Rename flags to avoid confusion
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@ -11,6 +11,6 @@
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// QEMU by default allocates (and commits) 1GB memory on Windows, and multiple Unicorn instances will result in OOM error easily.
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// Unfortunately, Windows doesn't have a similar demand paging feature like mmap(), therefore a workaround is to use tcg regions mechanism.
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// Note most Unicorn hacks (and even QEMU!) relies on the assumption that the translation memory won't run out and thus it might result
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// in some unexpected errors. If that is case, define to align with QEMU and Unicorn <= 2.0.1 behavior.
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// in some unexpected errors. If that is case, define WIN32_QEMU_ALLOC_BUFFER to align with QEMU and Unicorn <= 2.0.1 behavior.
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//
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// #define USE_STATIC_CODE_GEN_BUFFER
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// #define WIN32_QEMU_ALLOC_BUFFER
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@ -869,7 +869,7 @@ static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
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return buf;
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}
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#elif defined(_WIN32)
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#ifdef USE_STATIC_CODE_GEN_BUFFER
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#ifdef WIN32_QEMU_ALLOC_BUFFER
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static inline void *alloc_code_gen_buffer(struct uc_struct *uc)
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{
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TCGContext *tcg_ctx = uc->tcg_ctx;
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@ -36,7 +36,7 @@
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#include "qemu/int128.h"
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// Unicorn: Default region size for win32
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#if defined(_WIN32) && !defined(USE_STATIC_CODE_GEN_BUFFER)
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#if defined(_WIN32) && !defined(WIN32_QEMU_ALLOC_BUFFER)
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#define UC_TCG_REGION_PAGES_COUNT (128) // Note less pages may cause unexpected and subtle errors.
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#endif
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@ -408,7 +408,7 @@ static void tcg_region_assign(TCGContext *s, size_t curr_region)
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s->code_gen_buffer = start;
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s->code_gen_ptr = start;
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s->code_gen_buffer_size = (char *)end - (char *)start;
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#if defined(WIN32) && !defined(USE_STATIC_CODE_GEN_BUFFER)
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#if defined(WIN32) && !defined(WIN32_QEMU_ALLOC_BUFFER)
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VirtualAlloc(
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s->code_gen_buffer,
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ROUND_UP(s->code_gen_buffer_size, s->uc->qemu_real_host_page_size),
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@ -509,7 +509,7 @@ void tcg_region_init(TCGContext *tcg_ctx)
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size_t n_regions;
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size_t i;
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#if defined(WIN32) && !defined(USE_STATIC_CODE_GEN_BUFFER)
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#if defined(WIN32) && !defined(WIN32_QEMU_ALLOC_BUFFER)
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n_regions = size / (tcg_ctx->uc->qemu_real_host_page_size * UC_TCG_REGION_PAGES_COUNT);
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#else
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n_regions = 1;
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@ -551,7 +551,7 @@ void tcg_region_init(TCGContext *tcg_ctx)
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tcg_ctx->tree = g_tree_new(tb_tc_cmp);
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#if defined(WIN32) && !defined(USE_STATIC_CODE_GEN_BUFFER)
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#if defined(WIN32) && !defined(WIN32_QEMU_ALLOC_BUFFER)
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// Allocate a region immediately, or the highwater is not set correctly.
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tcg_region_alloc(tcg_ctx);
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#endif
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