2023-03-31 19:31:02 +03:00
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//! License: GNU GENERAL PUBLIC LICENSE Version 2
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const std = @import("std");
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2024-08-08 11:14:33 +03:00
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const MIN_ZIG_VERSION: []const u8 = "0.13.0";
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2024-05-06 16:02:24 +03:00
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const MIN_ZIG_VERSION_ERR_MSG = "Please! Update zig toolchain to >= v" ++ MIN_ZIG_VERSION;
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const SampleFileTypes = enum {
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c,
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cpp,
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zig,
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};
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const SampleDescripton = struct {
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file_type: SampleFileTypes,
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root_file_path: []const u8,
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};
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/// Create a module for the Zig Bindings
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///
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/// This will also get exported as a library that other zig projects can use
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/// as a dependency via the zig build system.
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fn create_unicorn_sys(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode) *std.Build.Module {
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const unicorn_sys = b.addModule("unicorn-sys", .{
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.target = target,
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.optimize = optimize,
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.root_source_file = b.path("bindings/zig/unicorn/unicorn.zig"),
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});
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// link libc
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unicorn_sys.link_libc = true;
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// we need the c header for the zig-bindings
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unicorn_sys.addIncludePath(b.path("include"));
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unicorn_sys.addLibraryPath(b.path("build"));
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// Linking to the Unicorn library
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if (target.result.abi == .msvc and target.result.os.tag == .windows) {
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unicorn_sys.linkSystemLibrary("unicorn.dll", .{});
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} else {
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unicorn_sys.linkSystemLibrary("unicorn", .{});
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}
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return unicorn_sys;
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}
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2023-03-31 19:31:02 +03:00
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// Although this function looks imperative, note that its job is to
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// declaratively construct a build graph that will be executed by an external
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// runner.
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pub fn build(b: *std.Build) void {
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if (comptime !checkVersion())
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@compileError(MIN_ZIG_VERSION_ERR_MSG);
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2023-03-31 19:31:02 +03:00
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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// Give the user the options to perform the cmake build in parallel or not
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// (eg. ci on macos will fail if parallel is enabled)
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//
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// flag: -Dparallel=true/false
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const parallel_cmake = b.option(bool, "parallel", "Enable parallel cmake build") orelse true;
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2023-03-31 19:31:02 +03:00
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// flag: -DSamples=True/False
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const samples = b.option(bool, "Samples", "Build all Samples [default: true]") orelse true;
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2024-05-06 16:02:24 +03:00
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const sample_bins = [_]SampleDescripton{
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.{ .file_type = .zig, .root_file_path = "bindings/zig/sample/sample_riscv_zig.zig" },
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.{ .file_type = .c, .root_file_path = "samples/sample_arm.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_arm64.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_ctl.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_batch_reg.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_m68k.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_riscv.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_sparc.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_s390x.c" },
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.{ .file_type = .c, .root_file_path = "samples/shellcode.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_tricore.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_x86.c" },
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.{ .file_type = .c, .root_file_path = "samples/sample_x86_32_gdt_and_seg_regs.c" },
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};
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// make a module for Zig Bindings
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const unicorn_sys = create_unicorn_sys(b, target, optimize);
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// Build Samples
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if (samples) {
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for (sample_bins) |sample| {
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const sample_bin = buildExe(b, .{
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.target = target,
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.optimize = optimize,
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.filetype = sample.file_type,
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.filepath = sample.root_file_path,
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});
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// import the unicorn sys module if this is a zig build
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if (sample.file_type == .zig) {
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sample_bin.root_module.addImport("unicorn", unicorn_sys);
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}
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}
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}
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// CMake Build
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const cmake = cmakeBuild(b, parallel_cmake);
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const cmake_step = b.step("cmake", "Run cmake build");
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cmake_step.dependOn(&cmake.step);
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}
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2024-05-06 16:02:24 +03:00
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fn buildExe(b: *std.Build, info: BuildInfo) *std.Build.Step.Compile {
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const target = info.stdTarget();
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2023-03-31 19:31:02 +03:00
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const execonfig: std.Build.ExecutableOptions = switch (info.filetype) {
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.c, .cpp => .{
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.name = info.filename(),
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.target = info.target,
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.optimize = info.optimize,
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},
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else => .{
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.name = info.filename(),
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.target = info.target,
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.optimize = info.optimize,
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2024-08-08 11:14:33 +03:00
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.root_source_file = b.path(info.filepath),
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},
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};
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const exe = b.addExecutable(execonfig);
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if (info.filetype != .zig) {
