mirror of
https://github.com/nothings/stb
synced 2024-12-15 04:22:35 +03:00
681 lines
27 KiB
C
681 lines
27 KiB
C
// stb_hexwave - v0.5 - public domain, initial release 2021-04-01
|
|
//
|
|
// A flexible anti-aliased (bandlimited) digital audio oscillator.
|
|
//
|
|
// This library generates waveforms of a variety of shapes made of
|
|
// line segments. It does not do envelopes, LFO effects, etc.; it
|
|
// merely tries to solve the problem of generating an artifact-free
|
|
// morphable digital waveform with a variety of spectra, and leaves
|
|
// it to the user to rescale the waveform and mix multiple voices, etc.
|
|
//
|
|
// Compiling:
|
|
//
|
|
// In one C/C++ file that #includes this file, do
|
|
//
|
|
// #define STB_HEXWAVE_IMPLEMENTATION
|
|
// #include "stb_hexwave.h"
|
|
//
|
|
// Optionally, #define STB_HEXWAVE_STATIC before including
|
|
// the header to cause the definitions to be private to the
|
|
// implementation file (i.e. to be "static" instead of "extern").
|
|
//
|
|
// Notes:
|
|
//
|
|
// Optionally performs memory allocation during initialization,
|
|
// never allocates otherwise.
|
|
//
|
|
// License:
|
|
//
|
|
// See end of file for license information.
|
|
//
|
|
// Usage:
|
|
//
|
|
// Initialization:
|
|
//
|
|
// hexwave_init(32,16,NULL); // read "header section" for alternatives
|
|
//
|
|
// Create oscillator:
|
|
//
|
|
// HexWave *osc = malloc(sizeof(*osc)); // or "new HexWave", or declare globally or on stack
|
|
// hexwave_create(osc, reflect_flag, peak_time, half_height, zero_wait);
|
|
// see "Waveform shapes" below for the meaning of these parameters
|
|
//
|
|
// Generate audio:
|
|
//
|
|
// hexwave_generate_samples(output, number_of_samples, osc, oscillator_freq)
|
|
// where:
|
|
// output is a buffer where the library will store floating point audio samples
|
|
// number_of_samples is the number of audio samples to generate
|
|
// osc is a pointer to a Hexwave
|
|
// oscillator_freq is the frequency of the oscillator divided by the sample rate
|
|
//
|
|
// The output samples will continue from where the samples generated by the
|
|
// previous hexwave_generate_samples() on this oscillator ended.
|
|
//
|
|
// Change oscillator waveform:
|
|
//
|
|
// hexwave_change(osc, reflect_flag, peak_time, half_height, zero_wait);
|
|
// can call in between calls to hexwave_generate_samples
|
|
//
|
|
// Waveform shapes:
|
|
//
|
|
// All waveforms generated by hexwave are constructed from six line segments
|
|
// characterized by 3 parameters.
|
|
//
|
|
// See demonstration: https://www.youtube.com/watch?v=hsUCrAsDN-M
|
|
//
|
|
// reflect=0 reflect=1
|
|
//
|
|
// 0-----P---1 0-----P---1 peak_time = P
|
|
// . 1 . 1
|
|
// /\_ : /\_ :
|
|
// / \_ : / \_ :
|
|
// / \.H / \.H half_height = H
|
|
// / | : / | :
|
|
// _____/ |_:___ _____/ | : _____
|
|
// . : \ | . | : /
|
|
// . : \ | . | : /
|
|
// . : \ _/ . \_: /
|
|
// . : \ _/ . :_ /
|
|
// . -1 \/ . -1 \/
|
|
// 0 - Z - - - - 1 0 - Z - - - - 1 zero_wait = Z
|
|
//
|
|
// Classic waveforms:
|
|
// peak half zero
|
|
// reflect time height wait
|
|
// Sawtooth 1 0 0 0
|
|
// Square 1 0 1 0
|
|
// Triangle 1 0.5 0 0
|
|
//
|
|
// Some waveforms can be produced in multiple ways, which is useful when morphing
|
|
// into other waveforms, and there are a few more notable shapes:
|
|
//
|
|
// peak half zero
|
|
// reflect time height wait
|
|
// Sawtooth 1 1 any 0
|
|
// Sawtooth (8va) 1 0 -1 0
|
|
// Triangle 1 0.5 0 0
|
|
// Square 1 0 1 0
|
|
// Square 0 0 1 0
|
|
// Triangle 0 0.5 0 0
|
|
// Triangle 0 0 -1 0
|
|
// AlternatingSaw 0 0 0 0
|
|
// AlternatingSaw 0 1 any 0
|
|
// Stairs 0 0 1 0.5
|
|
//
|
|
// The "Sawtooth (8va)" waveform is identical to a sawtooth wave with 2x the
|
|
// frequency, but when morphed with other values, it becomes an overtone of
|
|
// the base frequency.
