weston/tests/color-icc-output-test.c

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/*
* Copyright 2021 Advanced Micro Devices, Inc.
* Copyright 2020, 2022 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <math.h>
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-05 02:27:16 +03:00
#include <string.h>
#include <stdio.h>
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-05 02:27:16 +03:00
#include <linux/limits.h>
#include <lcms2.h>
#include "weston-test-client-helper.h"
#include "weston-test-fixture-compositor.h"
#include "color_util.h"
#include "image-iter.h"
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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#include "lcms_util.h"
struct lcms_pipeline {
/**
* Color space name
*/
const char *color_space;
/**
* Chromaticities for output profile
*/
cmsCIExyYTRIPLE prim_output;
/**
* tone curve enum
*/
enum transfer_fn pre_fn;
/**
* Transform matrix from sRGB to target chromaticities in prim_output
*/
struct lcmsMAT3 mat;
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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/**
* matrix from prim_output to XYZ, for example matrix conversion
* sRGB->XYZ, adobeRGB->XYZ, bt2020->XYZ
*/
struct lcmsMAT3 mat2XYZ;
/**
* tone curve enum
*/
enum transfer_fn post_fn;
};
static const int WINDOW_WIDTH = 256;
static const int WINDOW_HEIGHT = 24;
static cmsCIExyY wp_d65 = { 0.31271, 0.32902, 1.0 };
enum profile_type {
PTYPE_MATRIX_SHAPER,
PTYPE_CLUT,
};
/*
* Using currently destination gamut bigger than source.
* Using https://www.colour-science.org/ we can extract conversion matrix:
* import colour
* colour.matrix_RGB_to_RGB(colour.RGB_COLOURSPACES['sRGB'], colour.RGB_COLOURSPACES['Adobe RGB (1998)'], None)
* colour.matrix_RGB_to_RGB(colour.RGB_COLOURSPACES['sRGB'], colour.RGB_COLOURSPACES['ITU-R BT.2020'], None)
*/
const struct lcms_pipeline pipeline_sRGB = {
.color_space = "sRGB",
.prim_output = {
.Red = { 0.640, 0.330, 1.0 },
.Green = { 0.300, 0.600, 1.0 },
.Blue = { 0.150, 0.060, 1.0 }
},
.pre_fn = TRANSFER_FN_SRGB_EOTF,
.mat = LCMSMAT3(1.0, 0.0, 0.0,
0.0, 1.0, 0.0,
0.0, 0.0, 1.0),
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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.mat2XYZ = LCMSMAT3(0.436037, 0.385124, 0.143039,
0.222482, 0.716913, 0.060605,
0.013922, 0.097078, 0.713899),
.post_fn = TRANSFER_FN_SRGB_EOTF_INVERSE
};
const struct lcms_pipeline pipeline_adobeRGB = {
.color_space = "adobeRGB",
.prim_output = {
.Red = { 0.640, 0.330, 1.0 },
.Green = { 0.210, 0.710, 1.0 },
.Blue = { 0.150, 0.060, 1.0 }
},
.pre_fn = TRANSFER_FN_SRGB_EOTF,
.mat = LCMSMAT3( 0.715127, 0.284868, 0.000005,
0.000001, 0.999995, 0.000004,
-0.000003, 0.041155, 0.958848),
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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.mat2XYZ = LCMSMAT3(0.609740, 0.205279, 0.149181,
0.311111, 0.625681, 0.063208,
0.019469, 0.060879, 0.744552),
.post_fn = TRANSFER_FN_ADOBE_RGB_EOTF_INVERSE
};
const struct lcms_pipeline pipeline_BT2020 = {
.color_space = "bt2020",
.prim_output = {
.Red = { 0.708, 0.292, 1.0 },
.Green = { 0.170, 0.797, 1.0 },
.Blue = { 0.131, 0.046, 1.0 }
},
.pre_fn = TRANSFER_FN_SRGB_EOTF,
.mat = LCMSMAT3(0.627402, 0.329292, 0.043306,
0.069095, 0.919544, 0.011360,
0.016394, 0.088028, 0.895578),
/* this is equivalent to BT.1886 with zero black level */
.post_fn = TRANSFER_FN_POWER2_4_EOTF_INVERSE,
};
struct setup_args {
struct fixture_metadata meta;
int ref_image_index;
const struct lcms_pipeline *pipeline;
/**
* Two-norm color error tolerance in units of 1.0/255, computed in
* output electrical space.
