/* * QEMU System Emulator * * Copyright (c) 2003-2008 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "sysemu/tcg.h" #include "sysemu/cpus.h" #include "qemu/bitmap.h" #include "tcg/tcg.h" #include "exec/tb-hash.h" #include "accel/tcg/translate-all.h" #include "uc_priv.h" int64_t cpu_icount_to_ns(int64_t icount) { // return icount << atomic_read(&timers_state.icount_time_shift); // from configure_icount(QemuOpts *opts, Error **errp) /* 125MIPS seems a reasonable initial guess at the guest speed. It will be corrected fairly quickly anyway. */ // timers_state.icount_time_shift = 3; return icount << 3; } bool cpu_is_stopped(CPUState *cpu) { return cpu->stopped; } /* return the time elapsed in VM between vm_start and vm_stop. Unless * icount is active, cpu_get_ticks() uses units of the host CPU cycle * counter. */ int64_t cpu_get_ticks(void) { return cpu_get_host_ticks(); } /* Return the monotonic time elapsed in VM, i.e., * the time between vm_start and vm_stop */ int64_t cpu_get_clock(void) { return get_clock(); } static bool cpu_can_run(CPUState *cpu) { if (cpu->stop) { return false; } if (cpu_is_stopped(cpu)) { return false; } return true; } static void cpu_handle_guest_debug(CPUState *cpu) { cpu->stopped = true; } static int tcg_cpu_exec(struct uc_struct *uc) { int r; bool finish = false; while (!uc->exit_request) { CPUState *cpu = uc->cpu; //qemu_clock_enable(QEMU_CLOCK_VIRTUAL, // (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0); if (cpu_can_run(cpu)) { uc->quit_request = false; r = cpu_exec(uc, cpu); // quit current TB but continue emulating? if (uc->quit_request) { // reset stop_request uc->stop_request = false; } else if (uc->stop_request) { //printf(">>> got STOP request!!!\n"); finish = true; break; } // save invalid memory access error & quit if (uc->invalid_error) { // printf(">>> invalid memory accessed, STOP = %u!!!\n", env->invalid_error); finish = true; break; } // printf(">>> stop with r = %x, HLT=%x\n", r, EXCP_HLT); if (r == EXCP_DEBUG) { cpu_handle_guest_debug(cpu); break; } if (r == EXCP_HLT) { //printf(">>> got HLT!!!\n"); finish = true; break; } } else if (cpu->stop || cpu->stopped) { // printf(">>> got stopped!!!\n"); break; } } uc->exit_request = 0; return finish; } void cpu_resume(CPUState *cpu) { cpu->stop = false; cpu->stopped = false; } static void qemu_tcg_init_vcpu(CPUState *cpu) { /* * Initialize TCG regions--once. Now is a good time, because: * (1) TCG's init context, prologue and target globals have been set up. * (2) qemu_tcg_mttcg_enabled() works now (TCG init code runs before the * -accel flag is processed, so the check doesn't work then). */ tcg_region_init(cpu->uc->tcg_ctx); cpu->created = true; } void qemu_init_vcpu(CPUState *cpu) { cpu->nr_cores = 1; cpu->nr_threads = 1; cpu->stopped = true; qemu_tcg_init_vcpu(cpu); return; } void cpu_stop_current(struct uc_struct *uc) { if (uc->cpu) { uc->cpu->stop = false; uc->cpu->stopped = true; cpu_exit(uc->cpu); } } static inline gboolean uc_exit_invalidate_iter(gpointer key, gpointer val, gpointer data) { uint64_t exit = *((uint64_t*)key); uc_engine *uc = (uc_engine*)data; if (exit != 0) { // Unicorn: Why addr - 1? // // 0: INC ecx // 1: DEC edx <--- We put exit here, then the range of TB is [0, 1) // // While tb_invalidate_phys_range invalides [start, end) // // This function is designed to used with g_tree_foreach uc->uc_invalidate_tb(uc, exit - 1, 1); } return false; } void resume_all_vcpus(struct uc_struct* uc) { CPUState *cpu = uc->cpu; cpu->halted = 0; cpu->exit_request = 0; cpu->exception_index = -1; cpu_resume(cpu); /* static void qemu_tcg_cpu_loop(struct uc_struct *uc) */ cpu->created = true; while (true) { if (tcg_cpu_exec(uc)) { break; } } // clear the cache of the exits address, since the generated code // at that address is to exit emulation, but not for the instruction there. // if we dont do this, next time we cannot emulate at that address g_tree_foreach(uc->exits, uc_exit_invalidate_iter, (void*)uc); cpu->created = false; } void vm_start(struct uc_struct* uc) { resume_all_vcpus(uc); }