weston/libweston/touch-calibration.c

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libweston: implement touch calibration protocol This implements a new global interface weston_touch_calibration, which allows one client at a time to perform touchscreen calibration. This also implements the calibrator window management. A client asks to calibrate a specific physical touch device (not a wl_seat which may have several physical touch devices aggregated). Libweston grabs all touch devices and prevents normal touch event handling during the calibation sequence. API is added to enable this new global interface, but it not yet called by anything. Since the implementation allows clients to grab touch devices arbitrarily, it is not enabled by default. The compositor should take measures to prevent unexpected access to the interface. A client may upload a new calibration to the compositor. There is a vfunc to allow the compositor to reject/accept it and save it to persistent storage. The persistent storage could be a udev rule setting LIBINPUT_CALIBRATION_MATRIX, so that all display server would load the new calibration automatically. Co-developed by Louis-Francis and Pekka. v2: - use struct weston_point2d_device_normalized - use syspath instead of devpath - wrong_touch was renamed to invalid_touch - rename weston_touch_calibrator::cancelled to calibration_cancelled - send invalid_touch on out-of-bounds touch-down - cancel touch sequence and send invalid_touch on motion going out-of-bounds - rename calcoord_from_double() to wire_uint_from_double() - send bad_coordinates error in touch_calibrator_convert() - conversion results in 0,0 if cancelled Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2017-11-29 04:42:47 +03:00
/*
* Copyright 2017-2018 Collabora, Ltd.
* Copyright 2017-2018 General Electric Company
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <string.h>
#include <wayland-server.h>
#include "shared/helpers.h"
#include "shared/string-helpers.h"
#include <libweston/zalloc.h>
libweston: implement touch calibration protocol This implements a new global interface weston_touch_calibration, which allows one client at a time to perform touchscreen calibration. This also implements the calibrator window management. A client asks to calibrate a specific physical touch device (not a wl_seat which may have several physical touch devices aggregated). Libweston grabs all touch devices and prevents normal touch event handling during the calibation sequence. API is added to enable this new global interface, but it not yet called by anything. Since the implementation allows clients to grab touch devices arbitrarily, it is not enabled by default. The compositor should take measures to prevent unexpected access to the interface. A client may upload a new calibration to the compositor. There is a vfunc to allow the compositor to reject/accept it and save it to persistent storage. The persistent storage could be a udev rule setting LIBINPUT_CALIBRATION_MATRIX, so that all display server would load the new calibration automatically. Co-developed by Louis-Francis and Pekka. v2: - use struct weston_point2d_device_normalized - use syspath instead of devpath - wrong_touch was renamed to invalid_touch - rename weston_touch_calibrator::cancelled to calibration_cancelled - send invalid_touch on out-of-bounds touch-down - cancel touch sequence and send invalid_touch on motion going out-of-bounds - rename calcoord_from_double() to wire_uint_from_double() - send bad_coordinates error in touch_calibrator_convert() - conversion results in 0,0 if cancelled Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2017-11-29 04:42:47 +03:00
#include "shared/timespec-util.h"
#include <libweston/libweston.h>
#include "libweston-internal.h"
#include "backend.h"