|
|
//
|
|
// Morphing waveforms:
|
|
//
|
|
// Sweeping peak_time morphs the waveform while producing various spectra.
|
|
// Sweeping half_height effectively crossfades between two waveforms; useful, but less exciting.
|
|
// Sweeping zero_wait produces a similar effect no matter the reset of the waveform,
|
|
// a sort of high-pass/PWM effect where the wave becomes silent at zero_wait=1.
|
|
//
|
|
// You can trivially morph between any two waveforms from the above table
|
|
// which only differ in one column.
|
|
//
|
|
// Crossfade between classic waveforms:
|
|
// peak half zero
|
|
// Start End reflect time height wait
|
|
// ----- --- ------- ---- ------ ----
|
|
// Triangle Square 0 0 -1..1 0
|
|
// Saw Square 1 0 0..1 0
|
|
// Triangle Saw 1 0.5 0..2 0
|
|
//
|
|
// The last morph uses uses half-height values larger than 1, which means it will
|
|
// be louder and the output should be scaled down by half to compensate, or better
|
|
// by dynamically tracking the morph: volume_scale = 1 - half_height/4
|
|
//
|
|
// Non-crossfade morph between classic waveforms, most require changing
|
|
// two parameters at the same time:
|
|
// peak half zero
|
|
// Start End reflect time height wait
|
|
// ----- --- ------- ---- ------ ----
|
|
// Square Triangle any 0..0.5 1..0 0
|
|
// Square Saw 1 0..1 1..any 0
|
|
// Triangle Saw 1 0.5..1 0..-1 0
|
|
//
|
|
// Other noteworthy morphs between simple shapes:
|
|
// peak half zero
|
|
// Start Halfway End reflect time height wait
|
|
// ----- --------- --- ------- ---- ------ ----
|
|
// Saw (8va,neg) Saw (pos) 1 0..1 -1 0
|
|
// Saw (neg) Saw (pos) 1 0..1 0 0
|
|
// Triangle AlternatingSaw 0 0..1 -1 0
|
|
// AlternatingSaw Triangle AlternatingSaw 0 0..1 0 0
|
|
// Square AlternatingSaw 0 0..1 1 0
|
|
// Triangle Triangle AlternatingSaw 0 0..1 -1..1 0
|
|
// Square AlternatingSaw 0 0..1 1..0 0
|
|
// Saw (8va) Triangle Saw 1 0..1 -1..1 0
|
|
// Saw (neg) Saw (pos) 1 0..1 0..1 0
|
|
// AlternatingSaw AlternatingSaw 0 0..1 0..any 0
|
|
//
|
|
// The last entry is noteworthy because the morph from the halfway point to either
|
|
// endpoint sounds very different. For example, an LFO sweeping back and forth over
|
|
// the whole range will morph between the middle timbre and the AlternatingSaw
|
|
// timbre in two different ways, alternating.
