unicorn/include/list.h

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#ifndef UC_LLIST_H
#define UC_LLIST_H
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#include "unicorn/platform.h"
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typedef void (*delete_fn)(void *data);
struct list_item {
struct list_item *next;
void *data;
};
struct list {
struct list_item *head, *tail;
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delete_fn delete_fn;
};
// create a new list
struct list *list_new(void);
// removed linked list nodes but does not free their content
void list_clear(struct list *list);
// insert a new item at the begin of the list.
void *list_insert(struct list *list, void *data);
// append a new item at the end of the list.
void *list_append(struct list *list, void *data);
// returns true if entry was removed, false otherwise
bool list_remove(struct list *list, void *data);
// returns true if the data exists in the list
bool list_exists(struct list *list, void *data);
#endif