shell: Store focus state in workspaces

When moving moving back to a workspace or resuming a locked desktop the
keyboard focus state information was lost. By pushing the state to the
workspace when navigating away from a workspace, or locking a desktop,
we can restore it when navigating back, or resuming.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
This commit is contained in:
Jonas Ådahl 2012-06-13 00:01:24 +02:00 committed by Kristian Høgsberg
parent 62fcd0417e
commit 04769744e1

View File

@ -48,8 +48,19 @@ enum animation_type {
ANIMATION_FADE
};
struct focus_state {
struct weston_seat *seat;
struct weston_surface *keyboard_focus;
struct wl_list link;
struct wl_listener seat_destroy_listener;
struct wl_listener surface_destroy_listener;
};
struct workspace {
struct weston_layer layer;
struct wl_list focus_list;
struct wl_listener seat_destroyed_listener;
};
struct desktop_shell {
@ -176,6 +187,8 @@ struct shell_surface {
struct weston_transform workspace_transform;
struct focus_state *focus_state;
struct weston_output *fullscreen_output;
struct weston_output *output;
struct wl_list link;
@ -329,12 +342,127 @@ shell_configuration(struct desktop_shell *shell)
shell->workspaces.num = num_workspaces > 0 ? num_workspaces : 1;
}
static void
focus_state_destroy(struct focus_state *state)
{
wl_list_remove(&state->seat_destroy_listener.link);
wl_list_remove(&state->surface_destroy_listener.link);
free(state);
}
static void
focus_state_seat_destroy(struct wl_listener *listener, void *data)
{
struct focus_state *state = container_of(listener,
struct focus_state,
seat_destroy_listener);
wl_list_remove(&state->link);
focus_state_destroy(state);
}
static void
focus_state_surface_destroy(struct wl_listener *listener, void *data)
{
struct focus_state *state = container_of(listener,
struct focus_state,
seat_destroy_listener);
wl_list_remove(&state->link);
focus_state_destroy(state);
}
static struct focus_state *
focus_state_create(struct weston_seat *seat)
{
struct wl_keyboard *keyboard = seat->seat.keyboard;
struct focus_state *state;
struct wl_surface *surface;
struct shell_surface *shsurf;
state = malloc(sizeof *state);
if (state == NULL)
return NULL;
surface = keyboard->focus;
shsurf = get_shell_surface((struct weston_surface *)keyboard->focus);
shsurf->focus_state = state;
state->seat = seat;
state->keyboard_focus = shsurf->surface;
wl_list_init(&state->link);
state->seat_destroy_listener.notify = focus_state_seat_destroy;
state->surface_destroy_listener.notify = focus_state_surface_destroy;
wl_signal_add(&seat->seat.destroy_signal,
&state->seat_destroy_listener);
wl_signal_add(&surface->resource.destroy_signal,
&state->surface_destroy_listener);
return state;
}
static void
pop_focus_state(struct desktop_shell *shell, struct workspace *ws)
{
struct focus_state *state, *next;
wl_list_for_each_safe(state, next, &ws->focus_list, link) {
if (state->keyboard_focus)
wl_keyboard_set_focus(state->seat->seat.keyboard,
&state->keyboard_focus->surface);
focus_state_destroy(state);
}
wl_list_init(&ws->focus_list);
}
static void
push_focus_state(struct desktop_shell *shell, struct workspace *ws)
{
struct weston_seat *seat;
struct focus_state *state;
struct wl_keyboard *keyboard;
wl_list_for_each(seat, &shell->compositor->seat_list, link) {
keyboard = seat->seat.keyboard;
if (keyboard && keyboard->focus) {
state = focus_state_create(seat);
if (state == NULL)
return;
wl_list_insert(&ws->focus_list, &state->link);
wl_keyboard_set_focus(seat->seat.keyboard, NULL);
}
}
}
static void
workspace_destroy(struct workspace *ws)
