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@ -36,6 +36,9 @@ static void release_common(void *t)
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TCGContext *s = (TCGContext *)t;
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struct uc_struct* uc = s->uc;
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CPUState *cpu;
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#if TCG_TARGET_REG_BITS == 32
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int i;
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#endif
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// Clean TCG.
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TCGOpDef* def = &s->tcg_op_defs[0];
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@ -83,7 +86,7 @@ static void release_common(void *t)
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free(uc->qemu_thread_data);
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#if TCG_TARGET_REG_BITS == 32
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for(int i = 0; i < s->nb_globals; i++) {
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for(i = 0; i < s->nb_globals; i++) {
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TCGTemp *ts = &s->temps[i];
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if (ts->base_type == TCG_TYPE_I64) {
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if (ts->name && ((strcmp(ts->name+(strlen(ts->name)-2), "_0") == 0) ||
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