_OVERVIEW;
|
||||
}
|
||||
|
||||
/* Lay the grid out as square as possible, losing surfaces from the
|
||||
* bottom row if required. Start with fixed padding of a 10% margin
|
||||
* around the outside and 80px internal padding between surfaces, and
|
||||
* maximise the area made available to surfaces after this, but only
|
||||
* to a maximum of 1/3rd the total output size.
|
||||
*
|
||||
* If we can't make a square grid, add one extra row at the bottom
|
||||
* which will have a smaller number of columns.
|
||||
*
|
||||
* XXX: Surely there has to be a better way to express this maths,
|
||||
* right?!
|
||||
*/
|
||||
shell->exposay.grid_size = floor(sqrtf(shell->exposay.num_surfaces));
|
||||
if (pow(shell->exposay.grid_size, 2) != shell->exposay.num_surfaces)
|
||||
shell->exposay.grid_size++;
|
||||
last_row_removed = pow(shell->exposay.grid_size, 2) - shell->exposay.num_surfaces;
|
||||
|
||||
shell->exposay.hpadding_outer = (output->width / 10);
|
||||
shell->exposay.vpadding_outer = (output->height / 10);
|
||||
shell->exposay.padding_inner = 80;
|
||||
|
||||
w = output->width - (shell->exposay.hpadding_outer * 2);
|
||||
w -= shell->exposay.padding_inner * (shell->exposay.grid_size - 1);
|
||||
w /= shell->exposay.grid_size;
|
||||
|
||||
h = output->height - (shell->exposay.vpadding_outer * 2);
|
||||
h -= shell->exposay.padding_inner * (shell->exposay.grid_size - 1);
|
||||
h /= shell->exposay.grid_size;
|
||||
|
||||
shell->exposay.surface_size = (w < h) ? w : h;
|
||||
if (shell->exposay.surface_size > (output->width / 2))
|
||||
shell->exposay.surface_size = output->width / 2;
|
||||
if (shell->exposay.surface_size > (output->height / 2))
|
||||
shell->exposay.surface_size = output->height / 2;
|
||||
|
||||
i = 0;
|
||||
wl_list_for_each(view, &workspace->layer.view_list, layer_link) {
|
||||
int pad;
|
||||
|
||||
pad = shell->exposay.surface_size + shell->exposay.padding_inner;
|
||||
|
||||
if (!get_shell_surface(view->surface))
|
||||
continue;
|
||||
|
||||
esurface = malloc(sizeof(*esurface));
|
||||
if (!esurface) {
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_CANCEL,
|
||||
shell->exposay.seat);
|
||||
break;
|
||||
}
|
||||
|
||||
wl_list_insert(&shell->exposay.surface_list, &esurface->link);
|
||||
esurface->shell = shell;
|
||||
esurface->view = view;
|
||||
|
||||
esurface->row = i / shell->exposay.grid_size;
|
||||
esurface->column = i % shell->exposay.grid_size;
|
||||
|
||||
esurface->x = shell->exposay.hpadding_outer;
|
||||
esurface->x += pad * esurface->column;
|
||||
esurface->y = shell->exposay.vpadding_outer;
|
||||
esurface->y += pad * esurface->row;
|
||||
|
||||
if (esurface->row == shell->exposay.grid_size - 1)
|
||||
esurface->x += (shell->exposay.surface_size + shell->exposay.padding_inner) * last_row_removed / 2;
|
||||
|
||||
if (view->surface->width > view->surface->height)
|
||||
esurface->scale = shell->exposay.surface_size / (float) view->surface->width;
|
||||
else
|
||||
esurface->scale = shell->exposay.surface_size / (float) view->surface->height;
|
||||
esurface->width = view->surface->width * esurface->scale;
