libinput: Add tap configuration to weston.ini
Enable by adding the following to your weston.ini: [libinput] enable_tap=true This also makes weston require libinput >= 0.5.0. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
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@ -160,7 +160,7 @@ AC_ARG_ENABLE(libinput-backend, [ --enable-libinput-backend],,
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AM_CONDITIONAL([ENABLE_LIBINPUT_BACKEND], [test x$enable_libinput_backend = xyes])
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if test x$enable_libinput_backend = xyes; then
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AC_DEFINE([BUILD_LIBINPUT_BACKEND], [1], [Build the libinput input device backend])
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PKG_CHECK_MODULES(LIBINPUT_BACKEND, [libinput >= 0.4.0])
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PKG_CHECK_MODULES(LIBINPUT_BACKEND, [libinput >= 0.5.0])
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fi
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@ -297,6 +297,29 @@ evdev_device_set_output(struct evdev_device *device,
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&device->output_destroy_listener);
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}
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static void
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configure_device(struct evdev_device *device)
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{
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struct weston_compositor *compositor = device->seat->compositor;
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struct weston_config_section *s;
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int enable_tap;
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int enable_tap_default;
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s = weston_config_get_section(compositor->config,
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"libinput", NULL, NULL);
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if (libinput_device_config_tap_get_finger_count(device->device) > 0) {
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enable_tap_default =
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libinput_device_config_tap_get_default_enabled(
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device->device);
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weston_config_section_get_bool(s, "enable_tap",
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&enable_tap,
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enable_tap_default);
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libinput_device_config_tap_set_enabled(device->device,
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enable_tap);
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}
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}
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struct evdev_device *
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evdev_device_create(struct libinput_device *libinput_device,
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struct weston_seat *seat)
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@ -330,6 +353,8 @@ evdev_device_create(struct libinput_device *libinput_device,
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libinput_device_set_user_data(libinput_device, device);
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libinput_device_ref(libinput_device);
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configure_device(device);
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return device;
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}
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@ -61,6 +61,9 @@ path=@libexecdir@/weston-keyboard
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#mode=1024x768
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#transform=flipped-90
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#[libinput]
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#enable_tap=true
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#[touchpad]
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#constant_accel_factor = 50
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#min_accel_factor = 0.16
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