weston/wayland-client.h

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#ifndef _WAYLAND_CLIENT_H
#define _WAYLAND_CLIENT_H
/* GCC visibility */
#if defined(__GNUC__) && __GNUC__ >= 4
#define WL_EXPORT __attribute__ ((visibility("default")))
#else
#define WL_EXPORT
#endif
struct wl_display;
struct wl_surface;
#define WL_DISPLAY_READABLE 0x01
#define WL_DISPLAY_WRITABLE 0x02
typedef int (*wl_display_update_func_t)(uint32_t mask, void *data);
struct wl_display *wl_display_create(const char *address);
void wl_display_destroy(struct wl_display *display);
int wl_display_get_fd(struct wl_display *display,
wl_display_update_func_t update, void *data);
void wl_display_iterate(struct wl_display *display, uint32_t mask);
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typedef void (*wl_display_event_func_t)(struct wl_display *display,
uint32_t opcode,
uint32_t arg1, uint32_t arg2,
void *data);
void wl_display_set_event_handler(struct wl_display *display,
wl_display_event_func_t handler,
void *data);
struct wl_surface *
wl_display_create_surface(struct wl_display *display);
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void wl_surface_destroy(struct wl_surface *surface);
void wl_surface_attach(struct wl_surface *surface,
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uint32_t name, int32_t width, int32_t height, uint32_t stride);
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void wl_surface_map(struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
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void wl_surface_copy(struct wl_surface *surface, int32_t dst_x, int32_t dst_y,
uint32_t name, uint32_t stride,
int32_t x, int32_t y, int32_t width, int32_t height);
void wl_surface_damage(struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
/* These entry points are for client side implementation of custom
* objects. */
uint32_t wl_display_get_object_id(struct wl_display *display,
const char *interface);
uint32_t wl_display_allocate_id(struct wl_display *display);
void wl_display_write(struct wl_display *display,
const void *data,
size_t count);
#endif