weston/ivi-shell/ivi-layout-private.h

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/*
* Copyright (C) 2014 DENSO CORPORATION
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _ivi_layout_PRIVATE_H_
#define _ivi_layout_PRIVATE_H_
#include "compositor.h"
#include "ivi-layout-export.h"
struct ivi_layout_surface {
struct wl_list link;
struct wl_signal property_changed;
struct wl_list layer_list;
int32_t update_count;
uint32_t id_surface;
struct ivi_layout *layout;
struct weston_surface *surface;
struct wl_listener surface_destroy_listener;
struct weston_transform surface_rotation;
struct weston_transform layer_rotation;
struct weston_transform surface_pos;
struct weston_transform layer_pos;
struct weston_transform scaling;
struct ivi_layout_surface_properties prop;
uint32_t event_mask;
struct {
struct ivi_layout_surface_properties prop;
struct wl_list link;
} pending;
struct {
struct wl_list link;
struct wl_list layer_list;
} order;
struct {
ivi_controller_surface_content_callback callback;
void *userdata;
} content_observer;
struct wl_signal configured;
};
struct ivi_layout_layer {
struct wl_list link;
struct wl_signal property_changed;
struct wl_list screen_list;
struct wl_list link_to_surface;
uint32_t id_layer;
struct ivi_layout *layout;
struct ivi_layout_layer_properties prop;
uint32_t event_mask;
struct {
struct ivi_layout_layer_properties prop;
struct wl_list surface_list;
struct wl_list link;
} pending;
struct {
struct wl_list surface_list;
struct wl_list link;
} order;
};
struct ivi_layout {
struct weston_compositor *compositor;
struct wl_list surface_list;
struct wl_list layer_list;
struct wl_list screen_list;
struct {
struct wl_signal created;
struct wl_signal removed;
} layer_notification;
struct {
struct wl_signal created;
struct wl_signal removed;
struct wl_signal configure_changed;
} surface_notification;
struct weston_layer layout_layer;
struct wl_signal warning_signal;
struct ivi_layout_transition_set *transitions;
struct wl_list pending_transition_list;
};
struct ivi_layout *get_instance(void);
struct ivi_layout_transition;
struct ivi_layout_transition_set {
struct wl_event_source *event_source;
struct wl_list transition_list;
};
typedef void (*ivi_layout_transition_destroy_user_func)(void *user_data);
struct ivi_layout_transition_set *
ivi_layout_transition_set_create(struct weston_compositor *ec);
void
ivi_layout_transition_move_resize_view(struct ivi_layout_surface *surface,
int32_t dest_x, int32_t dest_y,
int32_t dest_width, int32_t dest_height,
uint32_t duration);
void
ivi_layout_transition_visibility_on(struct ivi_layout_surface *surface,
uint32_t duration);
void
ivi_layout_transition_visibility_off(struct ivi_layout_surface *surface,
uint32_t duration);
void
ivi_layout_transition_move_layer(struct ivi_layout_layer *layer,
int32_t dest_x, int32_t dest_y,
uint32_t duration);
void
ivi_layout_transition_fade_layer(struct ivi_layout_layer *layer,
uint32_t is_fade_in,
double start_alpha, double end_alpha,
void *user_data,
ivi_layout_transition_destroy_user_func destroy_func,
uint32_t duration);
int32_t
is_surface_transition(struct ivi_layout_surface *surface);
/**
* methods of interaction between ivi-shell with ivi-layout
*/
struct weston_view *
ivi_layout_get_weston_view(struct ivi_layout_surface *surface);
void
ivi_layout_surface_configure(struct ivi_layout_surface *ivisurf,
int32_t width, int32_t height);
struct ivi_layout_surface*
ivi_layout_surface_create(struct weston_surface *wl_surface,
uint32_t id_surface);
void
ivi_layout_init_with_compositor(struct weston_compositor *ec);
int32_t
ivi_layout_surface_get_dimension(struct ivi_layout_surface *ivisurf,
int32_t *dest_width, int32_t *dest_height);
void
ivi_layout_surface_add_configured_listener(struct ivi_layout_surface* ivisurf,
struct wl_listener* listener);
ivi-shell: rewrite controller API This fixes the breakage caused by "ivi-shell: make ivi-layout.c as a part of ivi-shell.so" hmi-controller.c: A reference implementation of controller module does not use the layout functions directly. This get function pointers at controller_module_init which called by ivi-shell. ivi-layout-export.h: Definition of interfaces in a struction: ivi_controller_interface. function pointers are set at ivi-layout.c. ivi-layout-private.h: Definition of some interfaces are remove bucause it is implemented in ivi-layout.c and set it as function pointer. Several interfaces are kept here because they are implemented in ivi-layout.c/transition.c but used in other files. ivi-layout-transition.c: remove WL_EXPORT because export is not needed anymore. remove unnesesary unsed method. ivi-shell.c: call controller_module_init of hmi-controller to init it and set function pointers. If the interface_version is equal or greater than what hmi_controller was built with, things are pass. If the interface_version is smaller than what the controller expects, it has to fail because it cannot work. This is followed the manner, - never remove a function pointer - never modify an existing function signature - additions are allowed at the end of struct ivi_controller_interface - all function pointers must always be populated and working in ivi-shell.so (ivi-layout.c etc.) Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-12-15 07:25:39 +03:00
/**
* methods of interaction between transition animation with ivi-layout
*/
int32_t
ivi_layout_commit_changes(void);
uint32_t
ivi_layout_get_id_of_surface(struct ivi_layout_surface *ivisurf);
int32_t
ivi_layout_surface_set_destination_rectangle(struct ivi_layout_surface *ivisurf,
int32_t x, int32_t y,
int32_t width, int32_t height);
int32_t
ivi_layout_surface_set_opacity(struct ivi_layout_surface *ivisurf,
wl_fixed_t opacity);
wl_fixed_t
ivi_layout_surface_get_opacity(struct ivi_layout_surface *ivisurf);
int32_t
ivi_layout_surface_set_visibility(struct ivi_layout_surface *ivisurf,
bool newVisibility);
bool
ivi_layout_surface_get_visibility(struct ivi_layout_surface *ivisurf);
struct ivi_layout_surface *
ivi_layout_get_surface_from_id(uint32_t id_surface);
int32_t
ivi_layout_layer_set_opacity(struct ivi_layout_layer *ivilayer,
wl_fixed_t opacity);
wl_fixed_t
ivi_layout_layer_get_opacity(struct ivi_layout_layer *ivilayer);
int32_t
ivi_layout_layer_set_visibility(struct ivi_layout_layer *ivilayer,
bool newVisibility);
int32_t
ivi_layout_layer_set_position(struct ivi_layout_layer *ivilayer,
int32_t dest_x, int32_t dest_y);
int32_t
ivi_layout_layer_get_position(struct ivi_layout_layer *ivilayer,
int32_t *dest_x, int32_t *dest_y);
int32_t
ivi_layout_layer_set_render_order(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface **pSurface,
int32_t number);
void
ivi_layout_transition_move_layer_cancel(struct ivi_layout_layer *layer);
int
load_controller_modules(struct weston_compositor *compositor, const char *modules,
int *argc, char *argv[]);
#endif