unicorn/qemu/main-loop.c
farmdve 036763d6ae Fix memory leaks as reported by DrMemory and Valgrind.
ARM and probably the rest of the arches have significant memory leaks as
they have no release interface.

Additionally, DrMemory does not have 64-bit support and thus I can't
test the 64-bit version under Windows. Under Linux valgrind supports
both 32-bit and 64-bit but there are different macros and code for Linux
and Windows.
2016-01-08 01:42:56 +02:00

143 lines
3.9 KiB
C

/*
* QEMU System Emulator
*
* Copyright (c) 2003-2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Modified for Unicorn Engine by Nguyen Anh Quynh, 2015 */
#include "qemu-common.h"
#include "qemu/timer.h"
#include "qemu/main-loop.h"
#include "qemu/thread.h"
#include "qom/cpu.h"
#include "uc_priv.h"
#ifndef _WIN32
#endif
static void qemu_cpu_kick_thread(CPUState *cpu);
void qemu_mutex_lock_iothread(struct uc_struct* uc)
{
if (!uc->tcg_enabled(uc)) { // arch-dependent
qemu_mutex_lock(&uc->qemu_global_mutex);
} else {
if (qemu_mutex_trylock(&uc->qemu_global_mutex)) {
qemu_cpu_kick_thread(first_cpu);
qemu_mutex_lock(&uc->qemu_global_mutex);
}
}
}
void qemu_mutex_unlock_iothread(struct uc_struct* uc)
{
qemu_mutex_unlock(&uc->qemu_global_mutex);
}
static void qemu_cpu_kick_thread(CPUState *cpu)
{
#ifndef _WIN32
int err;
err = pthread_kill(cpu->thread->thread, SIG_IPI);
if (err) {
fprintf(stderr, "qemu:%s: %s", __func__, strerror(err));
exit(1);
}
#else /* _WIN32 */
if (!qemu_thread_is_self(cpu->thread)) {
CONTEXT tcgContext;
if (SuspendThread(cpu->hThread) == (DWORD)-1) {
fprintf(stderr, "qemu:%s: GetLastError:%lu\n", __func__,
GetLastError());
exit(1);
}
/* On multi-core systems, we are not sure that the thread is actually
* suspended until we can get the context.
*/
tcgContext.ContextFlags = CONTEXT_CONTROL;
while (GetThreadContext(cpu->hThread, &tcgContext) != 0) {
continue;
}
// FIXME(danghvu): anysignal ?
// cpu_signal(0);
if (ResumeThread(cpu->hThread) == (DWORD)-1) {
fprintf(stderr, "qemu:%s: GetLastError:%lu\n", __func__,
GetLastError());
exit(1);
}
CloseHandle(cpu->hThread);
cpu->hThread = 0;
}
#endif
}
#if 0
static int qemu_signal_init(void)
{
sigset_t set;
/*
* SIG_IPI must be blocked in the main thread and must not be caught
* by sigwait() in the signal thread. Otherwise, the cpu thread will
* not catch it reliably.
*/
sigemptyset(&set);
sigaddset(&set, SIG_IPI);
sigaddset(&set, SIGIO);
sigaddset(&set, SIGALRM);
sigaddset(&set, SIGBUS);
/* SIGINT cannot be handled via signalfd, so that ^C can be used
* to interrupt QEMU when it is being run under gdb. SIGHUP and
* SIGTERM are also handled asynchronously, even though it is not
* strictly necessary, because they use the same handler as SIGINT.
*/
pthread_sigmask(SIG_BLOCK, &set, NULL);
sigdelset(&set, SIG_IPI);
return 0;
}
#endif
/*
static int qemu_signal_init(void)
{
return 0;
}*/
/*
static int qemu_init_main_loop(void)
{
init_clocks();
return qemu_signal_init();
}*/