pixman renderer: respect output position
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
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031fc8751c
@ -104,6 +104,15 @@ pixman_renderer_read_pixels(struct weston_output *output,
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return 0;
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}
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static void
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box_translate(pixman_box32_t *dst, const pixman_box32_t *src, int x, int y)
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{
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dst->x1 = src->x1 + x;
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dst->x2 = src->x2 + x;
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dst->y1 = src->y1 + y;
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dst->y2 = src->y2 + y;
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}
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#define D2F(v) pixman_double_to_fixed((double)v)
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static void
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@ -115,7 +124,7 @@ repaint_region_complex(struct weston_surface *es, struct weston_output *output,
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struct pixman_surface_state *ps = get_surface_state(es);
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struct pixman_output_state *po = get_output_state(output);
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int nrects, i;
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pixman_box32_t *rects;
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pixman_box32_t *rects, rect;
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/* Pixman supports only 2D transform matrix, but Weston uses 3D,
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* so we're omitting Z coordinate here
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@ -142,15 +151,16 @@ repaint_region_complex(struct weston_surface *es, struct weston_output *output,
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rects = pixman_region32_rectangles(region, &nrects);
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for (i = 0; i < nrects; i++) {
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box_translate(&rect, &rects[i], -output->x, -output->y);
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pixman_image_composite32(PIXMAN_OP_OVER,
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ps->image, /* src */
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NULL /* mask */,
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po->shadow_image, /* dest */
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rects[i].x1, rects[i].y1, /* src_x, src_y */
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0, 0, /* mask_x, mask_y */
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rects[i].x1, rects[i].y1, /* dst_x, dst_y */
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rects[i].x2 - rects[i].x1, /* width */
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rects[i].y2 - rects[i].y1 /* height */
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rect.x1, rect.y1, /* dst_x, dst_y */
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rect.x2 - rect.x1, /* width */
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rect.y2 - rect.y1 /* height */
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);
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if (!pr->repaint_debug)
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@ -162,9 +172,9 @@ repaint_region_complex(struct weston_surface *es, struct weston_output *output,
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po->shadow_image, /* dest */
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0, 0, /* src_x, src_y */
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0, 0, /* mask_x, mask_y */
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rects[i].x1, rects[i].y1, /* dest_x, dest_y */
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rects[i].x2 - rects[i].x1, /* width */
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rects[i].y2 - rects[i].y1 /* height */);
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rect.x1, rect.y1, /* dest_x, dest_y */
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rect.x2 - rect.x1, /* width */
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rect.y2 - rect.y1 /* height */);
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}
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}
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@ -178,7 +188,7 @@ repaint_region_simple(struct weston_surface *es, struct weston_output *output,
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struct pixman_surface_state *ps = get_surface_state(es);
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struct pixman_output_state *po = get_output_state(output);
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pixman_region32_t final_region;
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pixman_box32_t *rects;
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pixman_box32_t *rects, rect;
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int nrects, i, src_x, src_y;
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float surface_x, surface_y;
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@ -206,15 +216,16 @@ repaint_region_simple(struct weston_surface *es, struct weston_output *output,
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for (i = 0; i < nrects; i++) {
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weston_surface_from_global(es, rects[i].x1, rects[i].y1, &src_x, &src_y);
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box_translate(&rect, &rects[i], -output->x, -output->y);
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pixman_image_composite32(pixman_op,
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ps->image, /* src */
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NULL /* mask */,
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po->shadow_image, /* dest */
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src_x, src_y, /* src_x, src_y */
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0, 0, /* mask_x, mask_y */
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rects[i].x1, rects[i].y1, /* dest_x, dest_y */
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rects[i].x2 - rects[i].x1, /* width */
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rects[i].y2 - rects[i].y1 /* height */);
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rect.x1, rect.y1, /* dest_x, dest_y */
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rect.x2 - rect.x1, /* width */
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rect.y2 - rect.y1 /* height */);
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if (!pr->repaint_debug)
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continue;
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@ -225,9 +236,9 @@ repaint_region_simple(struct weston_surface *es, struct weston_output *output,
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po->shadow_image, /* dest */
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src_x, src_y, /* src_x, src_y */
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0, 0, /* mask_x, mask_y */
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rects[i].x1, rects[i].y1, /* dest_x, dest_y */
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rects[i].x2 - rects[i].x1, /* width */
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rects[i].y2 - rects[i].y1 /* height */);
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rect.x1, rect.y1, /* dest_x, dest_y */
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rect.x2 - rect.x1, /* width */
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rect.y2 - rect.y1 /* height */);
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}
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pixman_region32_fini(&final_region);
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}
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@ -300,15 +311,16 @@ copy_to_hw_buffer(struct weston_output *output, pixman_region32_t *region)
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struct pixman_output_state *po = get_output_state(output);
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int nrects, i, width, height;
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pixman_box32_t *rects;
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pixman_box32_t b;
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pixman_box32_t b, rect;
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width = pixman_image_get_width(po->shadow_image);
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height = pixman_image_get_height(po->shadow_image);
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rects = pixman_region32_rectangles(region, &nrects);
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for (i = 0; i < nrects; i++) {
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box_translate(&rect, &rects[i], -output->x, -output->y);
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b = weston_transformed_rect(width, height,
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output->transform, rects[i]);
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output->transform, rect);
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pixman_image_composite32(PIXMAN_OP_SRC,
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po->shadow_image, /* src */
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