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Previously the user data of MMIO callbacks would live until the end of the containing Unicorn engine. Now they are deallocated once all memory referencing those callbacks has been unmapped. |
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bindings | ||
docs | ||
glib_compat | ||
include | ||
msvc | ||
qemu | ||
samples | ||
tests | ||
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.gitmodules | ||
AUTHORS.TXT | ||
Brewfile | ||
ChangeLog | ||
CMakeLists.txt | ||
COPYING | ||
COPYING_GLIB | ||
COPYING.LGPL2 | ||
CREDITS.TXT | ||
format.sh | ||
go.mod | ||
list.c | ||
mingw-w64.cmake | ||
README.md | ||
symbols.sh | ||
TODO | ||
uc.c |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework, based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, PowerPC, RISCV, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal, Haskell, Pharo, and Lua.
- Native support for Windows & *nix (with Mac OSX, Linux, Android, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in milestones for our regular release.
CREDITS.TXT records important contributors of our project.