unicorn/qemu/vl.c

82 lines
2.2 KiB
C

/*
* QEMU System Emulator
*
* Copyright (c) 2003-2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Unicorn Emulator Engine */
/* By Nguyen Anh Quynh, 2015 */
/* Modified for Unicorn Engine by Chen Huitao<chenhuitao@hfmrit.com>, 2020 */
#include "sysemu/sysemu.h"
#include "sysemu/cpus.h"
#include "vl.h"
#include "uc_priv.h"
#define DEFAULT_RAM_SIZE 128
int smp_cpus = 1;
int smp_cores = 1;
int smp_threads = 1;
// cpus.c
void cpu_resume(CPUState *cpu)
{
cpu->stop = false;
cpu->stopped = false;
}
void cpu_stop_current(struct uc_struct *uc)
{
if (uc->current_cpu) {
uc->current_cpu->stop = false;
uc->current_cpu->stopped = true;
cpu_exit(uc->current_cpu);
}
}
DEFAULT_VISIBILITY
int machine_initialize(struct uc_struct *uc)
{
// Initialize arch specific.
uc->init_arch(uc);
/* Init memory. */
uc->cpu_exec_init_all(uc);
#define TCG_TB_SIZE 0
uc->tcg_exec_init(uc, TCG_TB_SIZE * 1024 * 1024);
/* Init cpu. */
return uc->cpus_init(uc, NULL);
}
void qemu_system_reset_request(struct uc_struct* uc)
{
cpu_stop_current(uc);
}
void qemu_system_shutdown_request(void)
{
//shutdown_requested = 1;
}