|
||||
esurface->height = view->surface->height * esurface->scale;
|
||||
|
||||
if (shell->exposay.focus_current == esurface->view)
|
||||
exposay_highlight_surface(shell, esurface);
|
||||
|
||||
exposay_animate_in(esurface);
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
weston_compositor_schedule_repaint(shell->compositor);
|
||||
|
||||
return EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW;
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_motion(struct weston_pointer_grab *grab, uint32_t time,
|
||||
wl_fixed_t x, wl_fixed_t y)
|
||||
{
|
||||
struct desktop_shell *shell =
|
||||
container_of(grab, struct desktop_shell, exposay.grab_ptr);
|
||||
|
||||
weston_pointer_move(grab->pointer, x, y);
|
||||
|
||||
exposay_pick(shell,
|
||||
wl_fixed_to_int(grab->pointer->x),
|
||||
wl_fixed_to_int(grab->pointer->y));
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_button(struct weston_pointer_grab *grab, uint32_t time, uint32_t button,
|
||||
uint32_t state_w)
|
||||
{
|
||||
struct desktop_shell *shell =
|
||||
container_of(grab, struct desktop_shell, exposay.grab_ptr);
|
||||
struct weston_seat *seat = grab->pointer->seat;
|
||||
enum wl_pointer_button_state state = state_w;
|
||||
|
||||
if (button != BTN_LEFT)
|
||||
return;
|
||||
|
||||
/* Store the surface we clicked on, and don't do anything if we end up
|
||||
* releasing on a different surface. */
|
||||
if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
|
||||
shell->exposay.clicked = shell->exposay.focus_current;
|
||||
return;
|
||||
}
|
||||
|
||||
if (shell->exposay.focus_current == shell->exposay.clicked)
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_SWITCH, seat);
|
||||
else
|
||||
shell->exposay.clicked = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_pointer_grab_cancel(struct weston_pointer_grab *grab)
|
||||
{
|
||||
struct desktop_shell *shell =
|
||||
container_of(grab, struct desktop_shell, exposay.grab_ptr);
|
||||
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, shell->exposay.seat);
|
||||
}
|
||||
|
||||
static const struct weston_pointer_grab_interface exposay_ptr_grab = {
|
||||
noop_grab_focus,
|
||||
exposay_motion,
|
||||
exposay_button,
|
||||
exposay_pointer_grab_cancel,
|
||||
};
|
||||
|
||||
static int
|
||||
exposay_maybe_move(struct desktop_shell *shell, int row, int column)
|
||||
{
|
||||
struct exposay_surface *esurface;
|
||||
|
||||
wl_list_for_each(esurface, &shell->exposay.surface_list, link) {
|
||||
if (esurface->row != row || esurface->column != column)
|
||||
continue;
|
||||
|
||||
exposay_highlight_surface(shell, esurface);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_key(struct weston_keyboard_grab *grab, uint32_t time, uint32_t key,
|
||||
uint32_t state_w)
|
||||
{
|
||||
struct weston_seat *seat = grab->keyboard->seat;
|
||||
struct desktop_shell *shell =
|
||||
container_of(grab, struct desktop_shell, exposay.grab_kbd);
|
||||
enum wl_keyboard_key_state state = state_w;
|
||||
|
||||
if (state != WL_KEYBOARD_KEY_STATE_RELEASED)
|
||||
return;
|
||||
|
||||
switch (key) {
|
||||
case KEY_ESC:
