#include // code to be emulated #define X86_CODE32 "\x0F\x34" // SYSENTER // memory address where emulation starts #define ADDRESS 0x1000000 int got_sysenter = 0; void sysenter (uc_engine *uc, void *user) { printf ("SYSENTER hook called.\n"); got_sysenter = 1; } int main(int argc, char **argv, char **envp) { uc_engine *uc; uc_err err; uc_hook sysenterHook; // Initialize emulator in X86-32bit mode err = uc_open(UC_ARCH_X86, UC_MODE_32, &uc); if (err != UC_ERR_OK) { printf("Failed on uc_open() with error returned: %u\n", err); return -1; } // map 2MB memory for this emulation uc_mem_map(uc, ADDRESS, 2 * 1024 * 1024, UC_PROT_ALL); // write machine code to be emulated to memory if (uc_mem_write(uc, ADDRESS, X86_CODE32, sizeof(X86_CODE32) - 1)) { printf("Failed to write emulation code to memory, quit!\n"); return -1; } // Hook the SYSENTER instructions if (uc_hook_add (uc, &sysenterHook, UC_HOOK_INSN, sysenter, NULL, 1, 0, UC_X86_INS_SYSENTER) != UC_ERR_OK) { printf ("Cannot hook SYSENTER instruction\n."); return -1; } // emulate code in infinite time & unlimited instructions err=uc_emu_start(uc, ADDRESS, ADDRESS + sizeof(X86_CODE32) - 1, 0, 0); if (err) { printf("Failed on uc_emu_start() with error returned %u: %s\n", err, uc_strerror(err)); } printf("Emulation done.\n"); uc_close(uc); if (!got_sysenter) { printf ("[!] ERROR : SYSENTER hook not called.\n"); return -1; } return 0; }