224 lines
5.9 KiB
C
224 lines
5.9 KiB
C
/*
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* QEMU System Emulator
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*
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* Copyright (c) 2003-2008 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "sysemu/tcg.h"
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#include "sysemu/cpus.h"
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#include "qemu/bitmap.h"
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#include "tcg/tcg.h"
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#include "exec/tb-hash.h"
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#include "accel/tcg/translate-all.h"
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#include "uc_priv.h"
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int64_t cpu_icount_to_ns(int64_t icount)
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{
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// return icount << atomic_read(&timers_state.icount_time_shift);
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// from configure_icount(QemuOpts *opts, Error **errp)
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/* 125MIPS seems a reasonable initial guess at the guest speed.
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It will be corrected fairly quickly anyway. */
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// timers_state.icount_time_shift = 3;
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return icount << 3;
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}
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bool cpu_is_stopped(CPUState *cpu)
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{
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return cpu->stopped;
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}
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/* return the time elapsed in VM between vm_start and vm_stop. Unless
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* icount is active, cpu_get_ticks() uses units of the host CPU cycle
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* counter.
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*/
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int64_t cpu_get_ticks(void)
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{
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return cpu_get_host_ticks();
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}
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/* Return the monotonic time elapsed in VM, i.e.,
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* the time between vm_start and vm_stop
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*/
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int64_t cpu_get_clock(void)
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{
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return get_clock();
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}
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static bool cpu_can_run(CPUState *cpu)
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{
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if (cpu->stop) {
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return false;
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}
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if (cpu_is_stopped(cpu)) {
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return false;
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}
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return true;
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}
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static void cpu_handle_guest_debug(CPUState *cpu)
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{
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cpu->stopped = true;
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}
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static int tcg_cpu_exec(struct uc_struct *uc)
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{
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int r;
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bool finish = false;
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while (!uc->exit_request) {
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CPUState *cpu = uc->cpu;
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//qemu_clock_enable(QEMU_CLOCK_VIRTUAL,
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// (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0);
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if (cpu_can_run(cpu)) {
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uc->quit_request = false;
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r = cpu_exec(uc, cpu);
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// quit current TB but continue emulating?
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if (uc->quit_request) {
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// reset stop_request
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uc->stop_request = false;
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} else if (uc->stop_request) {
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//printf(">>> got STOP request!!!\n");
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finish = true;
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break;
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}
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// save invalid memory access error & quit
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if (uc->invalid_error) {
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// printf(">>> invalid memory accessed, STOP = %u!!!\n", env->invalid_error);
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finish = true;
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break;
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}
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// printf(">>> stop with r = %x, HLT=%x\n", r, EXCP_HLT);
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if (r == EXCP_DEBUG) {
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cpu_handle_guest_debug(cpu);
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break;
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}
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if (r == EXCP_HLT) {
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//printf(">>> got HLT!!!\n");
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finish = true;
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break;
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}
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} else if (cpu->stop || cpu->stopped) {
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// printf(">>> got stopped!!!\n");
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break;
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}
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}
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uc->exit_request = 0;
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return finish;
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}
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void cpu_resume(CPUState *cpu)
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{
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cpu->stop = false;
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cpu->stopped = false;
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}
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static void qemu_tcg_init_vcpu(CPUState *cpu)
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{
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/*
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* Initialize TCG regions--once. Now is a good time, because:
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* (1) TCG's init context, prologue and target globals have been set up.
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* (2) qemu_tcg_mttcg_enabled() works now (TCG init code runs before the
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* -accel flag is processed, so the check doesn't work then).
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*/
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tcg_region_init(cpu->uc->tcg_ctx);
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cpu->created = true;
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}
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void qemu_init_vcpu(CPUState *cpu)
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{
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cpu->nr_cores = 1;
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cpu->nr_threads = 1;
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cpu->stopped = true;
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qemu_tcg_init_vcpu(cpu);
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return;
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}
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void cpu_stop_current(struct uc_struct *uc)
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{
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if (uc->cpu) {
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uc->cpu->stop = false;
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uc->cpu->stopped = true;
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cpu_exit(uc->cpu);
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}
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}
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static inline gboolean uc_exit_invalidate_iter(gpointer key, gpointer val, gpointer data)
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{
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uint64_t exit = *((uint64_t*)key);
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uc_engine *uc = (uc_engine*)data;
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if (exit != 0) {
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// Unicorn: Why addr - 1?
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//
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// 0: INC ecx
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// 1: DEC edx <--- We put exit here, then the range of TB is [0, 1)
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//
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// While tb_invalidate_phys_range invalides [start, end)
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//
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// This function is designed to used with g_tree_foreach
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uc->uc_invalidate_tb(uc, exit - 1, 1);
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}
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return false;
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}
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void resume_all_vcpus(struct uc_struct* uc)
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{
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CPUState *cpu = uc->cpu;
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cpu->halted = 0;
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cpu->exit_request = 0;
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cpu->exception_index = -1;
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cpu_resume(cpu);
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/* static void qemu_tcg_cpu_loop(struct uc_struct *uc) */
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cpu->created = true;
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while (true) {
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if (tcg_cpu_exec(uc)) {
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break;
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}
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}
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// clear the cache of the exits address, since the generated code
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// at that address is to exit emulation, but not for the instruction there.
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// if we dont do this, next time we cannot emulate at that address
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g_tree_foreach(uc->exits, uc_exit_invalidate_iter, (void*)uc);
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cpu->created = false;
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}
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void vm_start(struct uc_struct* uc)
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{
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resume_all_vcpus(uc);
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}
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