libweston: implement touch calibration protocol This implements a new global interface weston_touch_calibration, which allows one client at a time to perform touchscreen calibration. This also implements the calibrator window management. A client asks to calibrate a specific physical touch device (not a wl_seat which may have several physical touch devices aggregated). Libweston grabs all touch devices and prevents normal touch event handling during the calibation sequence. API is added to enable this new global interface, but it not yet called by anything. Since the implementation allows clients to grab touch devices arbitrarily, it is not enabled by default. The compositor should take measures to prevent unexpected access to the interface. A client may upload a new calibration to the compositor. There is a vfunc to allow the compositor to reject/accept it and save it to persistent storage. The persistent storage could be a udev rule setting LIBINPUT_CALIBRATION_MATRIX, so that all display server would load the new calibration automatically. Co-developed by Louis-Francis and Pekka. v2: - use struct weston_point2d_device_normalized - use syspath instead of devpath - wrong_touch was renamed to invalid_touch - rename weston_touch_calibrator::cancelled to calibration_cancelled - send invalid_touch on out-of-bounds touch-down - cancel touch sequence and send invalid_touch on motion going out-of-bounds - rename calcoord_from_double() to wire_uint_from_double() - send bad_coordinates error in touch_calibrator_convert() - conversion results in 0,0 if cancelled Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2017-11-29 04:42:47 +03:00
#include "weston-touch-calibration-server-protocol.h"
struct weston_touch_calibrator {
struct wl_resource *resource;
struct weston_compositor *compositor;
struct weston_surface *surface;
struct wl_listener surface_destroy_listener;
struct wl_listener surface_commit_listener;
struct weston_touch_device *device;
struct wl_listener device_destroy_listener;
struct weston_output *output;
struct wl_listener output_destroy_listener;
struct weston_view *view;
/** The calibration procedure has been cancelled. */
bool calibration_cancelled;
/** The current touch sequence has been cancelled. */
bool touch_cancelled;
};
static struct weston_touch_calibrator *
calibrator_from_device(struct weston_touch_device *device)
{
return device->aggregate->seat->compositor->touch_calibrator;
}
static uint32_t
wire_uint_from_double(double c)
{
assert(c >= 0.0);
assert(c <= 1.0);
return round(c * 0xffffffff);
}
static bool
normalized_is_valid(const struct weston_point2d_device_normalized *p)
{
return p->x >= 0.0 && p->x <= 1.0 &&
p->y >= 0.0 && p->y <= 1.0;
}
WL_EXPORT void
notify_touch_calibrator(struct weston_touch_device *device,
const struct timespec *time, int32_t slot,
const struct weston_point2d_device_normalized *norm,
int touch_type)
{
struct weston_touch_calibrator *calibrator;
struct wl_resource *res;
uint32_t msecs;
uint32_t x = 0;
uint32_t y = 0;
calibrator = calibrator_from_device(device);
if (!calibrator)
return;
res = calibrator->resource;
/* Ignore any touch events coming from another device */
if (device != calibrator->device) {
if (touch_type == WL_TOUCH_DOWN)
weston_touch_calibrator_send_invalid_touch(res);
return;
}
/* Ignore all events if we have sent 'cancel' event until all
* touches (on the seat) are up.
*/
if (calibrator->touch_cancelled) {
if (calibrator->device->aggregate->num_tp == 0) {
assert(touch_type == WL_TOUCH_UP);
calibrator->touch_cancelled = false;
}
return;
}
msecs = timespec_to_msec(time);
if (touch_type != WL_TOUCH_UP) {
if (normalized_is_valid(norm)) {
x = wire_uint_from_double(norm->x);
y = wire_uint_from_double(norm->y);
} else {
/* Coordinates are out of bounds */
if (touch_type == WL_TOUCH_MOTION) {
weston_touch_calibrator_send_cancel(res);
calibrator->touch_cancelled = true;
}
weston_touch_calibrator_send_invalid_touch(res);
return;
}
}
switch (touch_type) {
case WL_TOUCH_UP:
weston_touch_calibrator_send_up(res, msecs, slot);
break;
case WL_TOUCH_DOWN:
weston_touch_calibrator_send_down(res, msecs, slot, x, y);
break;
case WL_TOUCH_MOTION:
weston_touch_calibrator_send_motion(res, msecs, slot, x, y);
break;
default:
return;
}
}
WL_EXPORT void
notify_touch_calibrator_frame(struct weston_touch_device *device)
{
struct weston_touch_calibrator *calibrator;
calibrator = calibrator_from_device(device);
if (!calibrator)
return;
weston_touch_calibrator_send_frame(calibrator->resource);
}
WL_EXPORT void
notify_touch_calibrator_cancel(struct weston_touch_device *device)
{
struct weston_touch_calibrator *calibrator;
