// stb_truetype.h - v1.12 - public domain // authored from 2009-2016 by Sean Barrett / RAD Game Tools // // This library processes TrueType files: // parse files // extract glyph metrics // extract glyph shapes // render glyphs to one-channel bitmaps with antialiasing (box filter) // // Todo: // non-MS cmaps // crashproof on bad data // hinting? (no longer patented) // cleartype-style AA? // optimize: use simple memory allocator for intermediates // optimize: build edge-list directly from curves // optimize: rasterize directly from curves? // // ADDITIONAL CONTRIBUTORS // // Mikko Mononen: compound shape support, more cmap formats // Tor Andersson: kerning, subpixel rendering // // Misc other: // Ryan Gordon // Simon Glass // // Bug/warning reports/fixes: // "Zer" on mollyrocket (with fix) // Cass Everitt // stoiko (Haemimont Games) // Brian Hook // Walter van Niftrik // David Gow // David Given // Ivan-Assen Ivanov // Anthony Pesch // Johan Duparc // Hou Qiming // Fabian "ryg" Giesen // Martins Mozeiko // Cap Petschulat // Omar Cornut // github:aloucks // Peter LaValle // Sergey Popov // Giumo X. Clanjor // Higor Euripedes // Thomas Fields // Derek Vinyard // // VERSION HISTORY // // 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual // 1.11 (2016-04-02) fix unused-variable warning // 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef // 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly // 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges // 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; // variant PackFontRanges to pack and render in separate phases; // fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); // fixed an assert() bug in the new rasterizer // replace assert() with STBTT_assert() in new rasterizer // // Full history can be found at the end of this file. // // LICENSE // // This software is dual-licensed to the public domain and under the following // license: you are granted a perpetual, irrevocable license to copy, modify, // publish, and distribute this file as you see fit. // // USAGE // // Include this file in whatever places neeed to refer to it. In ONE C/C++ // file, write: // #define STB_TRUETYPE_IMPLEMENTATION // before the #include of this file. This expands out the actual // implementation into that C/C++ file. // // To make the implementation private to the file that generates the implementation, // #define STBTT_STATIC // // Simple 3D API (don't ship this, but it's fine for tools and quick start) // stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture // stbtt_GetBakedQuad() -- compute quad to draw for a given char // // Improved 3D API (more shippable): // #include "stb_rect_pack.h" -- optional, but you really want it // stbtt_PackBegin() // stbtt_PackSetOversample() -- for improved quality on small fonts // stbtt_PackFontRanges() -- pack and renders // stbtt_PackEnd() // stbtt_GetPackedQuad() // // "Load" a font file from a memory buffer (you have to keep the buffer loaded) // stbtt_InitFont() // stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections // stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections // // Render a unicode codepoint to a bitmap // stbtt_GetCodepointBitmap() -- allocates and returns a bitmap // stbtt_MakeCodepointBitmap() -- renders into bitmap you provide // stbtt_GetCodepointBitmapBox() -- how big the bitmap must be // // Character advance/positioning // stbtt_GetCodepointHMetrics() // stbtt_GetFontVMetrics() // stbtt_GetCodepointKernAdvance() // // Starting with version 1.06, the rasterizer was replaced with a new, // faster and generally-more-precise rasterizer. The new rasterizer more // accurately measures pixel coverage for anti-aliasing, except in the case // where multiple shapes overlap, in which case it overestimates the AA pixel // coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If // this turns out to be a problem, you can re-enable the old rasterizer with // #define STBTT_RASTERIZER_VERSION 1 // which will incur about a 15% speed hit. // // ADDITIONAL DOCUMENTATION // // Immediately after this block comment are a series of sample programs. // // After the sample programs is the "header file" section. This section // includes documentation for each API function. // // Some important concepts to understand to use this library: // // Codepoint // Characters are defined by unicode codepoints, e.g. 65 is // uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is // the hiragana for "ma". // // Glyph // A visual character shape (every codepoint is rendered as // some glyph) // // Glyph index // A font-specific integer ID representing a glyph // // Baseline // Glyph shapes are defined relative to a baseline, which is the // bottom of uppercase characters. Characters extend both above // and below the baseline. // // Current Point // As you draw text to the screen, you keep track of a "current point" // which is the origin of each character. The current point's vertical // position is the baseline. Even "baked fonts" use this model. // // Vertical Font Metrics // The vertical qualities of the font, used to vertically position // and space the characters. See docs for stbtt_GetFontVMetrics. // // Font Size in Pixels or Points // The preferred interface for specifying font sizes in stb_truetype // is to specify how tall the font's vertical extent should be in pixels. // If that sounds good enough, skip the next paragraph. // // Most font APIs instead use "points", which are a common typographic // measurement for describing font size, defined as 72 points per inch. // stb_truetype provides a point API for compatibility. However, true // "per inch" conventions don't make much sense on computer displays // since they different monitors have different number of pixels per // inch. For example, Windows traditionally uses a convention that // there are 96 pixels per inch, thus making 'inch' measurements have // nothing to do with inches, and thus effectively defining a point to // be 1.333 pixels. Additionally, the TrueType font data provides // an explicit scale factor to scale a given font's glyphs to points, // but the author has observed that this scale factor is often wrong // for non-commercial fonts, thus making fonts scaled in points // according to the TrueType spec incoherently sized in practice. // // ADVANCED USAGE // // Quality: // // - Use the functions with Subpixel at the end to allow your characters // to have subpixel positioning. Since the font is anti-aliased, not // hinted, this is very import for quality. (This is not possible with // baked fonts.) // // - Kerning is now supported, and if you're supporting subpixel rendering // then kerning is worth using to give your text a polished look. // // Performance: // // - Convert Unicode codepoints to glyph indexes and operate on the glyphs; // if you don't do this, stb_truetype is forced to do the conversion on // every call. // // - There are a lot of memory allocations. We should modify it to take // a temp buffer and allocate from the temp buffer (without freeing), // should help performance a lot. // // NOTES // // The system uses the raw data found in the .ttf file without changing it // and without building auxiliary data structures. This is a bit inefficient // on little-endian systems (the data is big-endian), but assuming you're // caching the bitmaps or glyph shapes this shouldn't be a big deal. // // It appears to be very hard to programmatically determine what font a // given file is in a general way. I provide an API for this, but I don't // recommend it. // // // SOURCE