unicorn/tests/unit/test_ctl.c
2021-11-01 22:11:43 +01:00

165 lines
4.8 KiB
C

#include "unicorn_test.h"
#include <time.h>
#include <string.h>
// We have to copy this for Android.
#ifdef _WIN32
#include "windows.h"
static inline int64_t get_clock_realtime(void)
{
// code from
// https://stackoverflow.com/questions/10905892/equivalent-of-gettimeday-for-windows
// >>>>>>>>>
const uint64_t EPOCH = ((uint64_t)116444736000000000ULL);
long tv_sec, tv_usec;
SYSTEMTIME system_time;
FILETIME file_time;
uint64_t time;
GetSystemTime(&system_time);
SystemTimeToFileTime(&system_time, &file_time);
time = ((uint64_t)file_time.dwLowDateTime);
time += ((uint64_t)file_time.dwHighDateTime) << 32;
tv_sec = (long)((time - EPOCH) / 10000000L);
tv_usec = (long)(system_time.wMilliseconds * 1000);
// <<<<<<<<<
return tv_sec * 1000000000LL + (tv_usec * 1000);
}
#else
#include <sys/time.h>
/* get host real time in nanosecond */
static inline int64_t get_clock_realtime(void)
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000000000LL + (tv.tv_usec * 1000);
}
#endif
const uint64_t code_start = 0x1000;
const uint64_t code_len = 0x4000;
static void uc_common_setup(uc_engine **uc, uc_arch arch, uc_mode mode,
const char *code, uint64_t size)
{
OK(uc_open(arch, mode, uc));
OK(uc_mem_map(*uc, code_start, code_len, UC_PROT_ALL));
OK(uc_mem_write(*uc, code_start, code, size));
}
#define GEN_SIMPLE_READ_TEST(field, ctl_type, arg_type, expected) \
static void test_uc_ctl_##field() \
{ \
uc_engine *uc; \
arg_type arg; \
OK(uc_open(UC_ARCH_X86, UC_MODE_32, &uc)); \
OK(uc_ctl(uc, UC_CTL_READ(ctl_type, 1), &arg)); \
TEST_CHECK(arg == expected); \
OK(uc_close(uc)); \
}
GEN_SIMPLE_READ_TEST(mode, UC_CTL_UC_MODE, int, 4)
GEN_SIMPLE_READ_TEST(arch, UC_CTL_UC_ARCH, int, 4)
GEN_SIMPLE_READ_TEST(page_size, UC_CTL_UC_PAGE_SIZE, uint32_t, 4096)
GEN_SIMPLE_READ_TEST(time_out, UC_CTL_UC_TIMEOUT, uint64_t, 0)
static void test_uc_ctl_exits()
{
uc_engine *uc;
// cmp eax, 0;
// jg lb;
// inc eax;
// nop; <---- exit1
// lb:
// inc ebx;
// nop; <---- exit2
char code[] = "\x83\xf8\x00\x7f\x02\x40\x90\x43\x90";
int r_eax;
int r_ebx;
uint64_t exits[] = {code_start + 6, code_start + 8};
uc_common_setup(&uc, UC_ARCH_X86, UC_MODE_32, code, sizeof(code) - 1);
OK(uc_ctl_exits_enabled(uc, true));
OK(uc_ctl_set_exists(uc, exits, 2));
r_eax = 0;
r_ebx = 0;
OK(uc_reg_write(uc, UC_X86_REG_EAX, &r_eax));
OK(uc_reg_write(uc, UC_X86_REG_EAX, &r_ebx));
// Run two times.
OK(uc_emu_start(uc, code_start, 0, 0, 0));
OK(uc_emu_start(uc, code_start, 0, 0, 0));
OK(uc_reg_read(uc, UC_X86_REG_EAX, &r_eax));
OK(uc_reg_read(uc, UC_X86_REG_EAX, &r_ebx));
TEST_CHECK(r_eax == 1);
TEST_CHECK(r_ebx == 1);
OK(uc_close(uc));
}
double time_emulation(uc_engine *uc, uint64_t start, uint64_t end)
{
int64_t t1, t2;
t1 = get_clock_realtime();
OK(uc_emu_start(uc, start, end, 0, 0));
t2 = get_clock_realtime();
return t2 - t1;
}
#define TB_COUNT (8)
#define TCG_MAX_INSNS (512) // from tcg.h
#define CODE_LEN TB_COUNT *TCG_MAX_INSNS
static void test_uc_ctl_tb_cache()
{
uc_engine *uc;
char code[CODE_LEN];
double standard, cached, evicted;
memset(code, 0x90, CODE_LEN);
uc_common_setup(&uc, UC_ARCH_X86, UC_MODE_32, code, sizeof(code) - 1);
standard = time_emulation(uc, code_start, code_start + sizeof(code) - 1);
for (int i = 0; i < TB_COUNT; i++) {
OK(uc_ctl_request_cache(uc, code_start + i * TCG_MAX_INSNS, NULL));
}
cached = time_emulation(uc, code_start, code_start + sizeof(code) - 1);
for (int i = 0; i < TB_COUNT; i++) {
OK(uc_ctl_remove_cache(uc, code_start + i * TCG_MAX_INSNS));
}
evicted = time_emulation(uc, code_start, code_start + sizeof(code) - 1);
// In fact, evicted is also slightly faster than standard but we don't do
// this guarantee.
TEST_CHECK(cached < standard);
TEST_CHECK(evicted > cached);
OK(uc_close(uc));
}
TEST_LIST = {{"test_uc_ctl_mode", test_uc_ctl_mode},
{"test_uc_ctl_page_size", test_uc_ctl_page_size},
{"test_uc_ctl_arch", test_uc_ctl_arch},
{"test_uc_ctl_time_out", test_uc_ctl_time_out},
{"test_uc_ctl_exits", test_uc_ctl_exits},
{"test_uc_ctl_tb_cache", test_uc_ctl_tb_cache},
{NULL, NULL}};