Merge branch 'master' of github.com:unicorn-engine/unicorn

This commit is contained in:
Nguyen Anh Quynh 2020-05-24 23:56:50 +08:00
commit ef5e083c4d
5 changed files with 24 additions and 2 deletions

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@ -4,6 +4,7 @@ Unicorn Engine
[![Join the chat at https://gitter.im/unicorn-engine/chat](https://badges.gitter.im/unicorn-engine/unicorn.svg)](https://gitter.im/unicorn-engine/chat?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![Join the chat at https://gitter.im/unicorn-engine/chat](https://badges.gitter.im/unicorn-engine/unicorn.svg)](https://gitter.im/unicorn-engine/chat?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
[![Build Status](https://travis-ci.org/unicorn-engine/unicorn.svg?branch=master)](https://travis-ci.org/unicorn-engine/unicorn) [![Build Status](https://travis-ci.org/unicorn-engine/unicorn.svg?branch=master)](https://travis-ci.org/unicorn-engine/unicorn)
[![pypi downloads](https://pepy.tech/badge/unicorn)](https://pepy.tech/project/unicorn) [![pypi downloads](https://pepy.tech/badge/unicorn)](https://pepy.tech/project/unicorn)
[![Fuzzing Status](https://oss-fuzz-build-logs.storage.googleapis.com/badges/unicorn.svg)](https://bugs.chromium.org/p/oss-fuzz/issues/list?sort=-opened&can=1&q=proj:unicorn)
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework
based on [QEMU](http://qemu.org). based on [QEMU](http://qemu.org).

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@ -124,7 +124,9 @@ static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
roundIncrement = zSign ? 0x7f : 0; roundIncrement = zSign ? 0x7f : 0;
break; break;
default: default:
roundIncrement = 0;
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
roundBits = absZ & 0x7F; roundBits = absZ & 0x7F;
absZ = ( absZ + roundIncrement )>>7; absZ = ( absZ + roundIncrement )>>7;
@ -175,7 +177,9 @@ static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATU
increment = zSign && absZ1; increment = zSign && absZ1;
break; break;
default: default:
increment = 0;
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
if ( increment ) { if ( increment ) {
++absZ0; ++absZ0;
@ -229,7 +233,9 @@ static int64 roundAndPackUint64(flag zSign, uint64_t absZ0,
increment = zSign && absZ1; increment = zSign && absZ1;
break; break;
default: default:
increment = 0;
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
if (increment) { if (increment) {
++absZ0; ++absZ0;
@ -568,6 +574,7 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
roundBits = zSig & 0x3FF; roundBits = zSig & 0x3FF;
if ( 0x7FD <= (uint16_t) zExp ) { if ( 0x7FD <= (uint16_t) zExp ) {
@ -752,6 +759,7 @@ static floatx80
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
roundBits = zSig0 & roundMask; roundBits = zSig0 & roundMask;
if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) { if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
@ -814,6 +822,7 @@ static floatx80
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) { if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
if ( ( 0x7FFE < zExp ) if ( ( 0x7FFE < zExp )
@ -859,6 +868,7 @@ static floatx80
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
if ( increment ) { if ( increment ) {
++zSig0; ++zSig0;
@ -1074,6 +1084,7 @@ static float128
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
if ( 0x7FFD <= (uint32_t) zExp ) { if ( 0x7FFD <= (uint32_t) zExp ) {
if ( ( 0x7FFD < zExp ) if ( ( 0x7FFD < zExp )
@ -1137,6 +1148,7 @@ static float128
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
} }
} }
@ -1857,6 +1869,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
z &= ~ roundBitsMask; z &= ~ roundBitsMask;
if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact; if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact;
@ -3589,6 +3602,7 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
z &= ~ roundBitsMask; z &= ~ roundBitsMask;
if ( z != float64_val(a) ) if ( z != float64_val(a) )
@ -4937,6 +4951,7 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
z.low &= ~ roundBitsMask; z.low &= ~ roundBitsMask;
if ( z.low == 0 ) { if ( z.low == 0 ) {
@ -6058,6 +6073,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM )
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
z.low &= ~ roundBitsMask; z.low &= ~ roundBitsMask;
} }
@ -6122,6 +6138,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM )
break; break;
default: default:
float_raise(float_flag_invalid STATUS_VAR); float_raise(float_flag_invalid STATUS_VAR);
break;
} }
z.high &= ~ roundBitsMask; z.high &= ~ roundBitsMask;
} }

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@ -883,6 +883,7 @@ static void write_vec_element(DisasContext *s, TCGv_i64 tcg_src, int destidx,
{ {
TCGContext *tcg_ctx = s->uc->tcg_ctx; TCGContext *tcg_ctx = s->uc->tcg_ctx;
int vect_off = vec_reg_offset(s, destidx, element, memop & MO_SIZE); int vect_off = vec_reg_offset(s, destidx, element, memop & MO_SIZE);
CPUState *cs;
switch (memop) { switch (memop) {
case MO_8: case MO_8:
tcg_gen_st8_i64(tcg_ctx, tcg_src, tcg_ctx->cpu_env, vect_off); tcg_gen_st8_i64(tcg_ctx, tcg_src, tcg_ctx->cpu_env, vect_off);
@ -897,7 +898,10 @@ static void write_vec_element(DisasContext *s, TCGv_i64 tcg_src, int destidx,
tcg_gen_st_i64(tcg_ctx, tcg_src, tcg_ctx->cpu_env, vect_off); tcg_gen_st_i64(tcg_ctx, tcg_src, tcg_ctx->cpu_env, vect_off);
break; break;
default: default:
g_assert_not_reached(); cs = CPU(s->uc->cpu);
cs->exception_index = EXCP_UDEF;
cpu_loop_exit(cs);
break;
} }
} }

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@ -32,7 +32,6 @@ void arm_release(void* ctx)
g_free(cpu->cpreg_values); g_free(cpu->cpreg_values);
g_free(cpu->cpreg_vmstate_indexes); g_free(cpu->cpreg_vmstate_indexes);
g_free(cpu->cpreg_vmstate_values); g_free(cpu->cpreg_vmstate_values);
cpu_watchpoint_remove_all(CPU(cpu), BP_CPU);
release_common(ctx); release_common(ctx);
} }

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@ -51,6 +51,7 @@ static void release_common(void *t)
memory_free(s->uc); memory_free(s->uc);
tb_cleanup(s->uc); tb_cleanup(s->uc);
free_code_gen_buffer(s->uc); free_code_gen_buffer(s->uc);
cpu_watchpoint_remove_all(CPU(s->uc->cpu), BP_CPU);
#if TCG_TARGET_REG_BITS == 32 #if TCG_TARGET_REG_BITS == 32
for(i = 0; i < s->nb_globals; i++) { for(i = 0; i < s->nb_globals; i++) {