clients: Fix cursors when compositor gives wl_seat before wl_compositor
We have no guarantee that we can create a surface for the pointer at the instant we receive a seat that will (probably eventually) need one. Hold off until we receive an enter event before creating this - at that point we know with certainty that wl_compositor is available, since we've used it to create the surface that was entered. Fixes #659 Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
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@ -2571,6 +2571,15 @@ pointer_handle_enter(void *data, struct wl_pointer *pointer,
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input->display->serial = serial;
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input->pointer_enter_serial = serial;
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input->pointer_focus = window;
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/* Some compositors advertise wl_seat before wl_compositor. This
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* makes it potentially impossible to create the pointer surface
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* when we bind the seat, so we need to create our pointer surface
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* now instead.
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*/
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if (!input->pointer_surface)
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input->pointer_surface = wl_compositor_create_surface(input->display->compositor);
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input->pointer_surface_has_role = false;
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input->sx = sx;
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@ -5743,7 +5752,6 @@ display_add_input(struct display *d, uint32_t id, int display_seat_version)
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input);
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}
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input->pointer_surface = wl_compositor_create_surface(d->compositor);
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input->pointer_surface_has_role = false;
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toytimer_init(&input->cursor_timer, CLOCK_MONOTONIC, d,
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@ -5813,7 +5821,8 @@ input_destroy(struct input *input)
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fini_xkb(input);
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wl_surface_destroy(input->pointer_surface);
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if (input->pointer_surface)
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wl_surface_destroy(input->pointer_surface);
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wl_list_remove(&input->link);
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wl_seat_destroy(input->seat);
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