editor: Add content type example
Set the content type purpose to numeric of the second entry. Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
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@ -59,6 +59,7 @@ struct text_entry {
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xkb_mod_mask_t shift_mask;
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} keysym;
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uint32_t serial;
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uint32_t content_purpose;
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};
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struct editor {
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@ -549,6 +550,19 @@ text_entry_update_layout(struct text_entry *entry)
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pango_attr_list_unref(attr_list);
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}
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static void
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text_entry_update(struct text_entry *entry)
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{
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text_model_set_content_type(entry->model,
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TEXT_MODEL_CONTENT_HINT_NONE,
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entry->content_purpose);
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text_model_set_surrounding_text(entry->model,
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entry->text,
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entry->cursor,
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entry->anchor);
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}
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static void
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text_entry_insert_at_cursor(struct text_entry *entry, const char *text)
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{
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@ -568,10 +582,7 @@ text_entry_insert_at_cursor(struct text_entry *entry, const char *text)
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widget_schedule_redraw(entry->widget);
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text_model_set_surrounding_text(entry->model,
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entry->text,
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entry->cursor,
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entry->anchor);
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text_entry_update(entry);
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}
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static void
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@ -648,10 +659,7 @@ text_entry_set_cursor_position(struct text_entry *entry,
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widget_schedule_redraw(entry->widget);
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text_model_set_surrounding_text(entry->model,
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entry->text,
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entry->cursor,
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entry->anchor);
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text_entry_update(entry);
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}
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static void
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@ -669,10 +677,7 @@ text_entry_set_anchor_position(struct text_entry *entry,
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widget_schedule_redraw(entry->widget);
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text_model_set_surrounding_text(entry->model,
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entry->text,
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entry->cursor,
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entry->anchor);
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text_entry_update(entry);
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}
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static void
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@ -691,10 +696,7 @@ text_entry_delete_text(struct text_entry *entry,
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widget_schedule_redraw(entry->widget);
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text_model_set_surrounding_text(entry->model,
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entry->text,
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entry->cursor,
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entry->anchor);
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text_entry_update(entry);
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}
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static void
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@ -986,7 +988,8 @@ main(int argc, char *argv[])
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editor.widget = frame_create(editor.window, &editor);
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editor.entry = text_entry_create(&editor, "Entry");
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editor.editor = text_entry_create(&editor, "Editor");
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editor.editor = text_entry_create(&editor, "Numeric");
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editor.editor->content_purpose = TEXT_MODEL_CONTENT_PURPOSE_NUMBER;
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window_set_title(editor.window, "Text Editor");
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window_set_key_handler(editor.window, key_handler);
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