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exe.addCSourceFile(.{
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.file = b.path(info.filepath),
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.flags = &.{
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"-Wall",
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"-Werror",
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"-fno-sanitize=all",
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"-Wshadow",
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},
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});
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// Ensure the C headers are available
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exe.addIncludePath(b.path("include"));
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// Ensure the C library is available
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exe.addLibraryPath(b.path("build"));
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// linking to OS-LibC or static-linking for:
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// Musl(Linux) [e.g: -Dtarget=native-linux-musl]
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// MinGW(Windows) [e.g: -Dtarget=native-windows-gnu (default)]
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if (info.filetype == .cpp and target.abi != .msvc)
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exe.linkLibCpp() // static-linking LLVM-libcxx (all targets) + libC
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else
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exe.linkLibC();
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// Now link the C library
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if (target.abi == .msvc and target.os.tag == .windows) {
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exe.linkSystemLibrary("unicorn.dll");
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} else exe.linkSystemLibrary("unicorn");
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}
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// Linking to the Unicorn library
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if (target.abi == .msvc and target.os.tag == .windows) {
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exe.want_lto = false;
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}
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// This declares intent for the executable to be installed into the
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// standard location when the user invokes the "install" step (the default
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// step when running `zig build`).
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b.installArtifact(exe);
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// This *creates* a RunStep in the build graph, to be executed when another
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// step is evaluated that depends on it. The next line below will establish
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// such a dependency.
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const run_cmd = b.addRunArtifact(exe);
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// By making the run step depend on the install step, it will be run from the
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// installation directory rather than directly from within the cache directory.
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// This is not necessary, however, if the application depends on other installed
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// files, this ensures they will be present and in the expected location.
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run_cmd.step.dependOn(b.getInstallStep());
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// This allows the user to pass arguments to the application in the build
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// command itself, like this: `zig build run -- arg1 arg2 etc`
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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// This creates a build step. It will be visible in the `zig build --help` menu,
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// and can be selected like this: `zig build run`
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// This will evaluate the `run` step rather than the default, which is "install".
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const run_step = b.step(info.filename(), b.fmt("Run the {s}.", .{info.filename()}));
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run_step.dependOn(&run_cmd.step);
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return exe;
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}
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const PARALLEL_CMAKE_COMMAND = [_][]const u8{
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"cmake",
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"--build",
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"build",
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"--config",
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"release",
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"--parallel",
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};
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const SINGLE_CMAKE_COMMAND = [_][]const u8{
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"cmake",
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"--build",
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"build",
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"--config",
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"release",
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};
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fn cmakeBuild(b: *std.Build, parallel_cmake: bool) *std.Build.Step.Run {
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const preconf = b.addSystemCommand(&.{
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"cmake",
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"-B",
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"build",
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"-DZIG_BUILD=ON",
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"-DUNICORN_BUILD_TESTS=OFF",
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"-DUNICORN_INSTALL=OFF",
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"-DCMAKE_BUILD_TYPE=Release",
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});
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// build in parallel if requested
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const cmakebuild = b.addSystemCommand(blk: {
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if (parallel_cmake) {
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break :blk &PARALLEL_CMAKE_COMMAND;
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} else {
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break :blk &SINGLE_CMAKE_COMMAND;
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}
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});
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cmakebuild.step.dependOn(&preconf.step);
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return cmakebuild;
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}
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// ensures the currently in-use zig version is at least the minimum required
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fn checkVersion() bool {
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const builtin = @import("builtin");
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if (!@hasDecl(builtin, "zig_version")) {
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return false;
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}
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const needed_version = std.SemanticVersion.parse(MIN_ZIG_VERSION) catch unreachable;
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const version = builtin.zig_version;
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const order = version.order(needed_version);
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return order != .lt;
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}
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const BuildInfo = struct {
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filepath: []const u8,
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filetype: SampleFileTypes,
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target: std.Build.ResolvedTarget,
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optimize: std.builtin.OptimizeMode,
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fn filename(self: BuildInfo) []const u8 {
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var split = std.mem.splitSequence(u8, std.fs.path.basename(self.filepath), ".");
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return split.first();
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}
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fn stdTarget(self: *const BuildInfo) std.Target {
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return self.target.result;
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}
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};
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