input: Schedule pointer sprite repaint when cursor is set

If a cursor was set with wl_pointer.set_cursor but not in combination
with an action that has the side effect of damaging the region where the
cursor is positioned, it would not be drawn. This patch explicitly
schedules a repaint of the pointer sprite when it is set.

clickdot is updated to illustrate the bug; when moving the pointer over
clickdot, the pointer is hidden. When not having moved the pointer for
500 ms it is made visible using wl_pointer.set_pointer.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This commit is contained in:
Jonas Ådahl 2014-09-08 19:33:41 +02:00 committed by Pekka Paalanen
parent 00535ce6b4
commit 16fe4dcea9
2 changed files with 52 additions and 2 deletions

View File

@ -31,6 +31,9 @@
#include <cairo.h> #include <cairo.h>
#include <math.h> #include <math.h>
#include <assert.h> #include <assert.h>
#include <sys/timerfd.h>
#include <sys/epoll.h>
#include <unistd.h>
#include <linux/input.h> #include <linux/input.h>
#include <wayland-client.h> #include <wayland-client.h>
@ -54,6 +57,10 @@ struct clickdot {
} line; } line;
int reset; int reset;
struct input *cursor_timeout_input;
int cursor_timeout_fd;
struct task cursor_timeout_task;
}; };
static void static void
@ -211,6 +218,19 @@ button_handler(struct widget *widget,
widget_schedule_redraw(widget); widget_schedule_redraw(widget);
} }
static void
cursor_timeout_reset(struct clickdot *clickdot)
{
const long cursor_timeout = 500;
struct itimerspec its;
its.it_interval.tv_sec = 0;
its.it_interval.tv_nsec = 0;
its.it_value.tv_sec = cursor_timeout / 1000;
its.it_value.tv_nsec = (cursor_timeout % 1000) * 1000 * 1000;
timerfd_settime(clickdot->cursor_timeout_fd, 0, &its, NULL);
}
static int static int
motion_handler(struct widget *widget, motion_handler(struct widget *widget,
struct input *input, uint32_t time, struct input *input, uint32_t time,
@ -222,7 +242,10 @@ motion_handler(struct widget *widget,
window_schedule_redraw(clickdot->window); window_schedule_redraw(clickdot->window);
return CURSOR_LEFT_PTR; cursor_timeout_reset(clickdot);
clickdot->cursor_timeout_input = input;
return CURSOR_BLANK;
} }
static void static void
@ -244,6 +267,21 @@ leave_handler(struct widget *widget,
clickdot->reset = 1; clickdot->reset = 1;
} }
static void
cursor_timeout_func(struct task *task, uint32_t events)
{
struct clickdot *clickdot =
container_of(task, struct clickdot, cursor_timeout_task);
uint64_t exp;
if (read(clickdot->cursor_timeout_fd, &exp, sizeof (uint64_t)) !=
sizeof(uint64_t))
abort();
input_set_pointer_image(clickdot->cursor_timeout_input,
CURSOR_LEFT_PTR);
}
static struct clickdot * static struct clickdot *
clickdot_create(struct display *display) clickdot_create(struct display *display)
{ {
@ -276,12 +314,22 @@ clickdot_create(struct display *display)
clickdot->line.old_y = -1; clickdot->line.old_y = -1;
clickdot->reset = 0; clickdot->reset = 0;
clickdot->cursor_timeout_fd =
timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
clickdot->cursor_timeout_task.run = cursor_timeout_func;
display_watch_fd(window_get_display(clickdot->window),
clickdot->cursor_timeout_fd,
EPOLLIN, &clickdot->cursor_timeout_task);
return clickdot; return clickdot;
} }
static void static void
clickdot_destroy(struct clickdot *clickdot) clickdot_destroy(struct clickdot *clickdot)
{ {
display_unwatch_fd(window_get_display(clickdot->window),
clickdot->cursor_timeout_fd);
close(clickdot->cursor_timeout_fd);
if (clickdot->buffer) if (clickdot->buffer)
cairo_surface_destroy(clickdot->buffer); cairo_surface_destroy(clickdot->buffer);
widget_destroy(clickdot->widget); widget_destroy(clickdot->widget);

View File

@ -1665,8 +1665,10 @@ pointer_set_cursor(struct wl_client *client, struct wl_resource *resource,
pointer->hotspot_x = x; pointer->hotspot_x = x;
pointer->hotspot_y = y; pointer->hotspot_y = y;
if (surface->buffer_ref.buffer) if (surface->buffer_ref.buffer) {
pointer_cursor_surface_configure(surface, 0, 0); pointer_cursor_surface_configure(surface, 0, 0);
weston_view_schedule_repaint(pointer->sprite);
}
} }
static void static void