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, seat);
|
||||
break;
|
||||
case KEY_ENTER:
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_SWITCH, seat);
|
||||
break;
|
||||
case KEY_UP:
|
||||
exposay_maybe_move(shell, shell->exposay.row_current - 1,
|
||||
shell->exposay.column_current);
|
||||
break;
|
||||
case KEY_DOWN:
|
||||
/* Special case for trying to move to the bottom row when it
|
||||
* has fewer items than all the others. */
|
||||
if (!exposay_maybe_move(shell, shell->exposay.row_current + 1,
|
||||
shell->exposay.column_current) &&
|
||||
shell->exposay.row_current < (shell->exposay.grid_size - 1)) {
|
||||
exposay_maybe_move(shell, shell->exposay.row_current + 1,
|
||||
(shell->exposay.num_surfaces %
|
||||
shell->exposay.grid_size) - 1);
|
||||
}
|
||||
break;
|
||||
case KEY_LEFT:
|
||||
exposay_maybe_move(shell, shell->exposay.row_current,
|
||||
shell->exposay.column_current - 1);
|
||||
break;
|
||||
case KEY_RIGHT:
|
||||
exposay_maybe_move(shell, shell->exposay.row_current,
|
||||
shell->exposay.column_current + 1);
|
||||
break;
|
||||
case KEY_TAB:
|
||||
/* Try to move right, then down (and to the leftmost column),
|
||||
* then if all else fails, to the top left. */
|
||||
if (!exposay_maybe_move(shell, shell->exposay.row_current,
|
||||
shell->exposay.column_current + 1) &&
|
||||
!exposay_maybe_move(shell, shell->exposay.row_current + 1, 0))
|
||||
exposay_maybe_move(shell, 0, 0);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_modifier(struct weston_keyboard_grab *grab, uint32_t serial,
|
||||
uint32_t mods_depressed, uint32_t mods_latched,
|
||||
uint32_t mods_locked, uint32_t group)
|
||||
{
|
||||
struct desktop_shell *shell =
|
||||
container_of(grab, struct desktop_shell, exposay.grab_kbd);
|
||||
struct weston_seat *seat = (struct weston_seat *) grab->keyboard->seat;
|
||||
|
||||
/* We want to know when mod has been pressed and released.
|
||||
* FIXME: There is a problem here: if mod is pressed, then a key
|
||||
* is pressed and released, then mod is released, we will treat that
|
||||
* as if only mod had been pressed and released. */
|
||||
if (seat->modifier_state) {
|
||||
if (seat->modifier_state == shell->binding_modifier) {
|
||||
shell->exposay.mod_pressed = true;
|
||||
} else {
|
||||
shell->exposay.mod_invalid = true;
|
||||
}
|
||||
} else {
|
||||
if (shell->exposay.mod_pressed && !shell->exposay.mod_invalid)
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, seat);
|
||||
|
||||
shell->exposay.mod_invalid = false;
|
||||
shell->exposay.mod_pressed = false;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_cancel(struct weston_keyboard_grab *grab)
|
||||
{
|
||||
struct desktop_shell *shell =
|
||||
container_of(grab, struct desktop_shell, exposay.grab_kbd);
|
||||
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, shell->exposay.seat);
|
||||
}
|
||||
|
||||
static const struct weston_keyboard_grab_interface exposay_kbd_grab = {
|
||||
exposay_key,
|
||||
exposay_modifier,
|
||||
exposay_cancel,
|
||||
};
|
||||
|
||||
/**
|
||||
* Called when the transition from overview -> inactive has completed.
