/* glib_compat.c replacement functionality for glib code used in qemu Copyright (C) 2016 Chris Eagle cseagle at gmail dot com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif #include #include #include #include "glib_compat.h" #ifdef _WIN32 #ifdef _WIN64 #define __HAVE_64_BIT_PTRS #else #define __HAVE_32_BIT_PTRS #endif #else #ifdef _WIN64 #define __HAVE_64_BIT_PTRS #endif #endif #ifdef __GNUC__ #ifdef __x86_64__ #define __HAVE_64_BIT_PTRS #else #ifdef __ppc64__ #define __HAVE_64_BIT_PTRS #else #ifdef __aarch64__ #define __HAVE_64_BIT_PTRS #else #define __HAVE_32_BIT_PTRS #endif #endif #endif #endif /* All functions below added to eliminate GLIB dependency */ /* hashing and equality functions */ /* Too many pointers are multiples of 8/16 so I rotate the low bits out otherwise we get too many collisions at multiples of 8/16 This may be marginally better than what glib does in their direct_hash but someone with some chops in this space should fix if it needs improving */ guint g_direct_hash(const void *v) { #ifdef __HAVE_64_BIT_PTRS uint64_t hash = (uint64_t)v; hash = (hash >> 4) | (hash << 60); hash = hash ^ (hash >> 32); return (guint)hash; #else guint hash = (guint)v; hash = (hash >> 3) | (hash << 29); return hash; #endif } int g_direct_equal(const void *v1, const void *v2) { return v1 == v2; } /* djb2+ string hashing see: http://www.cse.yorku.ca/~oz/hash.html */ guint g_str_hash(const void *v) { const char *s = (const char*)v; guint hash = 5381; while (*s) { hash = ((hash << 5) + hash) ^ (int)*s; s++; } return hash; } int g_str_equal(const void *v1, const void *v2) { return strcmp((const char*)v1, (const char*)v2) == 0; } /* Bob Jenkins integer hash algorithm see: http://burtleburtle.net/bob/hash/integer.html */ guint g_int_hash(const void *v) { guint hash = *(const guint*)v; hash = (hash + 0x7ed55d16) + (hash << 12); hash = (hash ^ 0xc761c23c) ^ (hash >> 19); hash = (hash + 0x165667b1) + (hash << 5); hash = (hash + 0xd3a2646c) ^ (hash << 9); hash = (hash + 0xfd7046c5) + (hash << 3); hash = (hash ^ 0xb55a4f09) ^ (hash >> 16); return hash; } int g_int_equal(const void *v1, const void *v2) { return *(const int*)v1 == *(const int*)v2; } /* Doubly-linked list */ GList *g_list_first(GList *list) { if (list == NULL) return NULL; while (list->prev) list = list->prev; return list; } void g_list_foreach(GList *list, list_func func, void* user_data) { GList *lp; for (lp = list; lp; lp = lp->next) { (*func)(lp->data, user_data); } } void g_list_free(GList *list) { GList *lp, *next, *prev = NULL; if (list) prev = list->prev; for (lp = list; lp; lp = next) { next = lp->next; free(lp); } for (lp = prev; lp; lp = prev) { prev = lp->prev; free(lp); } } GList *g_list_insert_sorted(GList *list, void* data, compare_func compare) { GList *i; GList *n = (GList*)g_malloc(sizeof(GList)); n->data = data; if (list == NULL) { n->next = n->prev = NULL; return n; } for (i = list; i; i = i->next) { n->prev = i->prev; if ((*compare)(data, i->data) <= 0) { n->next = i; i->prev = n; if (i == list) return n; else return list; } } n->prev = n->prev->next; n->next = NULL; n->prev->next = n; return list; } GList *g_list_prepend(GList *list, void* data) { GList *n = (GList*)g_malloc(sizeof(GList)); n->next = list; n->prev = NULL; n->data = data; return n; } GList *g_list_remove_link(GList *list, GList *llink) { if (llink == list) list = list->next; if (llink->prev) llink->prev->next = llink->next; if (llink->next) llink->next->prev = llink->prev; return list; } GList *g_list_sort(GList *list, compare_func compare) { GList *i, *it, *j; /* base case for singletons or empty lists */ if (list == NULL || list->next == NULL) return list; i = list; j = i->next; /* i walks half as fast as j, ends up in middle */ while (j) { j = j->next; if (j) { i = i->next; j = j->next; } } /* split the list midway */ j = i->next; j->prev = NULL; /* make j the head of its own list */ i->next = NULL; /* will never have NULL return from either call below */ i = g_list_sort(list, compare); j = g_list_sort(j, compare); if ((*compare)(i->data, j->data) <= 0) { list = i; i = i->next; } else { list = j; j = j->next; } it = list; while (i && j) { if ((*compare)(i->data, j->data) <= 0) { it->next = i; i = i->next; } else { it->next = j; j = j->next; } it = it->next; } if (i) it->next = i; else it->next = j; return list; } /* END of g_list related functions */ /* Singly-linked list */ GSList *g_slist_append(GSList *list, void* data) { GSList *head = list; if (list) { while (list->next) list = list->next; list->next = (GSList*)g_malloc(sizeof(GSList)); list = list->next; } else { head = list = (GSList*)g_malloc(sizeof(GSList)); } list->data = data; list->next = NULL; return head; } void g_slist_foreach(GSList *list, list_func func, void* user_data) { GSList *lp; for (lp = list; lp; lp = lp->next) { (*func)(lp->data, user_data); } } void g_slist_free(GSList *list) { GSList *lp, *next; for (lp = list; lp; lp = next) { next = lp->next; free(lp); } } void g_slist_free_full(GSList *list, GDestroyNotify free_func) { GSList *lp, *next; for (lp = list; lp; lp = next) { next = lp->next; if (free_func) (*free_func)(lp->data); free(lp); } } GSList *g_slist_prepend(GSList *list, void* data) { GSList *head = (GSList*)g_malloc(sizeof(GSList)); head->next = list; head->data = data; return head; } GSList *g_slist_sort(GSList *list, compare_func compare) { GSList *i, *it, *j; /* base case for singletons or empty lists */ if (list == NULL || list->next == NULL) return list; i = list; j = i->next; /* i walks half as fast as j, ends up in middle */ while (j) { j = j->next; if (j) { i = i->next; j = j->next; } } /* split the list midway */ j = i->next; i->next = NULL; /* will never have NULL return from either call below */ i = g_slist_sort(list, compare); j = g_slist_sort(j, compare); if ((*compare)(i->data, j->data) <= 0) { list = i; i = i->next; } else { list = j; j = j->next; } it = list; while (i && j) { if ((*compare)(i->data, j->data) <= 0) { it->next = i; i = i->next; } else { it->next = j; j = j->next; } it = it->next; } if (i) it->next = i; else it->next = j; return list; } GSList *g_slist_find_custom(GSList *list, const void *data, compare_func func) { GSList *lp; for (lp = list; lp; lp = lp->next) { if ((*func)(lp->data, data) == 0) return lp; } return NULL; } GSList *g_slist_remove(GSList *list, const void *data) { GSList *lp, *prev = NULL; for (lp = list; lp; lp = lp->next) { if (lp->data == data) { if (prev == NULL) { list = lp->next; } else { prev->next = lp->next; } free(lp); break; } prev = lp; } return list; } /* END of g_slist related functions */ /* Hash table */ typedef struct _KeyValue { void *key; void *value; } KeyValue; typedef struct _GHashTable { GHashFunc hash_func; GEqualFunc key_equal_func; GDestroyNotify key_destroy_func; GDestroyNotify value_destroy_func; uint32_t refcount; uint32_t size; uint32_t num_entries; GSList **buckets; } GHashTable; void g_hash_table_destroy(GHashTable *hash_table) { if (hash_table == NULL) return; g_hash_table_remove_all(hash_table); g_hash_table_unref(hash_table); } void* g_hash_table_find(GHashTable *hash_table, GHRFunc predicate, void* user_data) { if (hash_table == NULL) return NULL; int i; for (i = 0; i < hash_table->size; i++) { GSList *lp; for (lp = hash_table->buckets[i]; lp; lp = lp->next) { KeyValue *kv = (KeyValue*)(lp->data); if ((*predicate)(kv->key, kv->value, user_data)) return kv->value; } } return NULL; } void g_hash_table_foreach(GHashTable *hash_table, GHFunc func, void* user_data) { if (hash_table == NULL) return; int i; for (i = 0; i < hash_table->size; i++) { GSList *lp; for (lp = hash_table->buckets[i]; lp; lp = lp->next) { KeyValue *kv = (KeyValue*)(lp->data); (*func)(kv->key, kv->value, user_data); } } } int g_hash_table_insert(GHashTable *hash_table, void* key, void* value) { if (hash_table == NULL) return 1; GSList *lp; guint hash = (*hash_table->hash_func)(key); int bnum = hash % hash_table->size; for (lp = hash_table->buckets[bnum]; lp; lp = lp->next) { KeyValue *kv = (KeyValue*)(lp->data); int match = hash_table->key_equal_func ? (*hash_table->key_equal_func)(kv->key, key) : (kv->key == key); if (match) { /* replace */ kv->value = value; return 0; } } /* new key */ KeyValue *pair = (KeyValue*)g_malloc(sizeof(KeyValue)); pair->key = key; pair->value = value; hash_table->buckets[bnum] = g_slist_prepend(hash_table->buckets[bnum], pair); hash_table->num_entries++; /* grow and rehash at num_entries / size == ??? */ return 1; } void* g_hash_table_lookup(GHashTable *hash_table, const void* key) { if (hash_table == NULL) return NULL; GSList *lp; guint hash = (*hash_table->hash_func)(key); int bnum = hash % hash_table->size; for (lp = hash_table->buckets[bnum]; lp; lp = lp->next) { KeyValue *kv = (KeyValue*)(lp->data); int match = hash_table->key_equal_func ? (*hash_table->key_equal_func)(kv->key, key) : (kv->key == key); if (match) { return kv->value; } } return NULL; } GHashTable *g_hash_table_new(GHashFunc hash_func, GEqualFunc key_equal_func) { return g_hash_table_new_full(hash_func, key_equal_func, NULL, NULL); } GHashTable *g_hash_table_new_full(GHashFunc hash_func, GEqualFunc key_equal_func, GDestroyNotify key_destroy_func, GDestroyNotify value_destroy_func) { GHashTable *ht = (GHashTable*)g_malloc(sizeof(GHashTable)); ht->hash_func = hash_func ? hash_func : g_direct_hash; ht->key_equal_func = key_equal_func; ht->key_destroy_func = key_destroy_func; ht->value_destroy_func = value_destroy_func; g_hash_table_ref(ht); ht->size = 512; ht->num_entries = 0; ht->buckets = (GSList **)g_new0_(sizeof(GSList*), ht->size); return ht; } void g_hash_table_remove_all(GHashTable *hash_table) { if (hash_table == NULL) return; int i; for (i = 0; i < hash_table->size; i++) { GSList *lp; for (lp = hash_table->buckets[i]; lp; lp = lp->next) { KeyValue *kv = (KeyValue*)lp->data; if (hash_table->key_destroy_func) (*hash_table->key_destroy_func)(kv->key); if (hash_table->value_destroy_func) (*hash_table->value_destroy_func)(kv->value); free(lp->data); } g_slist_free(hash_table->buckets[i]); hash_table->buckets[i] = NULL; } hash_table->num_entries = 0; } int g_hash_table_remove(GHashTable *hash_table, const void* key) { GSList *lp, *prev = NULL; if (hash_table == NULL) return 0; guint hash = (*hash_table->hash_func)(key); int bnum = hash % hash_table->size; for (lp = hash_table->buckets[bnum]; lp; lp = lp->next) { KeyValue *kv = (KeyValue*)(lp->data); int match = hash_table->key_equal_func ? (*hash_table->key_equal_func)(kv->key, key) : (kv->key == key); if (match) { if (hash_table->key_destroy_func) (*hash_table->key_destroy_func)(kv->key); if (hash_table->value_destroy_func) (*hash_table->value_destroy_func)(kv->value); free(kv); if (prev == NULL) { hash_table->buckets[bnum] = lp->next; } else { prev->next = lp->next; } free(lp); return 1; } prev = lp; } return 0; } void g_hash_table_unref(GHashTable *hash_table) { if (hash_table == NULL) return; hash_table->refcount--; if (hash_table->refcount == 