|
|
//
|
|
// Entries with "any" for half_height are whole families of morphs, as you can pick
|
|
// any value you want as the endpoint for half_height.
|
|
//
|
|
// You can always morph between any two waveforms with the same value of 'reflect'
|
|
// by just sweeping the parameters simultaneously. There will never be artifacts
|
|
// and the result will always be useful, if not necessarily what you want.
|
|
//
|
|
// You can vary the sound of two-parameter morphs by ramping them differently,
|
|
// e.g. if the morph goes from t=0..1, then square-to-triangle looks like:
|
|
// peak_time = lerp(t, 0, 0.5)
|
|
// half_height = lerp(t, 1, 0 )
|
|
// but you can also do things like:
|
|
// peak_time = lerp(smoothstep(t), 0, 0.5)
|
|
// half_height = cos(PI/2 * t)
|
|
//
|
|
// How it works:
|
|
//
|
|
// hexwave use BLEP to bandlimit discontinuities and BLAMP
|
|
// to bandlimit C1 discontinuities. This is not polyBLEP
|
|
// (polynomial BLEP), it is table-driven BLEP. It is
|
|
// also not minBLEP (minimum-phase BLEP), as that complicates
|
|
// things for little benefit once BLAMP is involved.
|
|
//
|
|
// The previous oscillator frequency is remembered, and when
|
|
// the frequency changes, a BLAMP is generated to remove the
|
|
// C1 discontinuity, which reduces artifacts for sweeps/LFO.
|
|
//
|
|
// Changes to an oscillator timbre using hexwave_change() actually
|
|
// wait until the oscillator finishes its current cycle. All
|
|
// waveforms with non-zero "zero_wait" settings pass through 0
|
|
// and have 0-slope at the start of a cycle, which means changing
|
|
// the settings is artifact free at that time. (If zero_wait is 0,
|
|
// the code still treats it as passing through 0 with 0-slope; it'll
|
|
// apply the necessary fixups to make it artifact free as if it does
|
|
// transition to 0 with 0-slope vs. the waveform at the end of
|
|
// the cycle, then adds the fixups for a non-0 and non-0 slope
|
|
// at the start of the cycle, which cancels out if zero_wait is 0,
|
|
// and still does the right thing if zero_wait is 0 when the
|
|
// settings are updated.)
|
|
//
|
|
// BLEP/BLAMP normally requires overlapping buffers, but this
|
|
// is hidden from the user by generating the waveform to a
|
|
// temporary buffer and saving the overlap regions internally
|
|
// between calls. (It is slightly more complicated; see code.)
|
|
//
|
|
// By design all shapes have 0 DC offset; this is one reason
|
|
// hexwave uses zero_wait instead of standard PWM.
|
|
//
|
|
// The internals of hexwave could support any arbitrary shape
|
|
// made of line segments, but I chose not to expose this
|
|
// generality in favor of a simple, easy-to-use API.
|
|
|
|
#ifndef STB_INCLUDE_STB_HEXWAVE_H
|
|
#define STB_INCLUDE_STB_HEXWAVE_H
|
|
|
|
#ifndef STB_HEXWAVE_MAX_BLEP_LENGTH
|
|
#define STB_HEXWAVE_MAX_BLEP_LENGTH 64 // good enough for anybody
|
|
#endif
|
|
|
|
#ifdef STB_HEXWAVE_STATIC
|
|
#define STB_HEXWAVE_DEF static
|
|
#else
|
|
#define STB_HEXWAVE_DEF extern
|
|
#endif
|
|
|
|
typedef struct HexWave HexWave;
|
|
|
|
STB_HEXWAVE_DEF void hexwave_init(int width, int oversample, float *user_buffer);
|
|
// width: size of BLEP, from 4..64, larger is slower & more memory but less aliasing
|
|
// oversample: 2+, number of subsample positions, larger uses more memory but less noise
|
|
// user_buffer: optional, if provided the library will perform no allocations.