*
* Tolerance depends more on the 1D LUT used for the
* inv EOTF than the tested 3D LUT size:
* 9x9x9, 17x17x17, 33x33x33, 127x127x127
*
* TODO: when we add power-law in the curve enumeration
* in GL-renderer, then we should fix the tolerance
* as the error should reduce a lot.
*/
float tolerance;
/**
* 3DLUT dimension size
*/
int dim_size;
enum profile_type type;
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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/** Two-norm error limit for cLUT DToB->BToD roundtrip */
float clut_roundtrip_tolerance;
};
static const struct setup_args my_setup_args[] = {
/* name, ref img, pipeline, tolerance, dim, profile type, clut tolerance */
{ { "sRGB->sRGB" }, 0, &pipeline_sRGB, 0.0, 0, PTYPE_MATRIX_SHAPER },
{ { "sRGB->adobeRGB" }, 1, &pipeline_adobeRGB, 1.4, 0, PTYPE_MATRIX_SHAPER },
{ { "sRGB->BT2020" }, 2, &pipeline_BT2020, 4.5, 0, PTYPE_MATRIX_SHAPER },
{ { "sRGB->sRGB" }, 0, &pipeline_sRGB, 0.0, 17, PTYPE_CLUT, 0.0005 },
{ { "sRGB->adobeRGB" }, 1, &pipeline_adobeRGB, 1.8, 17, PTYPE_CLUT, 0.0065 },
};
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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static void
test_roundtrip(uint8_t r, uint8_t g, uint8_t b, cmsPipeline *pip,
struct rgb_diff_stat *stat)
{
struct color_float in = { .rgb = { r / 255.0, g / 255.0, b / 255.0 } };
struct color_float out = {};
cmsPipelineEvalFloat(in.rgb, out.rgb, pip);
rgb_diff_stat_update(stat, &in, &out, &in);
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-05 02:27:16 +03:00
}
/*
* Roundtrip verification tests that converting device -> PCS -> device
* results in the original color values close enough.
*
* This ensures that the two pipelines are probably built correctly, and we
* do not have problems with unexpected value clamping or with representing
* (inverse) EOTF curves.
*/
static void
roundtrip_verification(cmsPipeline *DToB, cmsPipeline *BToD, float tolerance)
{
unsigned r, g, b;
struct rgb_diff_stat stat = {};
cmsPipeline *pip;
pip = cmsPipelineDup(DToB);
cmsPipelineCat(pip, BToD);
/*
* Inverse-EOTF is known to have precision problems near zero, so
* sample near zero densely, the rest can be more sparse to run faster.
*/
for (r = 0; r < 256; r += (r < 15) ? 1 : 8) {
for (g = 0; g < 256; g += (g < 15) ? 1 : 8) {
for (b = 0; b < 256; b += (b < 15) ? 1 : 8)
test_roundtrip(r, g, b, pip, &stat);
}
}
cmsPipelineFree(pip);
rgb_diff_stat_print(&stat, "DToB->BToD roundtrip", 8);
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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assert(stat.two_norm.max < tolerance);
}
static cmsInt32Number
sampler_matrix(const float src[], float dst[], void *cargo)
{
const struct lcmsMAT3 *mat = cargo;
struct color_float in = { .r = src[0], .g = src[1], .b = src[2] };
struct color_float cf;
unsigned i;
cf = color_float_apply_matrix(mat, in);
for (i = 0; i < COLOR_CHAN_NUM; i++)
dst[i] = cf.rgb[i];
return 1;
}
static cmsStage *
create_cLUT_from_matrix(cmsContext context_id, const struct lcmsMAT3 *mat, int dim_size)
{
cmsStage *cLUT_stage;
cLUT_stage = cmsStageAllocCLutFloat(context_id, dim_size, 3, 3, NULL);
cmsStageSampleCLutFloat(cLUT_stage, sampler_matrix, (void *)mat, 0);
return cLUT_stage;
}
/*
* Originally the cLUT profile test attempted to use the AToB/BToA tags. Those
* come with serious limitations though: at most uint16 representation for
* values in a LUT which means LUT entry precision is limited and range is
* [0.0, 1.0]. This poses difficulties such as:
* - for AToB, the resulting PCS XYZ values may need to be > 1.0
* - for BToA, it is easy to fall outside of device color volume meaning that
* out-of-range values are needed in the 3D LUT
* Working around these could require offsetting and scaling of values
* before and after the 3D LUT, and even that may not always be possible.