STATISTICS (based on v0.6c, 2050 LOC) // // Documentation & header file 520 LOC \___ 660 LOC documentation // Sample code 140 LOC / // Truetype parsing 620 LOC ---- 620 LOC TrueType // Software rasterization 240 LOC \ . // Curve tesselation 120 LOC \__ 550 LOC Bitmap creation // Bitmap management 100 LOC / // Baked bitmap interface 70 LOC / // Font name matching & access 150 LOC ---- 150 // C runtime library abstraction 60 LOC ---- 60 // // // PERFORMANCE MEASUREMENTS FOR 1.06: // // 32-bit 64-bit // Previous release: 8.83 s 7.68 s // Pool allocations: 7.72 s 6.34 s // Inline sort : 6.54 s 5.65 s // New rasterizer : 5.63 s 5.00 s ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// //// //// SAMPLE PROGRAMS //// // // Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless // #if 0 #define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation #include "stb_truetype.h" unsigned char ttf_buffer[1<<20]; unsigned char temp_bitmap[512*512]; stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs GLuint ftex; void my_stbtt_initfont(void) { fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! // can free ttf_buffer at this point glGenTextures(1, &ftex); glBindTexture(GL_TEXTURE_2D, ftex); glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); // can free temp_bitmap at this point glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); } void my_stbtt_print(float x, float y, char *text) { // assume orthographic projection with units = screen pixels, origin at top left glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, ftex); glBegin(GL_QUADS); while (*text) { if (*text >= 32 && *text < 128) { stbtt_aligned_quad q; stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); } ++text; } glEnd(); } #endif // // ////////////////////////////////////////////////////////////////////////////// // // Complete program (this compiles): get a single bitmap, print as ASCII art // #if 0 #include #define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation #include "stb_truetype.h" char ttf_buffer[1<<25]; int main(int argc, char **argv) { stbtt_fontinfo font; unsigned char *bitmap; int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); for (j=0; j < h; ++j) { for (i=0; i < w; ++i) putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); putchar('\n'); } return 0; } #endif // // Output: // // .ii. // @@@@@@. // V@Mio@@o // :i. V@V // :oM@@M // :@@@MM@M // @@o o@M // :@@. M@M // @@@o@@@@ // :M@@V:@@. // ////////////////////////////////////////////////////////////////////////////// // // Complete program: print "Hello World!" banner, with bugs // #if 0 char buffer[24<<20]; unsigned char screen[20][79]; int main(int arg, char **argv) { stbtt_fontinfo font; int i,j,ascent,baseline,ch=0; float scale, xpos=2; // leave a little padding in case the character extends left char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); stbtt_InitFont(&font, buffer, 0); scale = stbtt_ScaleForPixelHeight(&font, 15); stbtt_GetFontVMetrics(&font, &ascent,0,0); baseline = (int) (ascent*scale); while (text[ch]) { int advance,lsb,x0,y0,x1,y1; float x_shift = xpos - (float) floor(xpos); stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong // because this API is really for baking character bitmaps into textures. if you want to render // a sequence of characters, you really need to render each bitmap to a temp buffer, then // "alpha blend" that into the working buffer xpos += (advance * scale); if (text[ch+1]) xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); ++ch; } for (j=0; j < 20; ++j) { for (i=0; i < 78; ++i) putchar(" .:ioVM@"[screen[j][i]>>5]); putchar('\n'); } return 0; } #endif ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// //// //// INTEGRATION WITH YOUR CODEBASE //// //// The following sections allow you to supply alternate definitions //// of C library functions used by stb_truetype. #ifdef STB_TRUETYPE_IMPLEMENTATION // #define your own (u)stbtt_int8/16/32 before including to override this #ifndef stbtt_uint8 typedef unsigned char stbtt_uint8; typedef signed char stbtt_int8; typedef unsigned short stbtt_uint16; typedef signed short stbtt_int16; typedef unsigned int stbtt_uint32; typedef signed int stbtt_int32; #endif typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h #ifndef STBTT_ifloor #include #define STBTT_ifloor(x) ((int) floor(x)) #define STBTT_iceil(x) ((int) ceil(x)) #endif #ifndef STBTT_sqrt #include #define STBTT_sqrt(x) sqrt(x) #endif #ifndef STBTT_fabs #include #define STBTT_fabs(x) fabs(x) #endif // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h #ifndef STBTT_malloc #include #define STBTT_malloc(x,u) ((void)(u),malloc(x)) #define STBTT_free(x,u) ((void)(u),free(x)) #endif #ifndef STBTT_assert #include #define STBTT_assert(x) assert(x) #endif #ifndef STBTT_strlen #include #define STBTT_strlen(x) strlen(x) #endif #ifndef STBTT_memcpy #include #define STBTT_memcpy memcpy #define STBTT_memset memset #endif #endif /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// //// //// INTERFACE //// //// #ifndef __STB_INCLUDE_STB_TRUETYPE_H__ #define __STB_INCLUDE_STB_TRUETYPE_H__ #ifdef STBTT_STATIC #define STBTT_DEF static #else #define STBTT_DEF extern #endif #ifdef __cplusplus extern "C" { #endif ////////////////////////////////////////////////////////////////////////////// // // TEXTURE BAKING API // // If you use this API, you only have to call two functions ever. // typedef struct { unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap float xoff,yoff,xadvance; } stbtt_bakedchar; STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) float pixel_height, // height of font in pixels unsigned char *pixels, int pw, int ph, // bitmap to be filled in int first_char, int num_chars, // characters to bake stbtt_bakedchar *chardata); // you allocate this, it's num_chars long // if return is positive, the first unused row of the bitmap // if return is negative, returns the negative of the number of characters that fit // if return is 0, no characters fit and no rows were used // This uses a very crappy packing. typedef struct { float x0,y0,s0,t0; // top-left float x1,y1,s1,t1; // bottom-right } stbtt_aligned_quad; STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above int char_index, // character to display float *xpos, float *ypos, // pointers to current position in screen pixel space stbtt_aligned_quad *q, // output: quad to draw int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier // Call GetBakedQuad with char_index = 'character - first_char', and it // creates the quad you need to draw and advances the current position. // // The coordinate system used assumes y increases downwards. // // Characters will extend both above and below the current position; // see discussion of "BASELINE" above. // // It's inefficient; you might want to c&p it and optimize it. ////////////////////////////////////////////////////////////////////////////// // // NEW TEXTURE BAKING API // // This provides options for packing multiple fonts into one atlas, not // perfectly but better than nothing. typedef struct { unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap float xoff,yoff,xadvance; float xoff2,yoff2; } stbtt_packedchar; typedef struct stbtt_pack_context stbtt_pack_context; typedef struct stbtt_fontinfo stbtt_fontinfo; #ifndef STB_RECT_PACK_VERSION typedef struct stbrp_rect stbrp_rect; #endif STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); // Initializes a packing context stored in the passed-in stbtt_pack_context. // Future calls using this context will pack characters into the bitmap passed // in here: a 