|
|
// 16*width*(oversample+1) bytes, must stay allocated as long as library is used
|
|
// technically it only needs: 8*( width * (oversample + 1))
|
|
// + 8*((width * oversample) + 1) bytes
|
|
//
|
|
// width can be larger than 64 if you define STB_HEXWAVE_MAX_BLEP_LENGTH to a larger value
|
|
|
|
STB_HEXWAVE_DEF void hexwave_shutdown(float *user_buffer);
|
|
// user_buffer: pass in same parameter as passed to hexwave_init
|
|
|
|
STB_HEXWAVE_DEF void hexwave_create(HexWave *hex, int reflect, float peak_time, float half_height, float zero_wait);
|
|
// see docs above for description
|
|
//
|
|
// reflect is tested as 0 or non-zero
|
|
// peak_time is clamped to 0..1
|
|
// half_height is not clamped
|
|
// zero_wait is clamped to 0..1
|
|
|
|
STB_HEXWAVE_DEF void hexwave_change(HexWave *hex, int reflect, float peak_time, float half_height, float zero_wait);
|
|
// see docs
|
|
|
|
STB_HEXWAVE_DEF void hexwave_generate_samples(float *output, int num_samples, HexWave *hex, float freq);
|
|
// output: buffer where the library will store generated floating point audio samples
|
|
// number_of_samples: the number of audio samples to generate
|
|
// osc: pointer to a Hexwave initialized with 'hexwave_create'
|
|
// oscillator_freq: frequency of the oscillator divided by the sample rate
|
|
|
|
// private:
|
|
typedef struct
|
|
{
|
|
int reflect;
|
|
float peak_time;
|
|
float zero_wait;
|
|
float half_height;
|
|
} HexWaveParameters;
|
|
|
|
struct HexWave
|
|
{
|
|
float t, prev_dt;
|
|
HexWaveParameters current, pending;
|
|
int have_pending;
|
|
float buffer[STB_HEXWAVE_MAX_BLEP_LENGTH];
|
|
};
|
|
#endif
|
|
|
|
#ifdef STB_HEXWAVE_IMPLEMENTATION
|
|
|
|
#ifndef STB_HEXWAVE_NO_ALLOCATION
|
|
#include <stdlib.h> // malloc,free
|
|
#endif
|
|
|
|
#include <string.h> // memset,memcpy,memmove
|
|
#include <math.h> // sin,cos,fabs
|
|
|
|
#define hexwave_clamp(v,a,b) ((v) < (a) ? (a) : (v) > (b) ? (b) : (v))
|
|
|
|
STB_HEXWAVE_DEF void hexwave_change(HexWave *hex, int reflect, float peak_time, float half_height, float zero_wait)
|
|
{
|
|
hex->pending.reflect = reflect;
|
|
hex->pending.peak_time = hexwave_clamp(peak_time,0,1);
|
|
hex->pending.half_height = half_height;
|
|
hex->pending.zero_wait = hexwave_clamp(zero_wait,0,1);
|
|
// put a barrier here to allow changing from a different thread than the generator
|
|
hex->have_pending = 1;
|
|
}
|
|
|
|
STB_HEXWAVE_DEF void hexwave_create(HexWave *hex, int reflect, float peak_time, float half_height, float zero_wait)
|
|
{
|
|
memset(hex, 0, sizeof(*hex));
|
|