*
* DToB/BToD tags do not have most of these problems, because there pipelines
* use float32 representation throughout. We have much more precision, and
* we can mostly use negative and greater than 1.0 values. LUT elements
* still clamp their input to [0.0, 1.0] before applying the LUT. This type of
* pipeline is called multiProcessElement (MPE).
*
* MPE also allows us to represent curves in a few analytical forms. These are
* just enough to represent the EOTF curves we have and their inverses, but
* they do not allow encoding extended EOTF curves or their inverses
* (defined for all real numbers by extrapolation, and mirroring for negative
* inputs). Using MPE curves we avoid the precision problems that arise from
* attempting to represent an inverse-EOTF as a LUT. For the precision issue,
* see: https://gitlab.freedesktop.org/pq/color-and-hdr/-/merge_requests/9
*
* MPE is not a complete remedy, because 3D LUT inputs are still always clamped
* to [0.0, 1.0]. Therefore a 3D LUT cannot represent the inverse of a matrix
* that can produce negative or greater than 1.0 values without further tricks
* (scaling and offsetting) in the pipeline. Rather than implementing that
* complication, we decided to just not test with such matrices. Therefore
* BT.2020 color space is not used in the cLUT test. AdobeRGB is enough.
*/
static cmsHPROFILE
build_lcms_clut_profile_output(cmsContext context_id,
const struct setup_args *arg)
{
enum transfer_fn inv_eotf_fn = arg->pipeline->post_fn;
enum transfer_fn eotf_fn = transfer_fn_invert(inv_eotf_fn);
cmsHPROFILE hRGB;
cmsPipeline *DToB0, *BToD0;
cmsStage *stage;
cmsStage *stage_inv_eotf;
cmsStage *stage_eotf;
struct lcmsMAT3 mat2XYZ_inv;
lcmsMAT3_invert(&mat2XYZ_inv, &arg->pipeline->mat2XYZ);
hRGB = cmsCreateProfilePlaceholder(context_id);
cmsSetProfileVersion(hRGB, 4.3);
cmsSetDeviceClass(hRGB, cmsSigDisplayClass);
cmsSetColorSpace(hRGB, cmsSigRgbData);
cmsSetPCS(hRGB, cmsSigXYZData);
SetTextTags(hRGB, L"cLut profile");
stage_eotf = build_MPE_curve_stage(context_id, eotf_fn);
stage_inv_eotf = build_MPE_curve_stage(context_id, inv_eotf_fn);
/*
* Pipeline from PCS (optical) to device (electrical)
*/
BToD0 = cmsPipelineAlloc(context_id, 3, 3);
stage = create_cLUT_from_matrix(context_id, &mat2XYZ_inv, arg->dim_size);
cmsPipelineInsertStage(BToD0, cmsAT_END, stage);
cmsPipelineInsertStage(BToD0, cmsAT_END, cmsStageDup(stage_inv_eotf));
cmsWriteTag(hRGB, cmsSigBToD0Tag, BToD0);
cmsLinkTag(hRGB, cmsSigBToD1Tag, cmsSigBToD0Tag);
cmsLinkTag(hRGB, cmsSigBToD2Tag, cmsSigBToD0Tag);
cmsLinkTag(hRGB, cmsSigBToD3Tag, cmsSigBToD0Tag);
/*
* Pipeline from device (electrical) to PCS (optical)
*/
DToB0 = cmsPipelineAlloc(context_id, 3, 3);
cmsPipelineInsertStage(DToB0, cmsAT_END, cmsStageDup(stage_eotf));
stage = create_cLUT_from_matrix(context_id, &arg->pipeline->mat2XYZ, arg->dim_size);
cmsPipelineInsertStage(DToB0, cmsAT_END, stage);
cmsWriteTag(hRGB, cmsSigDToB0Tag, DToB0);
cmsLinkTag(hRGB, cmsSigDToB1Tag, cmsSigDToB0Tag);
cmsLinkTag(hRGB, cmsSigDToB2Tag, cmsSigDToB0Tag);
cmsLinkTag(hRGB, cmsSigDToB3Tag, cmsSigDToB0Tag);
roundtrip_verification(DToB0, BToD0, arg->clut_roundtrip_tolerance);
cmsPipelineFree(BToD0);
cmsPipelineFree(DToB0);
cmsStageFree(stage_eotf);
cmsStageFree(stage_inv_eotf);
return hRGB;
}
static cmsHPROFILE
build_lcms_matrix_shaper_profile_output(cmsContext context_id,
const struct lcms_pipeline *pipeline)
{
cmsToneCurve *arr_curves[3];
cmsHPROFILE hRGB;
int type_inverse_tone_curve;
double inverse_tone_curve_param[5];
assert(find_tone_curve_type(pipeline->post_fn, &type_inverse_tone_curve,
inverse_tone_curve_param));
/*
* We are creating output profile and therefore we can use the following:
* calling semantics:
* cmsBuildParametricToneCurve(type_inverse_tone_curve, inverse_tone_curve_param)
* The function find_tone_curve_type sets the type of curve positive if it
* is tone curve and negative if it is inverse. When we create an ICC
* profile we should use a tone curve, the inversion is done by LCMS
* when the profile is used for output.