1-channel bitmap that is weight x height. stride_in_bytes is // the distance from one row to the next (or 0 to mean they are packed tightly // together). "padding" is the amount of padding to leave between each // character (normally you want '1' for bitmaps you'll use as textures with // bilinear filtering). // // Returns 0 on failure, 1 on success. STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); // Cleans up the packing context and frees all memory. #define STBTT_POINT_SIZE(x) (-(x)) STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); // Creates character bitmaps from the font_index'th font found in fontdata (use // font_index=0 if you don't know what that is). It creates num_chars_in_range // bitmaps for characters with unicode values starting at first_unicode_char_in_range // and increasing. Data for how to render them is stored in chardata_for_range; // pass these to stbtt_GetPackedQuad to get back renderable quads. // // font_size is the full height of the character from ascender to descender, // as computed by stbtt_ScaleForPixelHeight. To use a point size as computed // by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() // and pass that result as 'font_size': // ..., 20 , ... // font max minus min y is 20 pixels tall // ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall typedef struct { float font_size; int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints int num_chars; stbtt_packedchar *chardata_for_range; // output unsigned char h_oversample, v_oversample; // don't set these, they're used internally } stbtt_pack_range; STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); // Creates character bitmaps from multiple ranges of characters stored in // ranges. This will usually create a better-packed bitmap than multiple // calls to stbtt_PackFontRange. Note that you can call this multiple // times within a single PackBegin/PackEnd. STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); // Oversampling a font increases the quality by allowing higher-quality subpixel // positioning, and is especially valuable at smaller text sizes. // // This function sets the amount of oversampling for all following calls to // stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given // pack context. The default (no oversampling) is achieved by h_oversample=1 // and v_oversample=1. The total number of pixels required is // h_oversample*v_oversample larger than the default; for example, 2x2 // oversampling requires 4x the storage of 1x1. For best results, render // oversampled textures with bilinear filtering. Look at the readme in // stb/tests/oversample for information about oversampled fonts // // To use with PackFontRangesGather etc., you must set it before calls // call to PackFontRangesGatherRects. STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, // same data as above int char_index, // character to display float *xpos, float *ypos, // pointers to current position in screen pixel space stbtt_aligned_quad *q, // output: quad to draw int align_to_integer); STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); // Calling these functions in sequence is roughly equivalent to calling // stbtt_PackFontRanges(). If you more control over the packing of multiple // fonts, or if you want to pack custom data into a font texture, take a look // at the source to of stbtt_PackFontRanges() and create a custom version // using these functions, e.g. call GatherRects multiple times, // building up a single array of rects, then call PackRects once, // then call RenderIntoRects repeatedly. This may result in a // better packing than calling PackFontRanges multiple times // (or it may not). // this is an opaque structure that you shouldn't mess with which holds // all the context needed from PackBegin to PackEnd. struct stbtt_pack_context { void *user_allocator_context; void *pack_info; int width; int height; int stride_in_bytes; int padding; unsigned int h_oversample, v_oversample; unsigned char *pixels; void *nodes; }; ////////////////////////////////////////////////////////////////////////////// // // FONT LOADING // // STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); // Each .ttf/.ttc file may have more than one font. Each font has a sequential // index number starting from 0. Call this function to get the font offset for // a given index; it returns -1 if the index is out of range. A regular .ttf // file will only define one font and it always be at offset 0, so it will // return '0' for index 0, and -1 for all other indices. You can just skip // this step if you know it's that kind of font. STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data); // This function will determine the number of fonts in a font file. TrueType // collection (.ttc) files may contain multiple fonts, while TrueType font // (.ttf) files only contain one font. The number of fonts can be used for // indexing with the previous function where the index is between zero and one // less than the total fonts. If an error occurs, -1 is returned. // The following structure is defined publically so you can declare one on // the stack or as a global or etc, but you should treat it as opaque. struct stbtt_fontinfo { void * userdata; unsigned char * data; // pointer to .ttf file int fontstart; // offset of start of font int numGlyphs; // number of glyphs, needed for range checking int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf int index_map; // a cmap mapping for our chosen character encoding int indexToLocFormat; // format needed to map from glyph index to glyph }; STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); // Given an offset into the file that defines a font, this function builds // the necessary cached info for the rest of the system. You must allocate // the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't // need to do anything special to free it, because the contents are pure // value data with no additional data structures. Returns 0 on failure. ////////////////////////////////////////////////////////////////////////////// // // CHARACTER TO GLYPH-INDEX CONVERSIOn STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); // If you're going to perform multiple operations on the same character // and you want a speed-up, call this function with the character you're // going to process, then use glyph-based functions instead of the // codepoint-based functions. ////////////////////////////////////////////////////////////////////////////// // // CHARACTER PROPERTIES // STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); // computes a scale factor to produce a font whose "height" is 'pixels' tall. // Height is measured as the distance from the highest ascender to the lowest // descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics // and computing: // scale = pixels / (ascent - descent) // so if you prefer to measure height by the ascent only, use a similar calculation. STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); // computes a scale factor to produce a font whose EM size is mapped to // 'pixels' tall. This is probably what traditional APIs compute, but // I'm not positive. STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); // ascent is the coordinate above the baseline the font extends; descent // is the coordinate below the baseline the font extends (i.e. it is typically negative) // lineGap is the spacing between one row's descent and the next row's ascent... // so you should advance the vertical position by "*ascent - *descent + *lineGap" // these are expressed in unscaled coordinates, so