hexwave_change(hex, reflect, peak_time, half_height, zero_wait);
|
|
hex->current = hex->pending;
|
|
hex->have_pending = 0;
|
|
hex->t = 0;
|
|
hex->prev_dt = 0;
|
|
}
|
|
|
|
static struct
|
|
{
|
|
int width; // width of fixup in samples
|
|
int oversample; // number of oversampled versions (there's actually one more to allow lerpign)
|
|
float *blep;
|
|
float *blamp;
|
|
} hexblep;
|
|
|
|
static void hex_add_oversampled_bleplike(float *output, float time_since_transition, float scale, float *data)
|
|
{
|
|
float *d1,*d2;
|
|
float lerpweight;
|
|
int i, bw = hexblep.width;
|
|
|
|
int slot = (int) (time_since_transition * hexblep.oversample);
|
|
if (slot >= hexblep.oversample)
|
|
slot = hexblep.oversample-1; // clamp in case the floats overshoot
|
|
|
|
d1 = &data[ slot *bw];
|
|
d2 = &data[(slot+1)*bw];
|
|
|
|
lerpweight = time_since_transition * hexblep.oversample - slot;
|
|
for (i=0; i < bw; ++i)
|
|
output[i] += scale * (d1[i] + (d2[i]-d1[i])*lerpweight);
|
|
}
|
|
|
|
static void hex_blep (float *output, float time_since_transition, float scale)
|
|
{
|
|
hex_add_oversampled_bleplike(output, time_since_transition, scale, hexblep.blep);
|
|
}
|
|
|
|
static void hex_blamp(float *output, float time_since_transition, float scale)
|
|
{
|
|
hex_add_oversampled_bleplike(output, time_since_transition, scale, hexblep.blamp);
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
float t,v,s; // time, value, slope
|
|
} hexvert;
|
|
|
|
// each half of the waveform needs 4 vertices to represent 3 line
|
|
// segments, plus 1 more for wraparound
|
|
static void hexwave_generate_linesegs(hexvert vert[9], HexWave *hex, float dt)
|
|
{
|
|
int j;
|
|
float min_len = dt / 256.0f;
|
|
|
|
vert[0].t = 0;
|
|
vert[0].v = 0;
|
|
vert[1].t = hex->current.zero_wait*0.5f;
|
|
vert[1].v = 0;
|
|
vert[2].t = 0.5f*hex->current.peak_time + vert[1].t*(1-hex->current.peak_time);
|
|
vert[2].v = 1;
|
|
vert[3].t = 0.5f;
|
|
vert[3].v = hex->current.half_height;
|
|
|
|
if (hex->current.reflect) {
|
|
for (j=4; j <= 7; ++j) {
|
|
vert[j].t = 1 - vert[7-j].t;
|
|
vert[j].v = - vert[7-j].v;
|
|
}
|
|
} else {
|
|
for (j=4; j <= 7; ++j) {
|
|
vert[j].t = 0.5f + vert[j-4].t;
|
|
vert[j].v = - vert[j-4].v;
|
|
}
|
|
}
|
|
vert[8].t = 1;
|
|
vert[8].v = 0;
|
|
|
|
for (j=0; j < 8; ++j) {
|
|
if (vert[j+1].t <= vert[j].t + min_len) {
|
|
// if change takes place over less than a fraction of a sample treat as discontinuity
|
|
//
|
|
// otherwise the slope computation can blow up to arbitrarily large and we
|
|
// try to generate a huge BLAMP and the result is wrong.
