compositor: Only delete surface texture if we have one

This commit is contained in:
Kristian Høgsberg 2012-02-17 12:15:27 -05:00
parent 101cb6560c
commit 12bbf81456

View File

@ -592,7 +592,8 @@ destroy_surface(struct wl_resource *resource)
weston_compositor_repick(compositor);
}
glDeleteTextures(1, &surface->texture);
if (surface->texture)
glDeleteTextures(1, &surface->texture);
if (surface->buffer)
wl_list_remove(&surface->buffer_destroy_listener.link);