you must multiply by // the scale factor for a given size STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); // the bounding box around all possible characters STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); // leftSideBearing is the offset from the current horizontal position to the left edge of the character // advanceWidth is the offset from the current horizontal position to the next horizontal position // these are expressed in unscaled coordinates STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); // an additional amount to add to the 'advance' value between ch1 and ch2 STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); // Gets the bounding box of the visible part of the glyph, in unscaled coordinates STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); // as above, but takes one or more glyph indices for greater efficiency ////////////////////////////////////////////////////////////////////////////// // // GLYPH SHAPES (you probably don't need these, but they have to go before // the bitmaps for C declaration-order reasons) // #ifndef STBTT_vmove // you can predefine these to use different values (but why?) enum { STBTT_vmove=1, STBTT_vline, STBTT_vcurve }; #endif #ifndef stbtt_vertex // you can predefine this to use different values // (we share this with other code at RAD) #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file typedef struct { stbtt_vertex_type x,y,cx,cy; unsigned char type,padding; } stbtt_vertex; #endif STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); // returns non-zero if nothing is drawn for this glyph STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); // returns # of vertices and fills *vertices with the pointer to them // these are expressed in "unscaled" coordinates // // The shape is a series of countours. Each one starts with // a STBTT_moveto, then consists of a series of mixed // STBTT_lineto and STBTT_curveto segments. A lineto // draws a line from previous endpoint to its x,y; a curveto // draws a quadratic bezier from previous endpoint to // its x,y, using cx,cy as the bezier control point. STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); // frees the data allocated above ////////////////////////////////////////////////////////////////////////////// // // BITMAP RENDERING // STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); // frees the bitmap allocated below STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); // allocates a large-enough single-channel 8bpp bitmap and renders the // specified character/glyph at the specified scale into it, with // antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). // *width & *height are filled out with the width & height of the bitmap, // which is stored left-to-right, top-to-bottom. // // xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); // the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel // shift for the character STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); // the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap // in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap // is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the // width and height and positioning info for it first. STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); // same as stbtt_MakeCodepointBitmap, but you can specify a subpixel // shift for the character STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); // get the bbox of the bitmap centered around the glyph origin; so the // bitmap width is ix1-ix0, height is iy1-iy0, and location to place // the bitmap top left is (leftSideBearing*scale,iy0). // (Note that the bitmap uses y-increases-down, but the shape uses // y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); // same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel // shift for the character // the following functions are equivalent to the above functions, but operate // on glyph indices instead of Unicode codepoints (for efficiency) STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); // @TODO: don't expose this structure typedef struct { int w,h,stride; unsigned char *pixels; } stbtt__bitmap; // rasterize a shape with quadratic beziers into a bitmap STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into float flatness_in_pixels, // allowable error of curve in pixels stbtt_vertex *vertices, // array of vertices defining shape int num_verts, // number of vertices in above array float scale_x, float scale_y, // scale applied to input vertices float shift_x, float shift_y, // translation applied to input vertices int x_off, int y_off, // another translation applied to input int invert, // if non-zero, vertically flip shape void *userdata); // context for to STBTT_MALLOC ////////////////////////////////////////////////////////////////////////////// // // Finding the right font... // // You should really just solve this offline, keep your own tables // of what font is what, and don't try to get it out of the .ttf file. // That's because getting it out of the .ttf file is really hard, because // the names in the file can appear in many possible encodings, in many // possible languages, and e.g. if you need a case-insensitive comparison, // the details of that depend on the encoding & language in a complex way // (actually underspecified in truetype, but also gigantic). // // But you can use the provided functions in two possible ways: // stbtt_FindMatchingFont() will use *case-sensitive* comparisons on // unicode-encoded names to try to find the font you want; // you can run this before calling stbtt_InitFont() // // stbtt_GetFontNameString() lets you get any of the various strings // from the file yourself and do your own comparisons on them. // You have to have called stbtt_InitFont() first. STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); // returns the offset (not index) of the font that matches, or -1 if none // if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". // if you use any other flag, use a font name like "Arial"; this checks // the 'macStyle' header field; i don't know if fonts set this consistently #define STBTT_MACSTYLE_DONTCARE 0 #define STBTT_MACSTYLE_BOLD 1 #define STBTT_MACSTYLE_ITALIC 2 #define STBTT_MACSTYLE_UNDERSCORE 4 #define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); // returns 1/0 whether the first string interpreted as utf8 is identical to // the second string interpreted as big-endian utf16... useful for strings from next func STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); // returns the string (which may be big-endian double byte, e.g. for unicode) // and puts the length in bytes in *length. // // some of the values for the IDs are below; for more see the truetype spec: // http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html // http://www.microsoft.com/typography/otspec/name.htm enum { // platformID STBTT_PLATFORM_ID_UNICODE =0, STBTT_PLATFORM_ID_MAC =1, STBTT_PLATFORM_ID_ISO =2, STBTT_PLATFORM_ID_MICROSOFT =3 }; enum { // encodingID for STBTT_PLATFORM_ID_UNICODE STBTT_UNICODE_EID_UNICODE_1_0 =0, STBTT_UNICODE_EID_UNICODE_1_1 =1, STBTT_UNICODE_EID_ISO_10646 =2, STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 }; enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT STBTT_MS_EID_SYMBOL =0, STBTT_MS_EID_UNICODE_BMP =1, STBTT_MS_EID_SHIFTJIS =2, STBTT_MS_EID_UNICODE_FULL =10 }; enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 }; enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D }; enum { // languageID for STBTT_PLATFORM_ID_MAC STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 }; #ifdef __cplusplus } #endif #endif // __STB_INCLUDE_STB_TRUETYPE_H__ /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// //// //// IMPLEMENTATION //// //// #ifdef STB_TRUETYPE_IMPLEMENTATION #ifndef STBTT_MAX_OVERSAMPLE #define STBTT_MAX_OVERSAMPLE 8 #endif #if STBTT_MAX_OVERSAMPLE > 255 #error "STBTT_MAX_OVERSAMPLE cannot be > 255" #endif typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; #ifndef STBTT_RASTERIZER_VERSION #define STBTT_RASTERIZER_VERSION 2 #endif #ifdef _MSC_VER #define STBTT__NOTUSED(v) (void)(v) #else #define STBTT__NOTUSED(v) (void)sizeof(v) #endif ////////////////////////////////////////////////////////////////////////// // // accessors to parse data from file // // on platforms that don't allow misaligned reads, if we want to allow // truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE #define ttBYTE(p) (* (stbtt_uint8 *) (p)) #define ttCHAR(p) (* (stbtt_int8 *) (p)) #define ttFixed(p) ttLONG(p) static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } static stbtt_int16 ttSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } static stbtt_uint32 ttULONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } static stbtt_int32 ttLONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } #define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) #define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) static int stbtt__isfont(stbtt_uint8 *font) { // check the version number if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 return 0; } // @OPTIMIZE: binary search static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) { stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); stbtt_uint32 tabledir = fontstart + 12; stbtt_int32 i; for (i=0; i < num_tables; ++i) { stbtt_uint32 loc = tabledir + 16*i; if (stbtt_tag(data+loc+0, tag)) return ttULONG(data+loc+8); } return 0; } static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index) { // if it's just a font, there's only one valid index if (stbtt__isfont(font_collection)) return index == 0 ? 0 : -1; // check if it's a TTC if (stbtt_tag(font_collection, "ttcf")) { // version 1? if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { stbtt_int32 n = ttLONG(font_collection+8); if (index >= n) return -1; return ttULONG(font_collection+12+index*4); } } return -1; } static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection) { // if it's just a font, there's only one valid font if (stbtt__isfont(font_collection)) return 1; // check if it's a TTC if (stbtt_tag(font_collection, "ttcf")) { // version 1? if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { return ttLONG(font_collection+8); } } return -1; } static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) { stbtt_uint32 cmap, t; stbtt_int32 i,numTables; info->data = data; info->fontstart = fontstart; cmap = stbtt__find_table(data, fontstart, "cmap"); // required info->loca = stbtt__find_table(data, fontstart, "loca"); // required info->head = stbtt__find_table(data, fontstart, "head"); // required info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required info->kern = stbtt__find_table(data, fontstart, "kern"); // not required if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) return 0; t = stbtt__find_table(data, fontstart, "maxp"); if (t) info->numGlyphs = ttUSHORT(data+t+4); else info->numGlyphs = 0xffff; // find a cmap encoding table we understand *now* to avoid searching // later. (todo: could make this installable) // the same regardless of glyph. numTables = ttUSHORT(data + cmap + 2); info->index_map = 0; for (i=0; i < numTables; ++i) { stbtt_uint32 encoding_record = cmap + 4 + 8 * i; // find an encoding we understand: switch(ttUSHORT(data+encoding_record)) { case STBTT_PLATFORM_ID_MICROSOFT: switch (ttUSHORT(data+encoding_record+2)) { case STBTT_MS_EID_UNICODE_BMP: case STBTT_MS_EID_UNICODE_FULL: // MS/Unicode info->index_map = cmap + ttULONG(data+encoding_record+4); break; } break; case STBTT_PLATFORM_ID_UNICODE: // Mac/iOS has these // all the encodingIDs are unicode, so we don't bother to check it info->index_map = cmap + ttULONG(data+encoding_record+4); break; } } if (info->index_map == 0) return 0; info->indexToLocFormat = ttUSHORT(data+info->head + 50); return 1; } STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) { stbtt_uint8 *data = info->data; stbtt_uint32 index_map = info->index_map; stbtt_uint16 format = ttUSHORT(data + index_map + 0); if (format == 0) { // apple byte encoding stbtt_int32 bytes = ttUSHORT(data + index_map + 2); if (unicode_codepoint < bytes-6) return ttBYTE(data + index_map + 6 + unicode_codepoint); return 0; } else if (format == 6) { stbtt_uint32 first = ttUSHORT(data + index_map + 6); stbtt_uint32 count = ttUSHORT(data + index_map + 8); if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); return 0; } else if (format == 2) { STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean return 0; } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; // do a binary search of the segments stbtt_uint32 endCount = index_map + 14; stbtt_uint32 search = endCount; if (unicode_codepoint > 0xffff) return 0; // they lie from endCount .. endCount + segCount // but searchRange is the nearest power of two, so... if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) search += rangeShift*2; // now decrement to bias correctly to find smallest search -= 2; while (entrySelector) { stbtt_uint16 end; searchRange >>= 1; end = ttUSHORT(data + search + searchRange*2); if (unicode_codepoint > end) search += searchRange*2; --entrySelector; } search += 2; { stbtt_uint16 offset, start; stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); if (unicode_codepoint < start) return 0; offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); if (offset == 0) return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); } } else if (format == 12 || format == 13) { stbtt_uint32 ngroups = ttULONG(data+index_map+12); stbtt_int32 low,high; low = 0; high = (stbtt_int32)ngroups; // Binary search the right group. while (low < high) { stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); if ((stbtt_uint32) unicode_codepoint < start_char) high = mid; else if ((stbtt_uint32) unicode_codepoint > end_char) low = mid+1; else { stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); if (format == 12) return start_glyph + unicode_codepoint-start_char; else // format == 13 return start_glyph; } } return 0; // not found } // @TODO STBTT_assert(0); return 0; } STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) { return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); } static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) { v->type = type; v->x = (stbtt_int16) x; v->y = (stbtt_int16) y; v->cx = (stbtt_int16) cx; v->cy = (stbtt_int16) cy; } static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) { int g1,g2; if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format if (info->indexToLocFormat == 0) { g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; } else { g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); } return g1==g2 ? -1 : g1; // if length is 0, return -1 } STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) { int g = stbtt__GetGlyfOffset(info, glyph_index); if (g < 0) return 0; if (x0) *x0 = ttSHORT(info->data + g + 2); if (y0) *y0 = ttSHORT(info->data + g + 4); if (x1) *x1 = ttSHORT(info->data + g + 6); if (y1) *y1 = ttSHORT(info->data + g + 8); return 1; } STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) { return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); } STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) { stbtt_int16 