|
|
//
|
|
// why does this happen if the math is right? i believe if done perfectly,
|
|
// the two BLAMPs on either side of the slope would cancel out, but our
|
|
// BLAMPs have only limited sub-sample precision and limited integration
|
|
// accuracy. or maybe it's just the math blowing up w/ floating point precision
|
|
// limits as we try to make x * (1/x) cancel out
|
|
//
|
|
// min_len verified artifact-free even near nyquist with only oversample=4
|
|
vert[j+1].t = vert[j].t;
|
|
}
|
|
}
|
|
|
|
if (vert[8].t != 1.0f) {
|
|
// if the above fixup moved the endpoint away from 1.0, move it back,
|
|
// along with any other vertices that got moved to the same time
|
|
float t = vert[8].t;
|
|
for (j=5; j <= 8; ++j)
|
|
if (vert[j].t == t)
|
|
vert[j].t = 1.0f;
|
|
}
|
|
|
|
// compute the exact slopes from the final fixed-up positions
|
|
for (j=0; j < 8; ++j)
|
|
if (vert[j+1].t == vert[j].t)
|
|
vert[j].s = 0;
|
|
else
|
|
vert[j].s = (vert[j+1].v - vert[j].v) / (vert[j+1].t - vert[j].t);
|
|
|
|
// wraparound at end
|
|
vert[8].t = 1;
|
|
vert[8].v = vert[0].v;
|
|
vert[8].s = vert[0].s;
|
|
}
|
|
|
|
STB_HEXWAVE_DEF void hexwave_generate_samples(float *output, int num_samples, HexWave *hex, float freq)
|
|
{
|
|
hexvert vert[9];
|
|
int pass,i,j;
|
|
float t = hex->t;
|
|
float temp_output[2*STB_HEXWAVE_MAX_BLEP_LENGTH];
|
|
int buffered_length = sizeof(float)*hexblep.width;
|
|
float dt = (float) fabs(freq);
|
|
float recip_dt = (dt == 0.0f) ? 0.0f : 1.0f / dt;
|
|
|
|
int halfw = hexblep.width/2;
|
|
// all sample times are biased by halfw to leave room for BLEP/BLAMP to go back in time
|
|
|
|
if (num_samples <= 0)
|
|
return;
|
|
|
|
// convert parameters to times and slopes
|
|
hexwave_generate_linesegs(vert, hex, dt);
|
|
|
|
if (hex->prev_dt != dt) {
|
|
// if frequency changes, add a fixup at the derivative discontinuity starting at now
|
|
float slope;
|
|
for (j=1; j < 6; ++j)
|
|
if (t < vert[j].t)
|
|
break;
|
|
slope = vert[j].s;
|
|
if (slope != 0)
|
|
hex_blamp(output, 0, (dt - hex->prev_dt)*slope);
|
|
hex->prev_dt = dt;
|
|
}
|
|
|
|
// copy the buffered data from last call and clear the rest of the output array
|
|
memset(output, 0, sizeof(float)*num_samples);
|
|
memset(temp_output, 0, 2*hexblep.width*sizeof(float));
|
|
|
|
if (num_samples >= hexblep.width) {
|
|
memcpy(output, hex->buffer, buffered_length);
|
|
} else {
|
|
// if the output is shorter than hexblep.width, we do all synthesis to temp_output
|
|
memcpy(temp_output, hex->buffer, buffered_length);
|
|
}
|
|
|
|
for (pass=0; pass < 2; ++pass) {
|
|
int i0,i1;
|
|
float *out;
|
|
|
|
// we want to simulate having one buffer that is num_output + hexblep.width
|
|
// samples long, without putting that requirement on the user, and without
|
|
// allocating a temp buffer that's as long as the whole thing. so we use two
|
|
// overlapping buffers, one the user's buffer and one a fixed-length temp
|
|
// buffer.