calibrator = calibrator_from_device(device);
if (!calibrator)
return;
weston_touch_calibrator_send_cancel(calibrator->resource);
}
static void
map_calibrator(struct weston_touch_calibrator *calibrator)
{
struct weston_compositor *c = calibrator->compositor;
struct weston_touch_device *device = calibrator->device;
static const struct weston_touch_device_matrix identity = {
.m = { 1, 0, 0, 0, 1, 0}
};
assert(!calibrator->view);
assert(calibrator->output);
assert(calibrator->surface);
assert(calibrator->surface->resource);
calibrator->view = weston_view_create(calibrator->surface);
if (!calibrator->view) {
wl_resource_post_no_memory(calibrator->surface->resource);
return;
}
weston_layer_entry_insert(&c->calibrator_layer.view_list,
&calibrator->view->layer_link);
weston_view_set_position(calibrator->view,
calibrator->output->x,
calibrator->output->y);
calibrator->view->output = calibrator->surface->output;
calibrator->view->is_mapped = true;
calibrator->surface->output = calibrator->output;
calibrator->surface->is_mapped = true;
weston_output_schedule_repaint(calibrator->output);
device->ops->get_calibration(device, &device->saved_calibration);
device->ops->set_calibration(device, &identity);
}
static void
unmap_calibrator(struct weston_touch_calibrator *calibrator)
{
struct weston_touch_device *device = calibrator->device;
wl_list_remove(&calibrator->surface_commit_listener.link);
wl_list_init(&calibrator->surface_commit_listener.link);
if (!calibrator->view)
return;
weston_view_destroy(calibrator->view);
calibrator->view = NULL;
weston_surface_unmap(calibrator->surface);
/* Reload saved calibration */
if (device)
device->ops->set_calibration(device,
&device->saved_calibration);
}
void
touch_calibrator_mode_changed(struct weston_compositor *compositor)
{
struct weston_touch_calibrator *calibrator;
calibrator = compositor->touch_calibrator;
if (!calibrator)
return;
if (calibrator->calibration_cancelled)
return;
if (compositor->touch_mode == WESTON_TOUCH_MODE_CALIB)
map_calibrator(calibrator);
}
static void
touch_calibrator_surface_committed(struct wl_listener *listener, void *data)
{
struct weston_touch_calibrator *calibrator =
container_of(listener, struct weston_touch_calibrator,
surface_commit_listener);
struct weston_surface *surface = calibrator->surface;
wl_list_remove(&calibrator->surface_commit_listener.link);
wl_list_init(&calibrator->surface_commit_listener.link);
if (surface->width != calibrator->output->width ||
surface->height != calibrator->output->height) {
wl_resource_post_error(calibrator->resource,
WESTON_TOUCH_CALIBRATOR_ERROR_BAD_SIZE,
"calibrator surface size does not match");
return;
}
weston_compositor_set_touch_mode_calib(calibrator->compositor);
/* results in call to touch_calibrator_mode_changed() */
}
static void
touch_calibrator_convert(struct wl_client *client,
struct wl_resource *resource,
int32_t x,
int32_t y,
uint32_t coordinate_id)
{
struct weston_touch_calibrator *calibrator;
struct wl_resource *coordinate_resource;
struct weston_output *output;
struct weston_surface *surface;
uint32_t version;
struct weston_vector p = { { 0.0, 0.0, 0.0, 1.0 } };
struct weston_point2d_device_normalized norm;
version = wl_resource_get_version(resource);
calibrator = wl_resource_get_user_data(resource);
surface = calibrator->surface;
output = calibrator->output;
coordinate_resource =
wl_resource_create(client, &weston_touch_coordinate_interface,
version, coordinate_id);
if (!coordinate_resource) {
wl_client_post_no_memory(client);
return;
}
if (calibrator->calibration_cancelled) {
weston_touch_coordinate_send_result(coordinate_resource, 0, 0);
wl_resource_destroy(coordinate_resource);
return;
}
if (!surface || !surface->is_mapped) {
wl_resource_post_error(resource,
WESTON_TOUCH_CALIBRATOR_ERROR_NOT_MAPPED,
"calibrator surface is not mapped");
return;
}
assert(calibrator->view);
assert(output);
if (x < 0 || y < 0 || x >= surface->width || y >= surface->height) {
wl_resource_post_error(resource,
WESTON_TOUCH_CALIBRATOR_ERROR_BAD_COORDINATES,
"convert(%d, %d) input is out of bounds",
x, y);
return;
}
/* Convert from surface-local coordinates into global, from global
* into output-raw, do perspective division and normalize.
