compositor-drm: Don't leak FBs when the buffer of a sprite is detroyed
As a side effect, the overlay is disabled when the buffer is destroyed.
This commit is contained in:
parent
fd1f4c650f
commit
01a57ed506
@ -1188,8 +1188,11 @@ sprite_handle_buffer_destroy(struct wl_listener *listener, void *data)
|
||||
struct drm_sprite *sprite =
|
||||
container_of(listener, struct drm_sprite,
|
||||
destroy_listener);
|
||||
struct drm_compositor *compositor = sprite->compositor;
|
||||
|
||||
sprite->surface = NULL;
|
||||
drmModeRmFB(compositor->drm.fd, sprite->fb_id);
|
||||
sprite->fb_id = 0;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -1198,8 +1201,11 @@ sprite_handle_pending_buffer_destroy(struct wl_listener *listener, void *data)
|
||||
struct drm_sprite *sprite =
|
||||
container_of(listener, struct drm_sprite,
|
||||
pending_destroy_listener);
|
||||
struct drm_compositor *compositor = sprite->compositor;
|
||||
|
||||
sprite->pending_surface = NULL;
|
||||
drmModeRmFB(compositor->drm.fd, sprite->pending_fb_id);
|
||||
sprite->pending_fb_id = 0;
|
||||
}
|
||||
|
||||
/* returns a value between 0-255 range, where higher is brighter */
|
||||
|
Loading…
x
Reference in New Issue
Block a user