|
|
|
|
if (pass == 0) {
|
|
if (num_samples < hexblep.width)
|
|
continue;
|
|
// run as far as we can without overwriting the end of the user's buffer
|
|
out = output;
|
|
i0 = 0;
|
|
i1 = num_samples - hexblep.width;
|
|
} else {
|
|
// generate the rest into a temp buffer
|
|
out = temp_output;
|
|
i0 = 0;
|
|
if (num_samples >= hexblep.width)
|
|
i1 = hexblep.width;
|
|
else
|
|
i1 = num_samples;
|
|
}
|
|
|
|
// determine current segment
|
|
for (j=0; j < 8; ++j)
|
|
if (t < vert[j+1].t)
|
|
break;
|
|
|
|
i = i0;
|
|
for(;;) {
|
|
while (t < vert[j+1].t) {
|
|
if (i == i1)
|
|
goto done;
|
|
out[i+halfw] += vert[j].v + vert[j].s*(t - vert[j].t);
|
|
t += dt;
|
|
++i;
|
|
}
|
|
// transition from lineseg starting at j to lineseg starting at j+1
|
|
|
|
if (vert[j].t == vert[j+1].t)
|
|
hex_blep(out+i, recip_dt*(t-vert[j+1].t), (vert[j+1].v - vert[j].v));
|
|
hex_blamp(out+i, recip_dt*(t-vert[j+1].t), dt*(vert[j+1].s - vert[j].s));
|
|
++j;
|
|
|
|
if (j == 8) {
|
|
// change to different waveform if there's a change pending
|
|
j = 0;
|
|
t -= 1.0; // t was >= 1.f if j==8
|
|
if (hex->have_pending) {
|
|
float prev_s0 = vert[j].s;
|
|
float prev_v0 = vert[j].v;
|
|
hex->current = hex->pending;
|
|
hex->have_pending = 0;
|
|
hexwave_generate_linesegs(vert, hex, dt);
|
|
// the following never occurs with this oscillator, but it makes
|
|
// the code work in more general cases
|
|
if (vert[j].v != prev_v0)
|
|
hex_blep (out+i, recip_dt*t, (vert[j].v - prev_v0));
|
|
if (vert[j].s != prev_s0)
|
|
hex_blamp(out+i, recip_dt*t, dt*(vert[j].s - prev_s0));
|
|
}
|
|
}
|
|
}
|
|
done:
|
|
;
|
|
}
|
|
|
|
// at this point, we've written output[] and temp_output[]
|
|
if (num_samples >= hexblep.width) {
|
|
// the first half of temp[] overlaps the end of output, the second half will be the new start overlap
|
|
for (i=0; i < hexblep.width; ++i)
|
|
output[num_samples-hexblep.width + i] += temp_output[i];
|
|
memcpy(hex->buffer, temp_output+hexblep.width, buffered_length);
|
|
} else {
|
|
for (i=0; i < num_samples; ++i)
|
|
output[i] = temp_output[i];
|
|
memcpy(hex->buffer, temp_output+num_samples, buffered_length);
|
|
}
|
|
|
|
hex->t = t;
|
|
}
|
|
|
|
STB_HEXWAVE_DEF void hexwave_shutdown(float *user_buffer)
|
|
{
|
|
#ifndef STB_HEXWAVE_NO_ALLOCATION
|
|
if (user_buffer != 0) {
|
|
free(hexblep.blep);
|
|
free(hexblep.blamp);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// buffer should be NULL or must be 4*(width*(oversample+1)*2 +
|
|
STB_HEXWAVE_DEF void hexwave_init(int width, int oversample, float *user_buffer)
|
|
{
|
|
int halfwidth = width/2;
|
|
int half = halfwidth*oversample;
|
|
int blep_buffer_count = width*(oversample+1);
|
|
int n = 2*half+1;
|
|
#ifdef STB_HEXWAVE_NO_ALLOCATION
|
|
float *buffers = user_buffer;
|
|
#else
|
|
float *buffers = user_buffer ? user_buffer : (float *) malloc(sizeof(float) * n * 2);
|
|
#endif
|
|
float *step = buffers+0*n;
|
|
float *ramp = buffers+1*n;
|
|
float *blep_buffer, *blamp_buffer;
|
|
double integrate_impulse=0, integrate_step=0;
|
|
int i,j;
|
|
|
|
if (width > STB_HEXWAVE_MAX_BLEP_LENGTH)
|
|
width = STB_HEXWAVE_MAX_BLEP_LENGTH;
|
|
|
|
if (user_buffer == 0) {
|
|
#ifndef STB_HEXWAVE_NO_ALLOCATION
|
|
blep_buffer = (float *) malloc(sizeof(float)*blep_buffer_count);
|
|
blamp_buffer = (float *) malloc(sizeof(float)*blep_buffer_count);
|
|
#endif
|
|
} else {
|
|
blep_buffer = ramp+n;
|
|
blamp_buffer = blep_buffer + blep_buffer_count;
|
|
}
|
|
|
|
// compute BLEP and BLAMP by integerating windowed sinc
|
|
for (i=0; i < n; ++i) {
|
|
for (j=0; j < 16; ++j) {
|
|
