/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ /* Originally developed and coded by Makoto Matsumoto and Takuji * Nishimura. Please mail , if you're using * code from this file in your own programs or libraries. * Further information on the Mersenne Twister can be found at * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html * This code was adapted to glib by Sebastian Wilhelmi. */ /* * Modified by the GLib Team and others 1997-2000. See the AUTHORS * file for a list of people on the GLib Team. See the ChangeLog * files for a list of changes. These files are distributed with * GLib at ftp://ftp.gtk.org/pub/gtk/. */ /* * MT safe */ #define _CRT_RAND_S #include #include #include #include #include #ifndef _MSC_VER #include #include #else #include #endif #include "grand.h" #include "gmem.h" #include "gmessages.h" #define G_USEC_PER_SEC 1000000 #if defined(__MINGW64_VERSION_MAJOR) || defined(_WIN32) errno_t rand_s(unsigned int* randomValue); #endif #define G_GINT64_CONSTANT(val) (val##L) /* Period parameters */ #define N 624 #define M 397 #define MATRIX_A 0x9908b0df /* constant vector a */ #define UPPER_MASK 0x80000000 /* most significant w-r bits */ #define LOWER_MASK 0x7fffffff /* least significant r bits */ /* Tempering parameters */ #define TEMPERING_MASK_B 0x9d2c5680 #define TEMPERING_MASK_C 0xefc60000 #define TEMPERING_SHIFT_U(y) (y >> 11) #define TEMPERING_SHIFT_S(y) (y << 7) #define TEMPERING_SHIFT_T(y) (y << 15) #define TEMPERING_SHIFT_L(y) (y >> 18) struct _GRand { guint32 mt[N]; /* the array for the state vector */ guint mti; }; static guint get_random_version (void) { static gsize initialized = FALSE; static guint random_version; if (!initialized) { // g_warning ("Unknown G_RANDOM_VERSION \"%s\". Using version 2.2.", version_string); random_version = 22; initialized = TRUE; } return random_version; } /** * g_rand_set_seed: * @rand_: a #GRand * @seed: a value to reinitialize the random number generator * * Sets the seed for the random number generator #GRand to @seed. */ void g_rand_set_seed (GRand *rand, guint32 seed) { g_return_if_fail (rand != NULL); switch (get_random_version ()) { case 20: /* setting initial seeds to mt[N] using */ /* the generator Line 25 of Table 1 in */ /* [KNUTH 1981, The Art of Computer Programming */ /* Vol. 2 (2nd Ed.), pp102] */ if (seed == 0) /* This would make the PRNG produce only zeros */ seed = 0x6b842128; /* Just set it to another number */ rand->mt[0]= seed; for (rand->mti=1; rand->mtimti++) rand->mt[rand->mti] = (69069 * rand->mt[rand->mti-1]); break; case 22: /* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */ /* In the previous version (see above), MSBs of the */ /* seed affect only MSBs of the array mt[]. */ rand->mt[0]= seed; for (rand->mti=1; rand->mtimti++) rand->mt[rand->mti] = 1812433253UL * (rand->mt[rand->mti-1] ^ (rand->mt[rand->mti-1] >> 30)) + rand->mti; break; default: // g_assert_not_reached (); break; } } /** * g_rand_new_with_seed: * @seed: a value to initialize the random number generator * * Creates a new random number generator initialized with @seed. * * Returns: the new #GRand **/ GRand* g_rand_new_with_seed (guint32 seed) { GRand *rand = g_new0 (GRand, 1); g_rand_set_seed (rand, seed); return rand; } /** * g_rand_set_seed_array: * @rand_: a #GRand * @seed: array to initialize with * @seed_length: length of array * * Initializes the random number generator by an array of longs. * Array can be of arbitrary size, though only the first 624 values * are taken. This function is useful if you have many low entropy * seeds, or if you require more then 32 bits of actual entropy for * your application. * * Since: 2.4 */ void g_rand_set_seed_array (GRand *rand, const guint32 *seed, guint seed_length) { guint i, j, k; g_return_if_fail (rand != NULL); g_return_if_fail (seed_length >= 1); g_rand_set_seed (rand, 19650218UL); i=1; j=0; k = (N>seed_length ? N : seed_length); for (; k; k--) { rand->mt[i] = (rand->mt[i] ^ ((rand->mt[i-1] ^ (rand->mt[i-1] >> 30)) * 1664525UL)) + seed[j] + j; /* non linear */ rand->mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */ i++; j++; if (i>=N) { rand->mt[0] = rand->mt[N-1]; i=1; } if (j>=seed_length) j=0; } for (k=N-1; k; k--) { rand->mt[i] = (rand->mt[i] ^ ((rand->mt[i-1] ^ (rand->mt[i-1] >> 30)) * 1566083941UL)) - i; /* non linear */ rand->mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */ i++; if (i>=N) { rand->mt[0] = rand->mt[N-1]; i=1; } } rand->mt[0] = 0x80000000UL; /* MSB is 1; assuring non-zero initial array */ } /** * g_rand_new_with_seed_array: * @seed: an array of seeds to initialize the random number generator * @seed_length: an array of seeds to initialize the random number * generator * * Creates a new random number generator initialized with @seed. * * Returns: the new #GRand * * Since: 2.4 */ GRand *g_rand_new_with_seed_array (const guint32 *seed, guint seed_length) { GRand *rand = g_new0 (GRand, 1); g_rand_set_seed_array (rand, seed, seed_length); return rand; } gint64 g_get_real_time (void) { #if defined(unix) || defined(__unix__) || defined(__unix) || defined (__MINGW32__) || defined(__APPLE__) || defined(__HAIKU__) struct timeval r; /* this is required on alpha, there the timeval structs are ints * not longs and a cast only would fail horribly */ gettimeofday (&r, NULL); return (((gint64) r.tv_sec) * 1000000) + r.tv_usec; #else FILETIME ft; guint64 time64; GetSystemTimeAsFileTime (&ft); memmove (&time64, &ft, sizeof (FILETIME)); /* Convert from 100s of nanoseconds since 1601-01-01 * to Unix epoch. This is Y2038 safe. */ time64 -= G_GINT64_CONSTANT (116444736000000000); time64 /= 10; return time64; #endif } /** * g_rand_new: * * Creates a new random number generator initialized with a seed taken * either from `/dev/urandom` (if existing) or from the current time * (as a fallback). * * On Windows, the seed is taken from rand_s(). * * Returns: the new #GRand */ GRand *g_rand_new (void) { guint32 seed[4]; #if defined(unix) || defined(__unix__) || defined(__unix) || defined(__APPLE__) || defined(__HAIKU__) static gboolean dev_urandom_exists = TRUE; if (dev_urandom_exists) { FILE* dev_urandom; do { dev_urandom = fopen("/dev/urandom", "rb"); } while (dev_urandom == NULL && errno == EINTR); if (dev_urandom) { int r; setvbuf (dev_urandom, NULL, _IONBF, 0); do { errno = 0; r = fread (seed, sizeof (seed), 1, dev_urandom); } while (errno == EINTR); if (r != 1) dev_urandom_exists = FALSE; fclose (dev_urandom); } else dev_urandom_exists = FALSE; } if (!dev_urandom_exists) { gint64 now_us = g_get_real_time (); seed[0] = now_us / G_USEC_PER_SEC; seed[1] = now_us % G_USEC_PER_SEC; seed[2] = getpid (); seed[3] = getppid (); } #else /* G_OS_WIN32 */ /* rand_s() is only available since Visual Studio 2005 and * MinGW-w64 has a wrapper that will emulate rand_s() if it's not in msvcrt */ #if (defined(_MSC_VER) && _MSC_VER >= 1400) || defined(__MINGW64_VERSION_MAJOR) gint i; for (i = 0; i < 4;/* array size of seed */ i++) { rand_s(&seed[i]); } #else #warning Using insecure seed for random number generation because of missing rand_s() in Windows XP GTimeVal now; g_get_current_time (&now); seed[0] = now.tv_sec; seed[1] = now.tv_usec; seed[2] = getpid (); seed[3] = 0; #endif #endif return g_rand_new_with_seed_array (seed, 4); } /** * g_rand_int: * @rand_: a #GRand * * Returns the next random #guint32 from @rand_ equally distributed over * the range [0..2^32-1]. * * Returns: a random number */ guint32 g_rand_int (GRand *rand) { guint32 y; static const guint32 mag01[2]={0x0, MATRIX_A}; /* mag01[x] = x * MATRIX_A for x=0,1 */ g_return_val_if_fail (rand != NULL, 0); if (rand->mti >= N) { /* generate N words at one time */ int kk; for (kk = 0; kk < N - M; kk++) { y = (rand->mt[kk]&UPPER_MASK)|(rand->mt[kk+1]&LOWER_MASK); rand->mt[kk] = rand->mt[kk+M] ^ (y >> 1) ^ mag01[y & 0x1]; } for (; kk < N - 1; kk++) { y = (rand->mt[kk]&UPPER_MASK)|(rand->mt[kk+1]&LOWER_MASK); rand->mt[kk] = rand->mt[kk+(M-N)] ^ (y >> 1) ^ mag01[y & 0x1]; } y = (rand->mt[N-1]&UPPER_MASK)|(rand->mt[0]&LOWER_MASK); rand->mt[N-1] = rand->mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1]; rand->mti = 0; } y = rand->mt[rand->mti++]; y ^= TEMPERING_SHIFT_U(y); y ^= TEMPERING_SHIFT_S(y) & TEMPERING_MASK_B; y ^= TEMPERING_SHIFT_T(y) & TEMPERING_MASK_C; y ^= TEMPERING_SHIFT_L(y); return y; }