*/
arr_curves[0] = arr_curves[1] = arr_curves[2] =
cmsBuildParametricToneCurve(context_id,
(-1) * type_inverse_tone_curve,
inverse_tone_curve_param);
assert(arr_curves[0]);
hRGB = cmsCreateRGBProfileTHR(context_id, &wp_d65,
&pipeline->prim_output, arr_curves);
assert(hRGB);
cmsFreeToneCurve(arr_curves[0]);
return hRGB;
}
static cmsHPROFILE
build_lcms_profile_output(cmsContext context_id, const struct setup_args *arg)
{
switch (arg->type) {
case PTYPE_MATRIX_SHAPER:
return build_lcms_matrix_shaper_profile_output(context_id,
arg->pipeline);
case PTYPE_CLUT:
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-05 02:27:16 +03:00
return build_lcms_clut_profile_output(context_id, arg);
}
return NULL;
}
static char *
build_output_icc_profile(const struct setup_args *arg)
{
char *profile_name = NULL;
cmsHPROFILE profile = NULL;
char *wd;
int ret;
bool saved;
wd = realpath(".", NULL);
assert(wd);
if (arg->type == PTYPE_MATRIX_SHAPER)
ret = asprintf(&profile_name, "%s/matrix-shaper-test-%s.icm", wd,
arg->pipeline->color_space);
else
ret = asprintf(&profile_name, "%s/cLUT-test-%s.icm", wd,
arg->pipeline->color_space);
assert(ret > 0);
profile = build_lcms_profile_output(NULL, arg);
assert(profile);
saved = cmsSaveProfileToFile(profile, profile_name);
assert(saved);
cmsCloseProfile(profile);
free(wd);
return profile_name;
}
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-05 02:27:16 +03:00
static void
test_lcms_error_logger(cmsContext context_id,
cmsUInt32Number error_code,
const char *text)
{
testlog("LittleCMS error: %s\n", text);
}
static enum test_result_code
fixture_setup(struct weston_test_harness *harness, const struct setup_args *arg)
{
struct compositor_setup setup;
char *file_name;
tests/color-shaper-matrix: add creation and usage cLUT profiles Added cLUT profile creation to validate linearization algorithm for DToB3 tag (direction dev to PCS). The 3DLUT is built by using raw matrix conversion from dev to XYZ and reverse (XYZ to device). The test uses floating point pipeline, known as unbounded mode of LCMS. The details are described in ICCSpecRevision_02_11_06_Float.pdf The purpose of these new test cases is to keep the GL-renderer 3D LUT path tested even after color-lcms and GL-renderer start using specialized matrix-shaper paths. These also exercise build_eotf_from_clut_profile() in color-lcms, but do not actually verify it. These cases only test that the recovered EOTF and its inverse produce an identity mapping together. BT.2020 is not used in these tests, because the RGB-XYZ conversion matrix does not stay inside [0.0, 1.0] in either direction, which would be a problem for the 3D LUT element in the multiProcessingElement pipelines. Handling that would have been possible, but testing with AdobeRGB color space should suffice while keeping the test code from being even more complicated. roundtrip_verification() tests that we succeed in creating cms pipelines correctly in both directions so that the resulting ICC file is better behaved. The Weston test itself only cares about the BToD direction. Credits to: Vladimir Lachine <vladimir.lachine@amd.com> Graeme Gill <graeme@argyllcms.com> Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com> Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-05-05 02:27:16 +03:00
cmsSetLogErrorHandler(test_lcms_error_logger);
compositor_setup_defaults(&setup);
setup.renderer = RENDERER_GL;
setup.backend = WESTON_BACKEND_HEADLESS;