*/
weston_view_to_global_float(calibrator->view, x, y, &p.f[0], &p.f[1]);
weston_matrix_transform(&output->matrix, &p);
norm.x = p.f[0] / (p.f[3] * output->current_mode->width);
norm.y = p.f[1] / (p.f[3] * output->current_mode->height);
if (!normalized_is_valid(&norm)) {
wl_resource_post_error(resource,
WESTON_TOUCH_CALIBRATOR_ERROR_BAD_COORDINATES,
"convert(%d, %d) output is out of bounds",
x, y);
return;
}
weston_touch_coordinate_send_result(coordinate_resource,
wire_uint_from_double(norm.x),
wire_uint_from_double(norm.y));
wl_resource_destroy(coordinate_resource);
}
static void
destroy_touch_calibrator(struct wl_resource *resource)
{
struct weston_touch_calibrator *calibrator;
calibrator = wl_resource_get_user_data(resource);
calibrator->compositor->touch_calibrator = NULL;
weston_compositor_set_touch_mode_normal(calibrator->compositor);
if (calibrator->surface) {
unmap_calibrator(calibrator);
wl_list_remove(&calibrator->surface_destroy_listener.link);
wl_list_remove(&calibrator->surface_commit_listener.link);
}
if (calibrator->device)
wl_list_remove(&calibrator->device_destroy_listener.link);
if (calibrator->output)
wl_list_remove(&calibrator->output_destroy_listener.link);
free(calibrator);
}
static void
touch_calibrator_destroy(struct wl_client *client,
struct wl_resource *resource)
{
wl_resource_destroy(resource);
}
static const struct weston_touch_calibrator_interface
touch_calibrator_implementation = {
touch_calibrator_destroy,
touch_calibrator_convert
};
static void
touch_calibrator_cancel_calibration(struct weston_touch_calibrator *calibrator)
{
weston_touch_calibrator_send_cancel_calibration(calibrator->resource);
calibrator->calibration_cancelled = true;
if (calibrator->surface)
unmap_calibrator(calibrator);
}
static void
touch_calibrator_output_destroyed(struct wl_listener *listener, void *data)
{
struct weston_touch_calibrator *calibrator =
container_of(listener, struct weston_touch_calibrator,
output_destroy_listener);
assert(calibrator->output == data);
calibrator->output = NULL;
touch_calibrator_cancel_calibration(calibrator);
}
static void
touch_calibrator_device_destroyed(struct wl_listener *listener, void *data)
{
struct weston_touch_calibrator *calibrator =
container_of(listener, struct weston_touch_calibrator,
device_destroy_listener);
assert(calibrator->device == data);
calibrator->device = NULL;
touch_calibrator_cancel_calibration(calibrator);
}
static void
touch_calibrator_surface_destroyed(struct wl_listener *listener, void *data)
{
struct weston_touch_calibrator *calibrator =
container_of(listener, struct weston_touch_calibrator,
surface_destroy_listener);
assert(calibrator->surface->resource == data);
unmap_calibrator(calibrator);
calibrator->surface = NULL;
}
static void
touch_calibration_destroy(struct wl_client *client,
struct wl_resource *resource)
{
wl_resource_destroy(resource);
}
static struct weston_touch_device *
weston_compositor_find_touch_device_by_syspath(
struct weston_compositor *compositor,
const char *syspath)
{
struct weston_seat *seat;
struct weston_touch *touch;
struct weston_touch_device *device;
if (!syspath)
return NULL;
wl_list_for_each(seat, &compositor->seat_list, link) {
touch = weston_seat_get_touch(seat);
if (!touch)
continue;
wl_list_for_each(device, &touch->device_list, link) {
if (strcmp(device->syspath, syspath) == 0)
return device;
}
}
return NULL;
}
static void
touch_calibration_create_calibrator(