|
||||
*/
|
||||
static enum exposay_layout_state
|
||||
exposay_set_inactive(struct desktop_shell *shell)
|
||||
{
|
||||
struct weston_seat *seat = shell->exposay.seat;
|
||||
|
||||
weston_keyboard_end_grab(seat->keyboard);
|
||||
weston_pointer_end_grab(seat->pointer);
|
||||
if (seat->keyboard->input_method_resource)
|
||||
seat->keyboard->grab = &seat->keyboard->input_method_grab;
|
||||
|
||||
return EXPOSAY_LAYOUT_INACTIVE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Begins the transition from overview to inactive. */
|
||||
static enum exposay_layout_state
|
||||
exposay_transition_inactive(struct desktop_shell *shell, int switch_focus)
|
||||
{
|
||||
struct exposay_surface *esurface;
|
||||
|
||||
/* Call activate() before we start the animations to avoid
|
||||
* animating back the old state and then immediately transitioning
|
||||
* to the new. */
|
||||
if (switch_focus && shell->exposay.focus_current)
|
||||
activate(shell, shell->exposay.focus_current->surface,
|
||||
shell->exposay.seat);
|
||||
else if (shell->exposay.focus_prev)
|
||||
activate(shell, shell->exposay.focus_prev->surface,
|
||||
shell->exposay.seat);
|
||||
|
||||
wl_list_for_each(esurface, &shell->exposay.surface_list, link)
|
||||
exposay_animate_out(esurface);
|
||||
weston_compositor_schedule_repaint(shell->compositor);
|
||||
|
||||
return EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE;
|
||||
}
|
||||
|
||||
static enum exposay_layout_state
|
||||
exposay_transition_active(struct desktop_shell *shell)
|
||||
{
|
||||
struct weston_seat *seat = shell->exposay.seat;
|
||||
|
||||
shell->exposay.workspace = get_current_workspace(shell);
|
||||
shell->exposay.focus_prev = get_default_view (seat->keyboard->focus);
|
||||
shell->exposay.focus_current = get_default_view (seat->keyboard->focus);
|
||||
shell->exposay.clicked = NULL;
|
||||
wl_list_init(&shell->exposay.surface_list);
|
||||
|
||||
lower_fullscreen_layer(shell);
|
||||
shell->exposay.grab_kbd.interface = &exposay_kbd_grab;
|
||||
weston_keyboard_start_grab(seat->keyboard,
|
||||
&shell->exposay.grab_kbd);
|
||||
weston_keyboard_set_focus(seat->keyboard, NULL);
|
||||
|
||||
shell->exposay.grab_ptr.interface = &exposay_ptr_grab;
|
||||
weston_pointer_start_grab(seat->pointer,
|
||||
&shell->exposay.grab_ptr);
|
||||
weston_pointer_set_focus(seat->pointer, NULL,
|
||||
seat->pointer->x, seat->pointer->y);
|
||||
|
||||
return exposay_layout(shell);
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_check_state(struct desktop_shell *shell)
|
||||
{
|
||||
enum exposay_layout_state state_new = shell->exposay.state_cur;
|
||||
int do_switch = 0;
|
||||
|
||||
/* Don't do anything whilst animations are running, just store up
|
||||
* target state changes and only act on them when the animations have
|
||||
* completed. */
|
||||
if (exposay_is_animating(shell))
|
||||
return;
|
||||
|
||||
switch (shell->exposay.state_target) {
|
||||
case EXPOSAY_TARGET_OVERVIEW:
|
||||
switch (shell->exposay.state_cur) {
|
||||
case EXPOSAY_LAYOUT_OVERVIEW:
|
||||
goto out;
|
||||
case EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW:
|
||||
state_new = EXPOSAY_LAYOUT_OVERVIEW;
|
||||
break;
|
||||
default:
|
||||
state_new = exposay_transition_active(shell);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case EXPOSAY_TARGET_SWITCH:
|
||||
do_switch = 1; /* fallthrough */
|
||||
case EXPOSAY_TARGET_CANCEL:
|
||||
switch (shell->exposay.state_cur) {
|
||||
case EXPOSAY_LAYOUT_INACTIVE:
|
||||
goto out;
|
||||
case EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE:
|
||||
state_new = exposay_set_inactive(shell);
|
||||
break;
|
||||
default:
|
||||
state_new = exposay_transition_inactive(shell, do_switch);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
out:
|
||||
shell->exposay.state_cur = state_new;
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_set_state(struct desktop_shell *shell, enum exposay_target_state state,
|
||||
struct weston_seat *seat)
|
||||
{
|
||||
shell->exposay.state_target = state;
|
||||
shell->exposay.seat = seat;
|
||||
exposay_check_state(shell);
|
||||
}
|
||||
|
||||
static void
|
||||
exposay_binding(struct weston_seat *seat, enum weston_keyboard_modifier modifier,
|
||||
void *data)
|
||||
{
|
||||
struct desktop_shell *shell = data;
|
||||
|
||||
exposay_set_state(shell, EXPOSAY_TARGET_OVERVIEW, seat);
|
||||
}
|
||||
|
||||
static void
|
||||
backlight_binding(struct weston_seat *seat, uint32_t time, uint32_t key,
|
||||
void *data)
|
||||
|
|
|
@ -0,0 +1,212 @@
|
|||
/*
|
||||
* Copyright © 2010-2012 Intel Corporation
|
||||
* Copyright © 2011-2012 Collabora, Ltd.