setup.width = WINDOW_WIDTH;
setup.height = WINDOW_HEIGHT;
setup.shell = SHELL_TEST_DESKTOP;
file_name = build_output_icc_profile(arg);
if (!file_name)
return RESULT_HARD_ERROR;
weston_ini_setup(&setup,
cfgln("[core]"),
cfgln("color-management=true"),
cfgln("[output]"),
cfgln("name=headless"),
cfgln("icc_profile=%s", file_name));
free(file_name);
return weston_test_harness_execute_as_client(harness, &setup);
}
DECLARE_FIXTURE_SETUP_WITH_ARG(fixture_setup, my_setup_args, meta);
static void
gen_ramp_rgb(pixman_image_t *image, int bitwidth, int width_bar)
{
static const int hue[][COLOR_CHAN_NUM] = {
{ 1, 1, 1 }, /* White */
{ 1, 1, 0 }, /* Yellow */
{ 0, 1, 1 }, /* Cyan */
{ 0, 1, 0 }, /* Green */
{ 1, 0, 1 }, /* Magenta */
{ 1, 0, 0 }, /* Red */
{ 0, 0, 1 }, /* Blue */
};
const int num_hues = ARRAY_LENGTH(hue);
struct image_header ih = image_header_from(image);
float val_max;
int x, y;
int hue_index;
int chan;
float value;
unsigned char r, g, b;
uint32_t *pixel;
float n_steps = width_bar - 1;
val_max = (1 << bitwidth) - 1;
for (y = 0; y < ih.height; y++) {
hue_index = (y * num_hues) / (ih.height - 1);
hue_index = MIN(hue_index, num_hues - 1);
pixel = image_header_get_row_u32(&ih, y);
for (x = 0; x < ih.width; x++, pixel++) {
struct color_float rgb = { .rgb = { 0, 0, 0 } };
value = (float)x / (float)(ih.width - 1);
if (width_bar > 1)
value = floor(value * n_steps) / n_steps;
for (chan = 0; chan < COLOR_CHAN_NUM; chan++) {
if (hue[hue_index][chan])
rgb.rgb[chan] = value;
}
sRGB_delinearize(&rgb);
r = round(rgb.r * val_max);
g = round(rgb.g * val_max);
b = round(rgb.b * val_max);
*pixel = (255U << 24) | (r << 16) | (g << 8) | b;
}
}
}
static bool
process_pipeline_comparison(const struct buffer *src_buf,
const struct buffer *shot_buf,
const struct setup_args * arg)
{
FILE *dump = NULL;
#if 0
/*
* This file can be loaded in Octave for visualization. Find the script
* in tests/visualization/weston_plot_rgb_diff_stat.m and call it with
*
* weston_plot_rgb_diff_stat('opaque_pixel_conversion-f05-dump.txt')
*/
dump = fopen_dump_file(arg->meta.name);
#endif
struct image_header ih_src = image_header_from(src_buf->image);
struct image_header ih_shot = image_header_from(shot_buf->image);
int y, x;
struct color_float pix_src;
struct color_float pix_src_pipeline;
struct color_float pix_shot;
struct rgb_diff_stat diffstat = { .dump = dump };
bool ok;
/* no point to compare different images */
assert(ih_src.width == ih_shot.width);
assert(ih_src.height == ih_shot.height);
for (y = 0; y < ih_src.height; y++) {
uint32_t *row_ptr = image_header_get_row_u32(&ih_src, y);
uint32_t *row_ptr_shot = image_header_get_row_u32(&ih_shot, y);
for (x = 0; x < ih_src.width; x++) {
pix_src = a8r8g8b8_to_float(row_ptr[x]);
pix_shot = a8r8g8b8_to_float(row_ptr_shot[x]);
process_pixel_using_pipeline(arg->pipeline->pre_fn,
&arg->pipeline->mat,
arg->pipeline->post_fn,
&pix_src, &pix_src_pipeline);
rgb_diff_stat_update(&diffstat,
&pix_src_pipeline, &pix_shot,
&pix_src);
}
}
ok = diffstat.two_norm.max <= arg->tolerance / 255.0f;
testlog("%s %s %s tolerance %f %s\n", __func__,
ok ? "SUCCESS" : "FAILURE",
arg->meta.name, arg->tolerance,
arg->type == PTYPE_MATRIX_SHAPER ? "matrix-shaper" : "cLUT");
rgb_diff_stat_print(&diffstat, __func__, 8);
if (dump)
fclose(dump);
return ok;
}
/*
* Test that opaque client pixels produce the expected output when converted
* from the implicit sRGB input to ICC profile described output.