struct wl_client *client,
struct wl_resource *touch_calibration_resource,
struct wl_resource *surface_resource,
const char *syspath,
uint32_t calibrator_id)
{
struct weston_compositor *compositor;
struct weston_touch_calibrator *calibrator;
struct weston_touch_device *device;
struct weston_output *output = NULL;
struct weston_surface *surface;
uint32_t version;
int ret;
version = wl_resource_get_version(touch_calibration_resource);
compositor = wl_resource_get_user_data(touch_calibration_resource);
if (compositor->touch_calibrator != NULL) {
wl_resource_post_error(touch_calibration_resource,
WESTON_TOUCH_CALIBRATION_ERROR_ALREADY_EXISTS,
"a calibrator has already been created");
return;
}
calibrator = zalloc(sizeof *calibrator);
if (!calibrator) {
wl_client_post_no_memory(client);
return;
}
calibrator->compositor = compositor;
calibrator->resource = wl_resource_create(client,
&weston_touch_calibrator_interface,
version, calibrator_id);
if (!calibrator->resource) {
wl_client_post_no_memory(client);
goto err_dealloc;
}
surface = wl_resource_get_user_data(surface_resource);
assert(surface);
ret = weston_surface_set_role(surface, "weston_touch_calibrator",
touch_calibration_resource,
WESTON_TOUCH_CALIBRATION_ERROR_INVALID_SURFACE);
if (ret < 0)
goto err_destroy_resource;
calibrator->surface_destroy_listener.notify =
touch_calibrator_surface_destroyed;
wl_resource_add_destroy_listener(surface->resource,
&calibrator->surface_destroy_listener);
calibrator->surface = surface;
calibrator->surface_commit_listener.notify =
touch_calibrator_surface_committed;
wl_signal_add(&surface->commit_signal,
&calibrator->surface_commit_listener);
device = weston_compositor_find_touch_device_by_syspath(compositor,
syspath);
if (device) {
output = device->ops->get_output(device);
if (weston_touch_device_can_calibrate(device) && output)
calibrator->device = device;
}
if (!calibrator->device) {
wl_resource_post_error(touch_calibration_resource,
WESTON_TOUCH_CALIBRATION_ERROR_INVALID_DEVICE,
"the given touch device '%s' is not valid",
syspath ?: "");
goto err_unlink_surface;
}
calibrator->device_destroy_listener.notify =
touch_calibrator_device_destroyed;
wl_signal_add(&calibrator->device->destroy_signal,
&calibrator->device_destroy_listener);
wl_resource_set_implementation(calibrator->resource,
&touch_calibrator_implementation,
calibrator, destroy_touch_calibrator);
assert(output);
calibrator->output_destroy_listener.notify =
touch_calibrator_output_destroyed;
wl_signal_add(&output->destroy_signal,
&calibrator->output_destroy_listener);
calibrator->output = output;
weston_touch_calibrator_send_configure(calibrator->resource,
output->width,
output->height);
compositor->touch_calibrator = calibrator;
return;
err_unlink_surface:
wl_list_remove(&calibrator->surface_commit_listener.link);
wl_list_remove(&calibrator->surface_destroy_listener.link);
err_destroy_resource:
wl_resource_destroy(calibrator->resource);
err_dealloc:
free(calibrator);
}
static void
touch_calibration_save(struct wl_client *client,
struct wl_resource *touch_calibration_resource,
const char *device_name,
struct wl_array *matrix_data)
{
struct weston_touch_device *device;
struct weston_compositor *compositor;
struct weston_touch_device_matrix calibration;
struct weston_touch_calibrator *calibrator;
int i = 0;
float *c;
compositor = wl_resource_get_user_data(touch_calibration_resource);
device = weston_compositor_find_touch_device_by_syspath(compositor,
