Fix rgb byte order for GdkPixbuf backgrounds.
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e10b828562
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@ -267,6 +267,7 @@ background_create(struct egl_compositor *ec,
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GError *error = NULL;
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int pixbuf_width, pixbuf_height;
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void *data;
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GLenum format;
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background = malloc(sizeof *background);
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if (background == NULL)
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@ -290,8 +291,15 @@ background_create(struct egl_compositor *ec,
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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if (gdk_pixbuf_get_has_alpha (pixbuf)) {
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format = GL_RGBA;
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} else {
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format = GL_RGB;
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}
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, pixbuf_width, pixbuf_height, 0,
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GL_BGR, GL_UNSIGNED_BYTE, data);
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format, GL_UNSIGNED_BYTE, data);
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background->compositor = ec;
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background->map.x = 0;
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