*
* The groundtruth conversion comes from the struct lcms_pipeline definitions.
* The first error source is converting those to ICC files. The second error
* source is Weston.
*/
TEST(opaque_pixel_conversion)
{
int seq_no = get_test_fixture_index();
const struct setup_args *arg = &my_setup_args[seq_no];
const int width = WINDOW_WIDTH;
const int height = WINDOW_HEIGHT;
const int bitwidth = 8;
const int width_bar = 32;
struct client *client;
struct buffer *buf;
struct buffer *shot;
struct wl_surface *surface;
bool match;
client = create_client_and_test_surface(0, 0, width, height);
assert(client);
surface = client->surface->wl_surface;
buf = create_shm_buffer_a8r8g8b8(client, width, height);
gen_ramp_rgb(buf->image, bitwidth, width_bar);
wl_surface_attach(surface, buf->proxy, 0, 0);
wl_surface_damage(surface, 0, 0, width, height);
wl_surface_commit(surface);
shot = capture_screenshot_of_output(client);
assert(shot);
match = verify_image(shot, "shaper_matrix", arg->ref_image_index,
NULL, seq_no);
assert(process_pipeline_comparison(buf, shot, arg));
assert(match);
buffer_destroy(shot);
buffer_destroy(buf);
client_destroy(client);
}
static struct color_float
convert_to_blending_space(const struct lcms_pipeline *pip,
struct color_float cf)
{
/* Blending space is the linearized output space,
* or simply output space without the non-linear encoding
*/
cf = color_float_apply_curve(pip->pre_fn, cf);
return color_float_apply_matrix(&pip->mat, cf);
}
static void
compare_blend(const struct lcms_pipeline *pip,
struct color_float bg,
struct color_float fg,
const struct color_float *shot,
struct rgb_diff_stat *diffstat)
{
struct color_float ref;
unsigned i;
/* convert sources to straight alpha */
assert(bg.a == 1.0f);
fg = color_float_unpremult(fg);
bg = convert_to_blending_space(pip, bg);
fg = convert_to_blending_space(pip, fg);
/* blend */
for (i = 0; i < COLOR_CHAN_NUM; i++)
ref.rgb[i] = (1.0f - fg.a) * bg.rgb[i] + fg.a * fg.rgb[i];
/* non-linear encoding for output */
ref = color_float_apply_curve(pip->post_fn, ref);
rgb_diff_stat_update(diffstat, &ref, shot, &fg);
}
/* Alpha blending test pattern parameters */
static const int ALPHA_STEPS = 256;
static const int BLOCK_WIDTH = 1;
static void *
get_middle_row(struct buffer *buf)
{
struct image_header ih = image_header_from(buf->image);
assert(ih.width >= BLOCK_WIDTH * ALPHA_STEPS);
assert(ih.height >= BLOCK_WIDTH);
return image_header_get_row_u32(&ih, (BLOCK_WIDTH - 1) / 2);
}
static bool
check_blend_pattern(struct buffer *bg_buf,
struct buffer *fg_buf,
struct buffer *shot_buf,
const struct setup_args *arg)
{
FILE *dump = NULL;
#if 0
/*
* This file can be loaded in Octave for visualization. Find the script
* in tests/visualization/weston_plot_rgb_diff_stat.m and call it with
*
* weston_plot_rgb_diff_stat('output_icc_alpha_blend-f01-dump.txt', 255, 8)
*/
dump = fopen_dump_file(arg->meta.name);
#endif
uint32_t *bg_row = get_middle_row(bg_buf);
uint32_t *fg_row = get_middle_row(fg_buf);
uint32_t *shot_row = get_middle_row(shot_buf);
struct rgb_diff_stat diffstat = { .dump = dump };
int x;
for (x = 0; x < BLOCK_WIDTH * ALPHA_STEPS; x++) {
struct color_float bg = a8r8g8b8_to_float(bg_row[x]);
struct color_float fg = a8r8g8b8_to_float(fg_row[x]);
struct color_float shot = a8r8g8b8_to_float(shot_row[x]);
compare_blend(arg->pipeline, bg, fg, &shot, &diffstat);
}
rgb_diff_stat_print(&diffstat, "Blending", 8);
if (dump)
fclose(dump);
/* Test success condition: */
return diffstat.two_norm.max < 1.5f / 255.0f;
}
static uint32_t