0) { free(hash_table->buckets); free(hash_table); } } GHashTable *g_hash_table_ref(GHashTable *hash_table) { if (hash_table == NULL) return NULL; hash_table->refcount++; return hash_table; } guint g_hash_table_size(GHashTable *hash_table) { return hash_table ? hash_table->num_entries : 0; } /* END of g_hash_table related functions */ /* general g_XXX substitutes */ void *g_malloc(size_t size) { if (size == 0) return NULL; void *res = malloc(size); if (res == NULL) exit(1); return res; } void *g_malloc0(size_t size) { if (size == 0) return NULL; void *res = calloc(size, 1); if (res == NULL) exit(1); return res; } void *g_try_malloc0(size_t size) { if (size == 0) return NULL; void *res = calloc(size, 1); return res; } void *g_realloc(void *ptr, size_t size) { if (size == 0) { free(ptr); return NULL; } void *res = realloc(ptr, size); if (res == NULL) exit(1); return res; } char *g_strdup(const char *str) { return str ? strdup(str) : NULL; } char *g_strdup_printf(const char *format, ...) { va_list ap; char *res; va_start(ap, format); res = g_strdup_vprintf(format, ap); va_end(ap); return res; } char *g_strdup_vprintf(const char *format, va_list ap) { char *str_res = NULL; vasprintf(&str_res, format, ap); return str_res; } char *g_strndup(const char *str, size_t n) { /* try to mimic glib's g_strndup */ char *res = calloc(n + 1, 1); strncpy(res, str, n); return res; } void g_strfreev(char **str_array) { char **p = str_array; if (p) { while (*p) { free(*p++); } } free(str_array); } void *g_memdup(const void *mem, size_t byte_size) { if (mem) { void *res = g_malloc(byte_size); memcpy(res, mem, byte_size); return res; } return NULL; } void *g_new_(size_t sz, size_t n_structs) { size_t need = sz * n_structs; if ((need / sz) != n_structs) return NULL; return g_malloc(need); } void *g_new0_(size_t sz, size_t n_structs) { size_t need = sz * n_structs; if ((need / sz) != n_structs) return NULL; return g_malloc0(need); } void *g_renew_(size_t sz, void *mem, size_t n_structs) { size_t need = sz * n_structs; if ((need / sz) != n_structs) return NULL; return g_realloc(mem, need); } char *g_strconcat (const char *string1, ...) { va_list ap; char *res; size_t sz = strlen(string1); va_start(ap, string1); while (1) { char *arg = va_arg(ap, char*); if (arg == NULL) break; sz += strlen(arg); } va_end(ap); res = g_malloc(sz + 1); strcpy(res, string1); va_start(ap, string1); while (1) { char *arg = va_arg(ap, char*); if (arg == NULL) break; strcat(res, arg); } va_end(ap); return res; } char **g_strsplit(const char *string, const char *delimiter, int max_tokens) { char **res; if (string == NULL || *string == 0) { res = (char**)g_malloc(sizeof(char*)); *res = NULL; } else { uint32_t ntokens, i, max = (uint32_t) max_tokens; if (max == 0) max--; int dlen = strlen(delimiter); const char *p = string, *b; for (ntokens = 1; ntokens < max; ntokens++) { p = strstr(p, delimiter); if (p == NULL) break; p += dlen; } res = (char**)g_new_(sizeof(char*), ntokens + 1); p = string; for (b = p, i = 0; i < ntokens; b = p, i++) { int len; if (i == (ntokens - 1)) { /* last piece special handling */ res[i] = strdup(b); } else { p = strstr(b, delimiter); len = p - b; res[i] = (char*)g_malloc(len + 1); memcpy(res[i], b, len); res[i][len] = 0; p += dlen; } } res[ntokens] = NULL; } return res; } #ifdef _WIN32 #include char *g_win32_error_message(int error) { char *msg; char *winMsg = NULL; if (error == 0) { return (char*)g_malloc0(1); } FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPSTR)&msg, 0, NULL); /* give the caller something they can just free */ msg = strdup(winMsg); /* Free the allocated message. */ HeapFree(GetProcessHeap(), 0, winMsg); return msg; } #endif