device_name);
if (!device || !weston_touch_device_can_calibrate(device)) {
wl_resource_post_error(touch_calibration_resource,
WESTON_TOUCH_CALIBRATION_ERROR_INVALID_DEVICE,
"the given device is not valid");
return;
}
wl_array_for_each(c, matrix_data) {
calibration.m[i++] = *c;
}
/* If calibration can't be saved, don't set it as current */
if (compositor->touch_calibration_save &&
compositor->touch_calibration_save(compositor, device,
&calibration) < 0)
return;
/* If calibrator is still mapped, the compositor will use
* saved_calibration when going back to normal touch handling.
* Continuing calibrating after save request is undefined. */
calibrator = compositor->touch_calibrator;
if (calibrator &&
calibrator->surface &&
weston_surface_is_mapped(calibrator->surface))
device->saved_calibration = calibration;
else
device->ops->set_calibration(device, &calibration);
}
static const struct weston_touch_calibration_interface
touch_calibration_implementation = {
touch_calibration_destroy,
touch_calibration_create_calibrator,
touch_calibration_save
};
static void
bind_touch_calibration(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
struct weston_compositor *compositor = data;
struct wl_resource *resource;
struct weston_touch_device *device;
struct weston_seat *seat;
struct weston_touch *touch;
const char *name;
resource = wl_resource_create(client,
&weston_touch_calibration_interface,
version, id);
if (resource == NULL) {
wl_client_post_no_memory(client);
return;
}
wl_resource_set_implementation(resource,
&touch_calibration_implementation,
compositor, NULL);
wl_list_for_each(seat, &compositor->seat_list, link) {
touch = weston_seat_get_touch(seat);
if (!touch)
continue;
wl_list_for_each(device, &touch->device_list, link) {
if (!weston_touch_device_can_calibrate(device))
continue;
name = device->ops->get_calibration_head_name(device);
if (!name)
continue;
weston_touch_calibration_send_touch_device(resource,
device->syspath, name);
}
}
}
/** Advertise touch_calibration support
*
* \param compositor The compositor to init for.
* \param save The callback function for saving a new calibration, or NULL.
* \return Zero on success, -1 on failure or if already enabled.
*
* Calling this initializes the weston_touch_calibration protocol support,
* so that the interface will be advertised to clients. It is recommended
* to use some mechanism, e.g. wl_display_set_global_filter(), to restrict
* access to the interface.
*
* There is no way to disable this once enabled.
*
* If the save callback is NULL, a new calibration provided by a client will
* always be accepted. If the save callback is not NULL, it must return
* success for the new calibration to be accepted.
*/
WL_EXPORT int
weston_compositor_enable_touch_calibrator(struct weston_compositor *compositor,
weston_touch_calibration_save_func save)
{
if (compositor->touch_calibration)
return -1;
compositor->touch_calibration = wl_global_create(compositor->wl_display,
&weston_touch_calibration_interface, 1,
compositor, bind_touch_calibration);
if (!compositor->touch_calibration)
return -1;
compositor->touch_calibration_save = save;
weston_layer_init(&compositor->calibrator_layer, compositor);
/* needs to be stacked above everything except lock screen and cursor,
* otherwise the position value is arbitrary */
weston_layer_set_position(&compositor->calibrator_layer,
WESTON_LAYER_POSITION_TOP_UI + 120);
return 0;
}