premult_color(uint32_t a, uint32_t r, uint32_t g, uint32_t b)
{
uint32_t c = 0;
c |= a << 24;
c |= (a * r / 255) << 16;
c |= (a * g / 255) << 8;
c |= a * b / 255;
return c;
}
static void
fill_alpha_pattern(struct buffer *buf)
{
struct image_header ih = image_header_from(buf->image);
int y;
assert(ih.pixman_format == PIXMAN_a8r8g8b8);
assert(ih.width == BLOCK_WIDTH * ALPHA_STEPS);
for (y = 0; y < ih.height; y++) {
uint32_t *row = image_header_get_row_u32(&ih, y);
uint32_t step;
for (step = 0; step < (uint32_t)ALPHA_STEPS; step++) {
uint32_t alpha = step * 255 / (ALPHA_STEPS - 1);
uint32_t color;
int i;
color = premult_color(alpha, 0, 255 - alpha, 255);
for (i = 0; i < BLOCK_WIDTH; i++)
*row++ = color;
}
}
}
/*
* Test that alpha blending is correct when an output ICC profile is installed.
*
* The background is a constant color. On top of that, there is an
* alpha-blended gradient with ramps in both alpha and color. Sub-surface
* ensures the correct positioning and stacking.
*
* The gradient consists of ALPHA_STEPS number of blocks. Block size is
* BLOCK_WIDTH x BLOCK_WIDTH and a block has a uniform color.
*
* In the blending result over x axis:
* - red goes from 1.0 to 0.0, monotonic
* - green is not monotonic
* - blue goes from 0.0 to 1.0, monotonic
*
* The test has sRGB encoded input pixels (non-linear). These are converted to
* linear light (optical) values in output color space, blended, and converted
* to non-linear (electrical) values according to the output ICC profile.
*
* Specifically, this test exercises the linearization of output ICC profiles,
* retrieve_eotf_and_output_inv_eotf().
*/
TEST(output_icc_alpha_blend)
{
const int width = BLOCK_WIDTH * ALPHA_STEPS;
const int height = BLOCK_WIDTH;
const pixman_color_t background_color = {
.red = 0xffff,
.green = 0x8080,
.blue = 0x0000,
.alpha = 0xffff
};
int seq_no = get_test_fixture_index();
const struct setup_args *arg = &my_setup_args[seq_no];
struct client *client;
struct buffer *bg;
struct buffer *fg;
struct wl_subcompositor *subco;
struct wl_surface *surf;
struct wl_subsurface *sub;
struct buffer *shot;
bool match;
client = create_client();
subco = bind_to_singleton_global(client, &wl_subcompositor_interface, 1);
/* background window content */
bg = create_shm_buffer_a8r8g8b8(client, width, height);
fill_image_with_color(bg->image, &background_color);
/* background window, main surface */
client->surface = create_test_surface(client);
client->surface->width = width;
client->surface->height = height;
client->surface->buffer = bg; /* pass ownership */
surface_set_opaque_rect(client->surface,
&(struct rectangle){ 0, 0, width, height });
/* foreground blended content */
fg = create_shm_buffer_a8r8g8b8(client, width, height);
fill_alpha_pattern(fg);
/* foreground window, sub-surface */
surf = wl_compositor_create_surface(client->wl_compositor);
sub = wl_subcompositor_get_subsurface(subco, surf, client->surface->wl_surface);
/* sub-surface defaults to position 0, 0, top-most, synchronized */
wl_surface_attach(surf, fg->proxy, 0, 0);
wl_surface_damage(surf, 0, 0, width, height);
wl_surface_commit(surf);
/* attach, damage, commit background window */
move_client(client, 0, 0);
shot = capture_screenshot_of_output(client);
assert(shot);
match = verify_image(shot, "output_icc_alpha_blend", arg->ref_image_index,
NULL, seq_no);
assert(check_blend_pattern(bg, fg, shot, arg));
assert(match);
buffer_destroy(shot);
wl_subsurface_destroy(sub);
wl_surface_destroy(surf);
buffer_destroy(fg);
wl_subcompositor_destroy(subco);
client_destroy(client); /* destroys bg */
}