float sinc_t = 3.141592f* (i-half) / oversample;
|
|
float sinc = (i==half) ? 1.0f : (float) sin(sinc_t) / (sinc_t);
|
|
float wt = 2.0f*3.1415926f * i / (n-1);
|
|
float window = (float) (0.355768 - 0.487396*cos(wt) + 0.144232*cos(2*wt) - 0.012604*cos(3*wt)); // Nuttall
|
|
double value = window * sinc;
|
|
integrate_impulse += value/16;
|
|
integrate_step += integrate_impulse/16;
|
|
}
|
|
step[i] = (float) integrate_impulse;
|
|
ramp[i] = (float) integrate_step;
|
|
}
|
|
|
|
// renormalize
|
|
for (i=0; i < n; ++i) {
|
|
step[i] = step[i] * (float) (1.0 / step[n-1]); // step needs to reach to 1.0
|
|
ramp[i] = ramp[i] * (float) (halfwidth / ramp[n-1]); // ramp needs to become a slope of 1.0 after oversampling
|
|
}
|
|
|
|
// deinterleave to allow efficient interpolation e.g. w/SIMD
|
|
for (j=0; j <= oversample; ++j) {
|
|
for (i=0; i < width; ++i) {
|
|
blep_buffer [j*width+i] = step[j+i*oversample];
|
|
blamp_buffer[j*width+i] = ramp[j+i*oversample];
|
|
}
|
|
}
|
|
|
|
// subtract out the naive waveform; note we can't do this to the raw data
|
|
// above, because we want the discontinuity to be in a different locations
|
|
// for j=0 and j=oversample (which exists to provide something to interpolate against)
|
|
for (j=0; j <= oversample; ++j) {
|
|
// subtract step
|
|
for (i=halfwidth; i < width; ++i)
|
|
blep_buffer [j*width+i] -= 1.0f;
|
|
// subtract ramp
|
|
for (i=halfwidth; i < width; ++i)
|
|
blamp_buffer[j*width+i] -= (j+i*oversample-half)*(1.0f/oversample);
|
|
}
|
|
|
|
hexblep.blep = blep_buffer;
|
|
hexblep.blamp = blamp_buffer;
|
|
hexblep.width = width;
|
|
hexblep.oversample = oversample;
|
|
|
|
#ifndef STB_HEXWAVE_NO_ALLOCATION
|
|
if (user_buffer == 0)
|
|
free(buffers);
|
|
#endif
|
|
}
|
|
#endif // STB_HEXWAVE_IMPLEMENTATION
|
|
|
|
/*
|
|
------------------------------------------------------------------------------
|
|
This software is available under 2 licenses -- choose whichever you prefer.
|
|
------------------------------------------------------------------------------
|
|
ALTERNATIVE A - MIT License
|
|
Copyright (c) 2017 Sean Barrett
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
|
this software and associated documentation files (the "Software"), to deal in
|
|
the Software without restriction, including without limitation the rights to
|
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
of the Software, and to permit persons to whom the Software is furnished to do
|
|
so, subject to the following conditions:
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
------------------------------------------------------------------------------
|
|
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
|
This is free and unencumbered software released into the public domain.
|
|
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
|
software, either in source code form or as a compiled binary, for any purpose,
|
|
commercial or non-commercial, and by any means.
|
|
In jurisdictions that recognize copyright laws, the author or authors of this
|
|
software dedicate any and all copyright interest in the software to the public
|
|
domain. We make this dedication for the benefit of the public at large and to
|
|
the detriment of our heirs and successors. We intend this dedication to be an
|
|
overt act of relinquishment in perpetuity of all present and future rights to
|
|
this software under copyright law.
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
|
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
------------------------------------------------------------------------------
|
|
*/
|