|
||||
* Copyright © 2013 Raspberry Pi Foundation
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this software and
|
||||
* its documentation for any purpose is hereby granted without fee, provided
|
||||
* that the above copyright notice appear in all copies and that both that
|
||||
* copyright notice and this permission notice appear in supporting
|
||||
* documentation, and that the name of the copyright holders not be used in
|
||||
* advertising or publicity pertaining to distribution of the software
|
||||
* without specific, written prior permission. The copyright holders make
|
||||
* no representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied warranty.
|
||||
*
|
||||
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
|
||||
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
|
||||
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "compositor.h"
|
||||
|
||||
enum animation_type {
|
||||
ANIMATION_NONE,
|
||||
|
||||
ANIMATION_ZOOM,
|
||||
ANIMATION_FADE,
|
||||
ANIMATION_DIM_LAYER,
|
||||
};
|
||||
|
||||
enum fade_type {
|
||||
FADE_IN,
|
||||
FADE_OUT
|
||||
};
|
||||
|
||||
enum exposay_target_state {
|
||||
EXPOSAY_TARGET_OVERVIEW, /* show all windows */
|
||||
EXPOSAY_TARGET_CANCEL, /* return to normal, same focus */
|
||||
EXPOSAY_TARGET_SWITCH, /* return to normal, switch focus */
|
||||
};
|
||||
|
||||
enum exposay_layout_state {
|
||||
EXPOSAY_LAYOUT_INACTIVE = 0, /* normal desktop */
|
||||
EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE, /* in transition to normal */
|
||||
EXPOSAY_LAYOUT_OVERVIEW, /* show all windows */
|
||||
EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW, /* in transition to all windows */
|
||||
};
|
||||
|
||||
struct focus_surface {
|
||||
struct weston_surface *surface;
|
||||
struct weston_view *view;
|
||||
struct weston_transform workspace_transform;
|
||||
};
|
||||
|
||||
struct workspace {
|
||||
struct weston_layer layer;
|
||||
|
||||
struct wl_list focus_list;
|
||||
struct wl_listener seat_destroyed_listener;
|
||||
|
||||
struct focus_surface *fsurf_front;
|
||||
struct focus_surface *fsurf_back;
|
||||
struct weston_view_animation *focus_animation;
|
||||
};
|
||||
|
||||
struct desktop_shell {
|
||||
struct weston_compositor *compositor;
|
||||
|
||||
struct wl_listener idle_listener;
|
||||
struct wl_listener wake_listener;
|
||||
struct wl_listener destroy_listener;
|
||||
struct wl_listener show_input_panel_listener;
|
||||
struct wl_listener hide_input_panel_listener;
|
||||
struct wl_listener update_input_panel_listener;
|
||||
|
||||
struct weston_layer fullscreen_layer;
|
||||
struct weston_layer panel_layer;
|
||||
struct weston_layer background_layer;
|
||||
struct weston_layer lock_layer;
|
||||
struct weston_layer input_panel_layer;
|
||||
|
||||
struct wl_listener pointer_focus_listener;
|
||||
struct weston_surface *grab_surface;
|
||||
|
||||
struct {
|
||||
struct weston_process process;
|
||||
struct wl_client *client;
|
||||
struct wl_resource *desktop_shell;
|
||||
|
||||
unsigned deathcount;
|
||||
uint32_t deathstamp;
|
||||
} child;
|
||||
|
||||
bool locked;
