shell: set black surface alpha properly in switcher_next()
Make the black surfaces semitransparent when switching surface, and if associated fullscreen surface is chosen, make black surface opaque.
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@ -1950,6 +1950,12 @@ switcher_next(struct switcher *switcher)
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default:
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break;
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}
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if (is_black_surface(surface, NULL)) {
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surface->alpha = 64;
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surface->geometry.dirty = 1;
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weston_surface_damage(surface);
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}
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}
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if (next == NULL)
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@ -1964,6 +1970,9 @@ switcher_next(struct switcher *switcher)
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switcher->current = next;
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next->alpha = 255;
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if (get_shell_surface_type(switcher->current) == SHELL_SURFACE_FULLSCREEN)
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get_shell_surface(switcher->current)->fullscreen.black_surface->alpha = 255;
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}
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static void
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