{
struct focus_state *state, *next;
wl_list_for_each_safe(state, next, &ws->focus_list, link)
focus_state_destroy(state);
free(ws);
}
static void
seat_destroyed(struct wl_listener *listener, void *data)
{
struct weston_seat *seat = data;
struct focus_state *state, *next;
struct workspace *ws = container_of(listener,
struct workspace,
seat_destroyed_listener);
wl_list_for_each_safe(state, next, &ws->focus_list, link)
if (state->seat == seat)
wl_list_remove(&state->link);
}
static struct workspace *
workspace_create(void)
{
@ -344,6 +472,10 @@ workspace_create(void)
weston_layer_init(&ws->layer, NULL);
wl_list_init(&ws->focus_list);
wl_list_init(&ws->seat_destroyed_listener.link);
ws->seat_destroyed_listener.notify = seat_destroyed;
return ws;
}
@ -457,6 +589,9 @@ reverse_workspace_change_animation(struct desktop_shell *shell,
shell->workspaces.anim_dir = -1 * shell->workspaces.anim_dir;
shell->workspaces.anim_timestamp = 0;
push_focus_state(shell, from);
pop_focus_state(shell, to);
workspace_damage_all_surfaces(from);
workspace_damage_all_surfaces(to);
}
@ -540,9 +675,8 @@ animate_workspace_change_frame(struct weston_animation *animation,
workspace_damage_all_surfaces(from);
workspace_damage_all_surfaces(to);
}
else {
else
finish_workspace_change_animation(shell, from, to);
}
}
static void
@ -577,6 +711,9 @@ animate_workspace_change(struct desktop_shell *shell,
workspace_translate_in(to, 0);
push_focus_state(shell, from);
pop_focus_state(shell, to);
workspace_damage_all_surfaces(from);
workspace_damage_all_surfaces(to);
}
@ -586,7 +723,6 @@ change_workspace(struct desktop_shell *shell, unsigned int index)
{
struct workspace *from;
struct workspace *to;
struct weston_seat *seat;
if (index == shell->workspaces.current)
return;
@ -595,11 +731,6 @@ change_workspace(struct desktop_shell *shell, unsigned int index)
if (!wl_list_empty(&shell->fullscreen_layer.surface_list))
return;
/* Clear keyboard focus so that no hidden surfaces will keep it. */
wl_list_for_each(seat, &shell->compositor->seat_list, link)
if (seat->seat.keyboard)
wl_keyboard_set_focus(seat->seat.keyboard, NULL);
from = get_current_workspace(shell);
to = get_workspace(shell, index);
@ -618,6 +749,9 @@ change_workspace(struct desktop_shell *shell, unsigned int index)
shell->workspaces.current = index;
wl_list_insert(&from->layer.link, &to->layer.link);
wl_list_remove(&from->layer.link);
push_focus_state(shell, from);
pop_focus_state(shell, to);
}
else
animate_workspace_change(shell, index, from, to);
@ -1862,6 +1996,8 @@ resume_desktop(struct desktop_shell *shell)
wl_list_insert(&shell->fullscreen_layer.link,
&shell->panel_layer.link);
pop_focus_state(shell, get_current_workspace(shell));
shell->locked = false;
shell->compositor->idle_time = shell->compositor->option_idle_time;
weston_compositor_wake(shell->compositor);
@ -2339,7 +2475,6 @@ lock(struct wl_listener *listener, void *data)
{
struct desktop_shell *shell =
container_of(listener, struct desktop_shell, lock_listener);
struct weston_seat *seat;
struct shell_surface *shsurf;
struct weston_output *output;
@ -2376,10 +2511,8 @@ lock(struct wl_listener *listener, void *data)
/* reset pointer foci */
weston_compositor_schedule_repaint(shell->compositor);
/* reset keyboard foci */
wl_list_for_each(seat, &shell->compositor->seat_list, link) {
wl_keyboard_set_focus(seat->seat.keyboard, NULL);
}
/* stash keyboard foci in current workspace */
push_focus_state(shell, get_current_workspace(shell));
/* TODO: disable bindings that should not work while locked. */