view: Set resize handler so fullscreen doesn't crash
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@ -114,6 +114,16 @@ redraw_handler(struct window *window, void *data)
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view_draw(view);
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}
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static void
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resize_handler(struct window *window,
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int32_t width, int32_t height, void *data)
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{
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struct view *view = data;
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window_set_child_size(view->window, width, height);
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window_schedule_redraw(window);
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}
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static void
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view_page_up(struct view *view)
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{
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@ -233,6 +243,7 @@ view_create(struct display *display, uint32_t key, const char *filename)
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window_set_user_data(view->window, view);
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window_set_redraw_handler(view->window, redraw_handler);
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window_set_resize_handler(view->window, resize_handler);
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window_set_key_handler(view->window, key_handler);
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window_set_keyboard_focus_handler(view->window,
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keyboard_focus_handler);
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