stb/tools
2021-06-04 11:42:16 -07:00
..
unicode stb_image: allow jpegs that are rgb not YCrCb 2016-03-26 15:46:59 -07:00
build_matrix.c various tests and infrastructure fixes 2020-02-01 04:21:41 -08:00
easy_font_maker.c added stb_easy_font.h 2015-02-01 01:49:17 -08:00
make_readme.c fix readme linebreaks 2020-07-13 04:46:06 -07:00
make_readme.dsp restore lines-of-code to original size 2015-04-14 03:25:12 -07:00
mr.bat move stb_how.txt into docs directory 2014-05-30 14:20:16 -07:00
README.footer.md update version numbers 2020-07-13 04:36:03 -07:00
README.header.md various tests and infrastructure fixes 2020-02-01 04:21:41 -08:00
README.list increment stb_ds version, update README 2021-06-04 11:42:16 -07:00
trailing_whitespace.c Fix trailing whitespace 2020-02-02 11:30:27 -08:00
unicode.c Misc. comment typos 2018-02-12 14:54:22 -05:00

stb_vorbis.c                | audio            | decode ogg vorbis files from file/memory to float/16-bit signed output
stb_image.h                 | graphics         | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
stb_truetype.h              | graphics         | parse, decode, and rasterize characters from truetype fonts
stb_image_write.h           | graphics         | image writing to disk: PNG, TGA, BMP
stb_image_resize.h          | graphics         | resize images larger/smaller with good quality
stb_rect_pack.h             | graphics         | simple 2D rectangle packer with decent quality
stb_ds.h                    | utility          | typesafe dynamic array and hash tables for C, will compile in C++
stb_sprintf.h               | utility          | fast sprintf, snprintf for C/C++
stb_textedit.h              | user interface   | guts of a text editor for games etc implementing them from scratch
stb_voxel_render.h          | 3D graphics      | Minecraft-esque voxel rendering "engine" with many more features
stb_dxt.h                   | 3D graphics      | Fabian "ryg" Giesen's real-time DXT compressor
stb_perlin.h                | 3D graphics      | revised Perlin noise (3D input, 1D output)
stb_easy_font.h             | 3D graphics      | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
stb_tilemap_editor.h        | game dev         | embeddable tilemap editor
stb_herringbone_wang_tile.h | game dev         | herringbone Wang tile map generator
stb_c_lexer.h               | parsing          | simplify writing parsers for C-like languages
stb_divide.h                | math             | more useful 32-bit modulus e.g. "euclidean divide"
stb_connected_components.h  | misc             | incrementally compute reachability on grids
stb.h                       | misc             | helper functions for C, mostly redundant in C++; basically author's personal stuff
stb_leakcheck.h             | misc             | quick-and-dirty malloc/free leak-checking
stb_include.h               | misc             | implement recursive #include support, particularly for GLSL