weston/wayland/wayland-server.h

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/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef WAYLAND_H
#define WAYLAND_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include "wayland-util.h"
#include "wayland-server-protocol.h"
enum {
WL_EVENT_READABLE = 0x01,
WL_EVENT_WRITEABLE = 0x02
};
/* FIXME: We really want in-process objects here, so that the
* compositor grabs can be implemented as passive grabs and the events
* be delivered to an in-process listener. For now, we use this
* special case as the grabbing surface. */
extern struct wl_surface wl_grab_surface;
struct wl_event_loop;
struct wl_event_source;
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typedef void (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data);
typedef void (*wl_event_loop_timer_func_t)(void *data);
typedef void (*wl_event_loop_signal_func_t)(int signal_number, void *data);
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typedef void (*wl_event_loop_idle_func_t)(void *data);
struct wl_event_loop *wl_event_loop_create(void);
void wl_event_loop_destroy(struct wl_event_loop *loop);
struct wl_event_source *wl_event_loop_add_fd(struct wl_event_loop *loop,
int fd, uint32_t mask,
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wl_event_loop_fd_func_t func,
void *data);
int wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask);
struct wl_event_source *wl_event_loop_add_timer(struct wl_event_loop *loop,
wl_event_loop_timer_func_t func,
void *data);
struct wl_event_source *
wl_event_loop_add_signal(struct wl_event_loop *loop,
int signal_number,
wl_event_loop_signal_func_t func,
void *data);
int wl_event_source_timer_update(struct wl_event_source *source,
int ms_delay);
int wl_event_source_remove(struct wl_event_source *source);
int wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout);
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struct wl_event_source *wl_event_loop_add_idle(struct wl_event_loop *loop,
wl_event_loop_idle_func_t func,
void *data);
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int wl_event_loop_get_fd(struct wl_event_loop *loop);
struct wl_client;
struct wl_display;
struct wl_input_device;
struct wl_display *wl_display_create(void);
void wl_display_destroy(struct wl_display *display);
struct wl_event_loop *wl_display_get_event_loop(struct wl_display *display);
int wl_display_add_socket(struct wl_display *display, const char *name);
void wl_display_terminate(struct wl_display *display);
void wl_display_run(struct wl_display *display);
void wl_display_add_object(struct wl_display *display, struct wl_object *object);
typedef void (*wl_client_connect_func_t)(struct wl_client *client, struct wl_object *global);
int wl_display_add_global(struct wl_display *display, struct wl_object *object, wl_client_connect_func_t func);
void wl_client_destroy(struct wl_client *client);
void wl_client_post_no_memory(struct wl_client *client);
void wl_client_post_global(struct wl_client *client, struct wl_object *object);
struct wl_compositor {
struct wl_object base;
};
struct wl_resource {
struct wl_object base;
void (*destroy)(struct wl_resource *resource,
struct wl_client *client);
struct wl_list link;
};
struct wl_buffer {
struct wl_resource base;
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struct wl_compositor *compositor;
struct wl_visual *visual;
int32_t width, height;
void (*attach)(struct wl_buffer *buffer, struct wl_surface *surface);
void (*damage)(struct wl_buffer *buffer,
struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
};
struct wl_surface {
struct wl_resource base;
struct wl_client *client;
};
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struct wl_shell {
struct wl_object base;
};
struct wl_input_device {
struct wl_object base;
struct wl_surface *pointer_focus;
struct wl_surface *keyboard_focus;
struct wl_array keys;
uint32_t pointer_focus_time;
uint32_t keyboard_focus_time;
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};
struct wl_visual {
struct wl_object base;
};
struct wl_drag_offer {
struct wl_object base;
};
struct wl_drag {
struct wl_resource resource;
struct wl_drag_offer drag_offer;
struct wl_surface *source;
struct wl_surface *pointer_focus;
struct wl_client *target;
int32_t x, y, sx, sy;
struct wl_input_device *input_device;
struct wl_array types;
const char *type;
uint32_t pointer_focus_time;
};
void
wl_client_post_event(struct wl_client *client,
struct wl_object *sender,
uint32_t event, ...);
int
wl_display_set_compositor(struct wl_display *display,
struct wl_compositor *compositor,
const struct wl_compositor_interface *implementation);
void
wl_display_post_frame(struct wl_display *display, uint32_t msecs);
void
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource);
struct wl_display *
wl_client_get_display(struct wl_client *client);
void
wl_resource_destroy(struct wl_resource *resource, struct wl_client *client);
void
wl_input_device_set_pointer_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time,
int32_t x, int32_t y,
int32_t sx, int32_t sy);
void
wl_input_device_set_keyboard_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time);
#ifdef __cplusplus
}
#endif
#endif