7f116846c0
* MSYS test using new cmocka msys package * Update .appveyor.yml * temp package install before real ones get uploaded to db * Update .appveyor.yml * Update .appveyor.yml * Update .appveyor.yml * Update Makefile * Update test_x86_shl_enter_leave.c * Update Makefile * Update threaded_emu_start.c * Update .appveyor.yml * remove unused install
242 lines
6.0 KiB
C
242 lines
6.0 KiB
C
/*
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Test for uc_open() and uc_emu_start() being called by different threads.
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This code will call uc_open() in the main thread and then attempt
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to call uc_emu_start() from its own thread. This would enable the emulator
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to run in the background while you do other things like handle user interface
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etc in the foreground.
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Currently "uc->qemu_global_mutex" is locked by uc_open() and unlocked
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by uc_emu_start(). This is a problem because the mutex implementation
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must be locked and unlocked by the same thread. This means that uc_open()
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and uc_emu_start() must be executed in the same thread. This is an unnecessary
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limitation which prevents the emulator from being able to be executed in the
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background.
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*/
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// windows specific
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#ifdef _MSC_VER
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#include <io.h>
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#include <windows.h>
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#include <process.h>
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#define PRIx64 "llX"
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#ifdef DYNLOAD
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#include <unicorn_dynload.h>
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#else // DYNLOAD
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#include <unicorn/unicorn.h>
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#ifdef _WIN64
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#pragma comment(lib, "unicorn_staload64.lib")
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#else // _WIN64
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#pragma comment(lib, "unicorn_staload.lib")
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#endif // _WIN64
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#endif // DYNLOAD
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// posix specific
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#else // _MSC_VER
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#include <unicorn/unicorn.h>
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#include "pthread.h"
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#endif // _MSC_VER
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// for win32 threads in mingw
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#ifdef _WIN32
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#include <windows.h>
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#endif
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// common includes
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#include <string.h>
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// Test MIPS little endian code.
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// This should loop forever.
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const uint64_t addr = 0x100000;
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const unsigned char loop_test_code[] = {
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0x02,0x00,0x04,0x24, // 100000: li $a0, 2
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// loop1
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0x00,0x00,0x00,0x00, // 100004: nop
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0xFE,0xFF,0x80,0x14, // 100008: bnez $a0, loop1
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0x00,0x00,0x00,0x00, // 10000C: nop
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};
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bool test_passed_ok = false;
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int loop_count = 0;
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// This hook is used to show that code is executing in the emulator.
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static void mips_codehook(uc_engine *uc, uint64_t address, uint32_t size, void *user_data)
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{
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printf("Code: %"PRIx64"\n", address);
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}
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typedef struct {
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uc_engine *uc;
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uint64_t startAddr;
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uint64_t endAddr;
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} EmuStarterParam_t;
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// This is a thread that just runs uc_emu_start() in it.
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// The code that it is executing in this case will run forever until it is stopped by uc_emu_stop().
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static uc_err emu_starter(void* param)
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{
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uc_engine *uc;
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uint64_t start_addr;
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uint64_t end_addr;
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uc_err err;
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EmuStarterParam_t* starter_params = (EmuStarterParam_t *)param;
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uc = starter_params->uc;
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start_addr = starter_params->startAddr;
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end_addr = starter_params->endAddr;
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printf("uc_emu_start()\n");
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err = uc_emu_start(uc, start_addr, end_addr, 0, 0);
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if (err)
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{
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printf("Failed on uc_emu_start() with error returned %u: %s\n",
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err, uc_strerror(err));
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}
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return err;
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}
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#ifdef _WIN32
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static unsigned int __stdcall win32_emu_starter(void* param)
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{
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uc_err err = emu_starter(param);
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_endthreadex(err);
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return err;
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}
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#else
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static void* posix_emu_starter(void* param)
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{
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uc_err err = emu_starter(param);
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return (void*)err;
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}
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#endif
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int main(int argc, char **argv, char **envp)
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{
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uc_engine *uc;
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uc_err err;
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int ret;
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uc_hook hhc;
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uint32_t val;
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EmuStarterParam_t starter_params;
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#ifdef _WIN32
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HANDLE th = (HANDLE)-1;
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#else
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pthread_t th;
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#endif
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// dynamically load shared library
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#ifdef DYNLOAD
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uc_dyn_load(NULL, 0);
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#endif
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// Initialize emulator in MIPS 32bit little endian mode
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printf("uc_open()\n");
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err = uc_open(UC_ARCH_MIPS, UC_MODE_MIPS32, &uc);
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if (err)
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{
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printf("Failed on uc_open() with error returned: %u\n", err);
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return err;
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}
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// map in a page of mem
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printf("uc_mem_map()\n");
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err = uc_mem_map(uc, addr, 0x1000, UC_PROT_ALL);
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if (err)
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{
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printf("Failed on uc_mem_map() with error returned: %u\n", err);
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return err;
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}
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// write machine code to be emulated to memory
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printf("uc_mem_write()\n");
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err = uc_mem_write(uc, addr, loop_test_code, sizeof(loop_test_code));
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if( err )
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{
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printf("Failed on uc_mem_write() with error returned: %u\n", err);
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return err;
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}
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// hook all instructions by having @begin > @end
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printf("uc_hook_add()\n");
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uc_hook_add(uc, &hhc, UC_HOOK_CODE, mips_codehook, NULL, 1, 0);
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if( err )
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{
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printf("Failed on uc_hook_add(code) with error returned: %u\n", err);
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return err;
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}
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// start background thread
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printf("---- Thread Starting ----\n");
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starter_params.uc = uc;
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starter_params.startAddr = addr;
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starter_params.endAddr = addr + sizeof(loop_test_code);
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#ifdef _WIN32
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// create thread
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th = (HANDLE)_beginthreadex(NULL, 0, win32_emu_starter, &starter_params, CREATE_SUSPENDED, NULL);
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if(th == (HANDLE)-1)
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{
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printf("Failed on _beginthreadex() with error returned: %p\n", _errno());
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return -1;
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}
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// start thread
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ret = ResumeThread(th);
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if( ret == -1 )
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{
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printf("Failed on ResumeThread() with error returned: %p\n", _errno());
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return -2;
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}
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// wait 3 seconds
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Sleep(3 * 1000);
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#else
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// add posix code to start the emu_starter() thread
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ret = pthread_create(&th, NULL, posix_emu_starter, &starter_params);
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if( ret )
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{
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printf("Failed on pthread_create() with error returned: %u\n", err);
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return -2;
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}
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// wait 3 seconds
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sleep(3);
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#endif
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// Stop the thread after it has been let to run in the background for a while
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printf("---- Thread Stopping ----\n");
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printf("uc_emu_stop()\n");
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err = uc_emu_stop(uc);
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if( err )
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{
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printf("Failed on uc_emu_stop() with error returned: %u\n", err);
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return err;
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}
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test_passed_ok = true;
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// done executing, print some reg values as a test
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uc_reg_read(uc, UC_MIPS_REG_PC, &val); printf("pc is %X\n", val);
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uc_reg_read(uc, UC_MIPS_REG_A0, &val); printf("a0 is %X\n", val);
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// free resources
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printf("uc_close()\n");
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uc_close(uc);
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if( test_passed_ok )
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printf("\n\nTEST PASSED!\n\n");
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else
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printf("\n\nTEST FAILED!\n\n");
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// dynamically free shared library
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#ifdef DYNLOAD
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uc_dyn_free();
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#endif
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return 0;
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}
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