mirror of
https://github.com/nothings/stb
synced 2024-12-15 12:22:55 +03:00
51 lines
1.2 KiB
C
51 lines
1.2 KiB
C
#ifndef INCLUDE_CAVEVIEW_H
|
|
#define INCLUDE_CAVEVIEW_H
|
|
|
|
#include "stb.h"
|
|
|
|
#define STBVOX_ROTATION_IN_LIGHTING
|
|
#include "stb_voxel_render.h"
|
|
|
|
typedef struct
|
|
{
|
|
int cx,cy;
|
|
|
|
stbvox_mesh_maker mm;
|
|
|
|
uint8 *build_buffer;
|
|
uint8 *face_buffer;
|
|
|
|
int num_quads;
|
|
float transform[3][3];
|
|
float bounds[2][3];
|
|
|
|
uint8 sv_blocktype[34][34][18];
|
|
uint8 sv_lighting [34][34][18];
|
|
} raw_mesh;
|
|
|
|
// a 3D checkerboard of empty,solid would be: 32x32x255x6/2 ~= 800000
|
|
// an all-leaf qchunk would be: 32 x 32 x 255 x 6 ~= 1,600,000
|
|
|
|
#define BUILD_QUAD_MAX 800000
|
|
#define BUILD_BUFFER_SIZE (4*4*BUILD_QUAD_MAX) // 4 bytes per vertex, 4 vertices per quad
|
|
#define FACE_BUFFER_SIZE ( 4*BUILD_QUAD_MAX) // 4 bytes per quad
|
|
|
|
|
|
extern void mesh_init(void);
|
|
extern void render_init(void);
|
|
extern void world_init(void);
|
|
extern void ods(char *fmt, ...); // output debug string
|
|
extern void reset_cache_size(int size);
|
|
|
|
|
|
extern void render_caves(float pos[3]);
|
|
|
|
|
|
#include "cave_parse.h" // fast_chunk
|
|
|
|
extern fast_chunk *get_converted_fastchunk(int chunk_x, int chunk_y);
|
|
extern void build_chunk(int chunk_x, int chunk_y, fast_chunk *fc_table[4][4], raw_mesh *rm);
|
|
extern void reset_cache_size(int size);
|
|
extern void deref_fastchunk(fast_chunk *fc);
|
|
|
|
#endif |