gl-renderer: Only check for subimage when we have extension at compile time

If weston is compiled against a gl2ext.h that doesn't have the subimage
extension, but then run against a gles2 library that does provide it,
we end up disabling the glTexImage2D falback without having the subimage
code paths compiled in.
This commit is contained in:
Kristian Høgsberg 2013-08-07 12:11:27 -07:00
parent 59758a8a9e
commit 1c4f163c6d

View File

@ -2085,8 +2085,10 @@ gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
else
ec->read_format = PIXMAN_a8b8g8r8;
#ifdef GL_EXT_unpack_subimage
if (strstr(extensions, "GL_EXT_unpack_subimage"))
gr->has_unpack_subimage = 1;
#endif
if (strstr(extensions, "GL_OES_EGL_image_external"))
gr->has_egl_image_external = 1;