|
||||
bool showing_input_panels;
|
||||
bool prepare_event_sent;
|
||||
|
||||
struct {
|
||||
struct weston_surface *surface;
|
||||
pixman_box32_t cursor_rectangle;
|
||||
} text_input;
|
||||
|
||||
struct weston_surface *lock_surface;
|
||||
struct wl_listener lock_surface_listener;
|
||||
|
||||
struct {
|
||||
struct wl_array array;
|
||||
unsigned int current;
|
||||
unsigned int num;
|
||||
|
||||
struct wl_list client_list;
|
||||
|
||||
struct weston_animation animation;
|
||||
struct wl_list anim_sticky_list;
|
||||
int anim_dir;
|
||||
uint32_t anim_timestamp;
|
||||
double anim_current;
|
||||
struct workspace *anim_from;
|
||||
struct workspace *anim_to;
|
||||
} workspaces;
|
||||
|
||||
struct {
|
||||
char *path;
|
||||
int duration;
|
||||
struct wl_resource *binding;
|
||||
struct weston_process process;
|
||||
struct wl_event_source *timer;
|
||||
} screensaver;
|
||||
|
||||
struct {
|
||||
struct wl_resource *binding;
|
||||
struct wl_list surfaces;
|
||||
} input_panel;
|
||||
|
||||
struct {
|
||||
struct weston_view *view;
|
||||
struct weston_view_animation *animation;
|
||||
enum fade_type type;
|
||||
struct wl_event_source *startup_timer;
|
||||
} fade;
|
||||
|
||||
struct exposay {
|
||||
/* XXX: Make these exposay_surfaces. */
|
||||
struct weston_view *focus_prev;
|
||||
struct weston_view *focus_current;
|
||||
struct weston_view *clicked;
|
||||
struct workspace *workspace;
|
||||
struct weston_seat *seat;
|
||||
struct wl_list surface_list;
|
||||
|
||||
struct weston_keyboard_grab grab_kbd;
|
||||
struct weston_pointer_grab grab_ptr;
|
||||
|
||||
enum exposay_target_state state_target;
|
||||
enum exposay_layout_state state_cur;
|
||||
int in_flight; /* number of animations still running */
|
||||
|
||||
int num_surfaces;
|
||||
int grid_size;
|
||||
int surface_size;
|
||||
|
||||
int hpadding_outer;
|
||||
int vpadding_outer;
|
||||
int padding_inner;
|
||||
|
||||
int row_current;
|
||||
int column_current;
|
||||
|
||||
bool mod_pressed;
|
||||
bool mod_invalid;
|
||||
} exposay;
|
||||
|
||||
uint32_t binding_modifier;
|
||||
enum animation_type win_animation_type;
|
||||
enum animation_type startup_animation_type;
|
||||
enum animation_type focus_animation_type;
|
||||
|
||||
struct wl_listener output_create_listener;
|
||||
struct wl_list output_list;
|
||||
|
||||
char *client;
|
||||
};
|
||||
|
||||
struct weston_output *
|
||||
get_default_output(struct weston_compositor *compositor);
|
||||
|
||||
struct weston_view *
|
||||
get_default_view(struct weston_surface *surface);
|
||||
|
||||
struct shell_surface *
|
||||
get_shell_surface(struct weston_surface *surface);
|
||||
|
||||
struct workspace *
|
||||
get_current_workspace(struct desktop_shell *shell);
|
||||
|
||||
void
|
||||
lower_fullscreen_layer(struct desktop_shell *shell);
|
||||
|
||||
void
|
||||
activate(struct desktop_shell *shell, struct weston_surface *es,
|
||||
struct weston_seat *seat);
|
||||
|
||||
void
|
||||
exposay_binding(struct weston_seat *seat,
|
||||
enum weston_keyboard_modifier modifier,
|
||||
void *data);
|
Loading…
Reference in New Issue