clients/window: move code into global_destroy()
Another patch will want to call global_destroy() too. Pure refactoring, no functional change. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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1e08a81c43
@ -5997,6 +5997,19 @@ static const struct xdg_wm_base_listener wm_base_listener = {
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xdg_wm_base_ping,
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};
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static void
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global_destroy(struct display *disp, struct global *g)
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{
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if (disp->global_handler_remove) {
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disp->global_handler_remove(disp, g->name, g->interface,
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g->version, disp->user_data);
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}
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wl_list_remove(&g->link);
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free(g->interface);
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free(g);
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}
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static void
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registry_handle_global(void *data, struct wl_registry *registry, uint32_t id,
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const char *interface, uint32_t version)
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@ -6072,13 +6085,7 @@ registry_handle_global_remove(void *data, struct wl_registry *registry,
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/* XXX: Should destroy remaining bound globals */
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if (d->global_handler_remove)
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d->global_handler_remove(d, name, global->interface,
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global->version, d->user_data);
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wl_list_remove(&global->link);
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free(global->interface);
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free(global);
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global_destroy(d, global);
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}
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}
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