numberOfContours; int g = stbtt__GetGlyfOffset(info, glyph_index); if (g < 0) return 1; numberOfContours = ttSHORT(info->data + g); return numberOfContours == 0; } static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) { if (start_off) { if (was_off) stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); } else { if (was_off) stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); else stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); } return num_vertices; } STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) { stbtt_int16 numberOfContours; stbtt_uint8 *endPtsOfContours; stbtt_uint8 *data = info->data; stbtt_vertex *vertices=0; int num_vertices=0; int g = stbtt__GetGlyfOffset(info, glyph_index); *pvertices = NULL; if (g < 0) return 0; numberOfContours = ttSHORT(data + g); if (numberOfContours > 0) { stbtt_uint8 flags=0,flagcount; stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; stbtt_uint8 *points; endPtsOfContours = (data + g + 10); ins = ttUSHORT(data + g + 10 + numberOfContours * 2); points = data + g + 10 + numberOfContours * 2 + 2 + ins; n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); m = n + 2*numberOfContours; // a loose bound on how many vertices we might need vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); if (vertices == 0) return 0; next_move = 0; flagcount=0; // in first pass, we load uninterpreted data into the allocated array // above, shifted to the end of the array so we won't overwrite it when // we create our final data starting from the front off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated // first load flags for (i=0; i < n; ++i) { if (flagcount == 0) { flags = *points++; if (flags & 8) flagcount = *points++; } else --flagcount; vertices[off+i].type = flags; } // now load x coordinates x=0; for (i=0; i < n; ++i) { flags = vertices[off+i].type; if (flags & 2) { stbtt_int16 dx = *points++; x += (flags & 16) ? dx : -dx; // ??? } else { if (!(flags & 16)) { x = x + (stbtt_int16) (points[0]*256 + points[1]); points += 2; } } vertices[off+i].x = (stbtt_int16) x; } // now load y coordinates y=0; for (i=0; i < n; ++i) { flags = vertices[off+i].type; if (flags & 4) { stbtt_int16 dy = *points++; y += (flags & 32) ? dy : -dy; // ??? } else { if (!(flags & 32)) { y = y + (stbtt_int16) (points[0]*256 + points[1]); points += 2; } } vertices[off+i].y = (stbtt_int16) y; } // now convert them to our format num_vertices=0; sx = sy = cx = cy = scx = scy = 0; for (i=0; i < n; ++i) { flags = vertices[off+i].type; x = (stbtt_int16) vertices[off+i].x; y = (stbtt_int16) vertices[off+i].y; if (next_move == i) { if (i != 0) num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); // now start the new one start_off = !(flags & 1); if (start_off) { // if we start off with an off-curve point, then when we need to find a point on the curve // where we can start, and we need to save some state for when we wraparound. scx = x; scy = y; if (!(vertices[off+i+1].type & 1)) { // next point is also a curve point, so interpolate an on-point curve sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; } else { // otherwise just use the next point as our start point sx = (stbtt_int32) vertices[off+i+1].x; sy = (stbtt_int32) vertices[off+i+1].y; ++i; // we're using point i+1 as the starting point, so skip it } } else { sx = x; sy = y; } stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); was_off = 0; next_move = 1 + ttUSHORT(endPtsOfContours+j*2); ++j; } else { if (!(flags & 1)) { // if it's a curve if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); cx = x; cy = y; was_off = 1; } else { if (was_off) stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); else stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); was_off = 0; } } } num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); } else if (numberOfContours == -1) { // Compound shapes. int more = 1; stbtt_uint8 *comp = data + g + 10; num_vertices = 0; vertices = 0; while (more) { stbtt_uint16 flags, gidx; int comp_num_verts = 0, i; stbtt_vertex *comp_verts = 0, *tmp = 0; float mtx[6] = {1,0,0,1,0,0}, m, n; flags = ttSHORT(comp); comp+=2; gidx = ttSHORT(comp); comp+=2; if (flags & 2) { // XY values if (flags & 1) { // shorts mtx[4] = ttSHORT(comp); comp+=2; mtx[5] = ttSHORT(comp); comp+=2; } else { mtx[4] = ttCHAR(comp); comp+=1; mtx[5] = ttCHAR(comp); comp+=1; } } else { // @TODO handle matching point STBTT_assert(0); } if (flags & (1<<3)) { // WE_HAVE_A_SCALE mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; mtx[1] = mtx[2] = 0; } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; mtx[1] = mtx[2] = 0; mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; } // Find transformation scales. m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); // Get indexed glyph. comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); if (comp_num_verts > 0) { // Transform vertices. for (i = 0; i < comp_num_verts; ++i) { stbtt_vertex* v = &comp_verts[i]; stbtt_vertex_type x,y; x=v->x; y=v->y; v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); x=v->cx; y=v->cy; v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); } // Append vertices. tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); if (!tmp) { if (vertices) STBTT_free(vertices, info->userdata); if (comp_verts) STBTT_free(comp_verts, info->userdata); return 0; } if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); if (vertices) STBTT_free(vertices, info->userdata); vertices = tmp; STBTT_free(comp_verts, info->userdata); num_vertices += comp_num_verts; } // More components ? more = flags & (1<<5); } } else if (numberOfContours < 0) { // @TODO other compound variations? STBTT_assert(0); } else { // numberOfCounters == 0, do nothing } *pvertices = vertices; return num_vertices; } STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) { stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); if (glyph_index < numOfLongHorMetrics) { if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); } else { if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); } } STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) { stbtt_uint8 *data = info->data + info->kern; stbtt_uint32 needle, straw; int l, r, m; // we only look at the first table. it must be 'horizontal' and format 0. if (!info->kern) return 0; if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 return 0; if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format return 0; l = 0; r = ttUSHORT(data+10) - 1; needle = glyph1 << 16 | glyph2; while (l <= r) { m = (l + r) >> 1; straw = ttULONG(data+18+(m*6)); // note: unaligned read if (needle < straw) r = m - 1; else if (needle > straw) l = m + 1; else return ttSHORT(data+22+(m*6)); } return 0; } STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) { if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs return 0; return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); } STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) { stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); } STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) { if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); if (descent) *descent = ttSHORT(info->data+info->hhea + 6); if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); } STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) { *x0 = ttSHORT(info->data + info->head + 36); *y0 = ttSHORT(info->data + info->head + 38); *x1 = ttSHORT(info->data + info->head + 40); *y1 = ttSHORT(info->data + info->head + 42); } STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) { int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); return (float) height / fheight; } STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) { int unitsPerEm = ttUSHORT(info->data + info->head + 18); return pixels / unitsPerEm; } STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) { STBTT_free(v, info->userdata); } ////////////////////////////////////////////////////////////////////////////// // // antialiasing software rasterizer // STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) { int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { // e.g. space character if (ix0) *ix0 = 0; if (iy0) *iy0 = 0; if (ix1) *ix1 = 0; if (iy1) *iy1 = 0; } else { // move to integral bboxes (treating pixels as little squares, what pixels get touched)? if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); } } STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) { stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); } STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) { stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); } STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) { stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); } ////////////////////////////////////////////////////////////////////////////// // // Rasterizer typedef struct stbtt__hheap_chunk { struct stbtt__hheap_chunk *next; } stbtt__hheap_chunk; typedef struct stbtt__hheap { struct stbtt__hheap_chunk *head; void *first_free; int num_remaining_in_head_chunk; } stbtt__hheap; static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) { if (hh->first_free) { void *p = hh->first_free; hh->first_free = * (void **) p; return p; } else { if (hh->num_remaining_in_head_chunk == 0) { int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); if (c == NULL) return NULL; c->next = hh->head; hh->head = c; hh->num_remaining_in_head_chunk = count; } --hh->num_remaining_in_head_chunk; return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk; } } static void stbtt__hheap_free(stbtt__hheap *hh, void *p) { *(void **) p = hh->first_free; hh->first_free = p; } static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) { stbtt__hheap_chunk *c = hh->head; while (c) { stbtt__hheap_chunk *n = c->next; STBTT_free(c, userdata); c = n; } } typedef struct stbtt__edge { float x0,y0, x1,y1; int invert; } stbtt__edge; typedef struct stbtt__active_edge { struct stbtt__active_edge *next; #if STBTT_RASTERIZER_VERSION==1 int x,dx; float ey; int direction; #elif STBTT_RASTERIZER_VERSION==2 float fx,fdx,fdy; float direction; float sy; float ey; #else #error "Unrecognized value of STBTT_RASTERIZER_VERSION" #endif } stbtt__active_edge; #if STBTT_RASTERIZER_VERSION == 1 #define STBTT_FIXSHIFT 10 #define STBTT_FIX (1 << STBTT_FIXSHIFT) #define STBTT_FIXMASK (STBTT_FIX-1) static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) { stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); STBTT_assert(z != NULL); if (!z) return z; // round dx down to avoid overshooting if (dxdy < 0) z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); else z->dx = STBTT_ifloor(STBTT_FIX * dxdy); z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount z->x -= off_x * STBTT_FIX; z->ey = e->y1; z->next = 0; z->direction = e->invert ? 1 : -1; return z; } #elif STBTT_RASTERIZER_VERSION == 2 static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) { stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); STBTT_assert(z != NULL); //STBTT_assert(e->y0 <= start_point); if (!z) return z; z->fdx = dxdy; z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; z->fx = e->x0 + dxdy * (start_point - e->y0); z->fx -= off_x; z->direction = e->invert ? 1.0f : -1.0f; z->sy = e->y0; z->ey = e->y1; z->next = 0; return z; } #else #error "Unrecognized value of STBTT_RASTERIZER_VERSION" #endif #if STBTT_RASTERIZER_VERSION == 1 // note: this routine clips fills that extend off the edges... ideally this // wouldn't happen, but it could happen if the truetype glyph bounding boxes // are wrong, or if the user supplies a too-small bitmap static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) { // non-zero winding fill int x0=0, w=0; while (e) { if (w == 0) { // if we're currently at zero, we need to record the edge start point x0 = e->x; w += e->direction; } else { int x1 = e->x; w += e->direction; // if we went to zero, we need to draw if (w == 0) { int i = x0 >> STBTT_FIXSHIFT; int j = x1 >> STBTT_FIXSHIFT; if (i < len && j >= 0) { if (i == j) { // x0,x1 are the same pixel, so compute combined coverage scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); } else { if (i >= 0) // add antialiasing for x0 scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); else i = -1; // clip if (j < len) // add antialiasing for x1 scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); else j = len; // clip for (++i; i < j; ++i) // fill pixels between x0 and x1 scanline[i] = scanline[i] + (stbtt_uint8) max_weight; } } } } e = e->next; } } static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) { stbtt__hheap hh = { 0, 0, 0 }; stbtt__active_edge *active = NULL; int y,j=0; int max_weight = (255 / vsubsample); // weight per vertical scanline int s; // vertical subsample index unsigned char scanline_data[512], *scanline; if (result->w > 512) scanline = (unsigned char *) STBTT_malloc(result->w, userdata); else scanline = scanline_data; y = off_y * vsubsample; e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; while (j < result->h) { STBTT_memset(scanline, 0, result->w); for (s=0; s < vsubsample; ++s) { // find center of pixel for this scanline float scan_y = y + 0.5f; stbtt__active_edge **step = &active; // update all active edges; // remove all active edges that terminate before the center of this scanline while (*step) { stbtt__active_edge * z = *step; if (z->ey <= scan_y) { *step = z->next; // delete from list STBTT_assert(z->direction); z->direction = 0; stbtt__hheap_free(&hh, z); } else { z->x += z->dx; // advance to position for current scanline step = &((*step)->next); // advance through list } } // resort the list if needed for(;;) { int changed=0; step = &active; while (*step && (*step)->next) { if ((*step)->x > (*step)->next->x) { stbtt__active_edge *t = *step; stbtt__active_edge *q = t->next; t->next = q->next; q->next = t; *step = q; changed = 1; } step = &(*step)->next; } if (!changed) break; } // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline while (e->y0 <= scan_y) { if (e->y1 > scan_y) { stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); if (z != NULL) { // find insertion point if (active == NULL) active = z; else if (z->x < active->x) { // insert at front z->next = active; active = z; } else { // find thing to insert AFTER stbtt__active_edge *p = active; while (p->next && p->next->x < z->x) p = p->next; // at this point, p->next->x is NOT < z->x z->next = p->next; p->next = z; } } } ++e; } // now process all active edges in XOR fashion if (active) stbtt__fill_active_edges(scanline, result->w, active, max_weight); ++y; } STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); ++j; } stbtt__hheap_cleanup(&hh, userdata); if (scanline != scanline_data) STBTT_free(scanline, userdata); } #elif STBTT_RASTERIZER_VERSION == 2 // the edge passed in here does not cross the vertical line at x or the vertical line at x+1 // (i.e. it has already been clipped to those) static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) { if (y0 == y1) return; STBTT_assert(y0 < y1); STBTT_assert(e->sy <= e->ey); if (y0 > e->ey) return; if (y1 < e->sy) return; if (y0 < e->sy) { x0 += (x1-x0) * (e->sy - y0) / (y1-y0); y0 = e->sy; } if (y1 > e->ey) { x1 += (x1-x0) * (e->ey - y1) / (y1-y0); y1 = e->ey; } if (x0 == x) STBTT_assert(x1 <= x+1); else if (x0 == x+1) STBTT_assert(x1 >= x); else if (x0 <= x) STBTT_assert(x1 <= x); else if (x0 >= x+1) STBTT_assert(x1 >= x+1); else STBTT_assert(x1 >= x && x1 <= x+1); if (x0 <= x && x1 <= x) scanline[x] += e->direction * (y1-y0); else if (x0 >= x+1 && x1 >= x+1) ; else { STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position } } static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) { float y_bottom = y_top+1; while (e) { // brute force every pixel // compute intersection points with top & bottom STBTT_assert(e->ey >= y_top); if (e->fdx == 0) { float x0 = e->fx; if (x0 < len) { if (x0 >= 0) { stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); } else { stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); } } } else { float x0 = e->fx; float dx = e->fdx; float xb = x0 + dx; float x_top, x_bottom; float sy0,sy1; float dy = e->fdy; STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); // compute endpoints of line segment clipped to this scanline (if the // line segment starts on this scanline. x0 is the intersection of the // line with y_top, but that may be off the line segment. if (e->sy > y_top) { x_top = x0 + dx * (e->sy - y_top); sy0 = e->sy; } else { x_top = x0; sy0 = y_top; } if (e->ey < y_bottom) { x_bottom = x0 + dx * (e->ey - y_top); sy1 = e->ey; } else { x_bottom = xb; sy1 = y_bottom; } if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { // from here on, we don't have to range check x values if ((int) x_top == (int) x_bottom) { float height; // simple case, only spans one pixel int x = (int) x_top; height = sy1 - sy0; STBTT_assert(x >= 0 && x < len); scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height; scanline_fill[x] += e->direction * height; // everything right of this pixel is filled } else { int x,x1,x2; float y_crossing, step, sign, area; // covers 2+ pixels if (x_top > x_bottom) { // flip scanline vertically; signed area is the same float t; sy0 = y_bottom - (sy0 - y_top); sy1 = y_bottom - (sy1 - y_top); t = sy0, sy0 = sy1, sy1 = t; t = x_bottom, x_bottom = x_top, x_top = t; dx = -dx; dy = -dy; t = x0, x0 = xb, xb = t; } x1 = (int) x_top; x2 = (int) x_bottom; // compute intersection with y axis at x1+1 y_crossing = (x1+1 - x0) * dy + y_top; sign = e->direction; // area of the rectangle covered from y0..y_crossing area = sign * (y_crossing-sy0); // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2); step = sign * dy; for (x = x1+1; x < x2; ++x) { scanline[x] += area + step/2; area += step; } y_crossing += dy * (x2 - (x1+1)); STBTT_assert(STBTT_fabs(area) <= 1.01f); scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing); scanline_fill[x2] += sign * (sy1-sy0); } } else { // if edge goes outside of box we're drawing, we require // clipping logic. since this does not match the intended use // of this library, we use a different, very slow brute // force implementation int x; for (x=0; x < len; ++x) { // cases: // // there can be up to two intersections with the pixel. any intersection // with left or right edges can be handled by splitting into two (or three) // regions. intersections with top & bottom do not necessitate case-wise logic. // // the old way of doing this found the intersections with the left & right edges, // then used some simple logic to produce up to three segments in sorted order // from top-to-bottom. however, this had a problem: if an x edge was epsilon // across the x border, then the corresponding y position might not be distinct // from the other y segment, and it might ignored as an empty segment. to avoid // that, we need to explicitly produce segments based on x positions. // rename variables to clear pairs float y0 = y_top; float x1 = (float) (x); float x2 = (float) (x+1); float x3 = xb; float y3 = y_bottom; float y1,y2; // x = e->x + e->dx * (y-y_top) // (y-y_top) = (x - e->x) / e->dx // y = (x - e->x) / e->dx + y_top y1 = (x - x0) / dx + y_top; y2 = (x+1 - x0) / dx + y_top; if (x0 < x1 && x3 > x2) { // three segments descending down-right stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); } else if (x3 < x1 && x0 > x2) { // three segments descending down-left stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); } else { // one segment stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); } } } } e = e->next; } } // directly AA rasterize edges w/o supersampling static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) { stbtt__hheap hh = { 0, 0, 0 }; stbtt__active_edge *active = NULL; int y,j=0, i; float scanline_data[129], *scanline, *scanline2; STBTT__NOTUSED(vsubsample); if (result->w > 64) scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); else scanline = scanline_data; scanline2 = scanline + result->w; y = off_y; e[n].y0 = (float) (off_y + result->h) + 1; while (j < result->h) { // find center of pixel for this scanline float scan_y_top = y + 0.0f; float scan_y_bottom = y + 1.0f; stbtt__active_edge **step = &active; STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); // update all active edges; // remove all active edges that terminate before the top of this scanline while (*step) { stbtt__active_edge * z = *step; if (z->ey <= scan_y_top) { *step = z->next; // delete from list STBTT_assert(z->direction); z->direction = 0; stbtt__hheap_free(&hh, z); } else { step = &((*step)->next); // advance through list } } // insert all edges that start before the bottom of this scanline while (e->y0 <= scan_y_bottom) { if (e->y0 != e->y1) { stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); if (z != NULL) { STBTT_assert(z->ey >= scan_y_top); // insert at front z->next = active; active = z; } } ++e; } // now process all active edges if (active) stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); { float sum = 0; for (i=0; i < result->w; ++i) { float k; int m; sum += scanline2[i]; k = scanline[i] + sum; k = (float) STBTT_fabs(k)*255 + 0.5f; m = (int) k; if (m > 255) m = 255; result->pixels[j*result->stride + i] = (unsigned char) m; } } // advance all the edges step = &active; while (*step) { stbtt__active_edge *z = *step; z->fx += z->fdx; // advance to position for current scanline step = &((*step)->next); // advance through list } ++y; ++j; } stbtt__hheap_cleanup(&hh, userdata); if (scanline != scanline_data) STBTT_free(scanline, userdata); } #else #error "Unrecognized value of STBTT_RASTERIZER_VERSION" #endif #define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) { int i,j; for (i=1; i < n; ++i) { stbtt__edge t = p[i], *a = &t; j = i; while (j > 0) { stbtt__edge *b = &p[j-1]; int c = STBTT__COMPARE(a,b); if (!c) break; p[j] = p[j-1]; --j; } if (i != j) p[j] = t; } } static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) { /* threshhold for transitioning to insertion sort */ while (n > 12) { stbtt__edge t; int c01,c12,c,m,i,j; /* compute median of three */ m = n >> 1; c01 = STBTT__COMPARE(&p[0],&p[m]); c12 = STBTT__COMPARE(&p[m],&p[n-1]); /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ if (c01 != c12) { /* otherwise, we'll need to swap something else to middle */ int z; c = STBTT__COMPARE(&p[0],&p[n-1]); /* 0>mid && midn => n; 0 0 */ /* 0n: 0>n => 0; 0 n */ z = (c == c12) ? 0 : n-1; t = p[z]; p[z] = p[m]; p[m] = t; } /* now p[m] is the median-of-three */ /* swap it to the beginning so it won't move around */ t = p[0]; p[0] = p[m]; p[m] = t; /* partition loop */ i=1; j=n-1; for(;;) { /* handling of equality is crucial here */ /* for sentinels & efficiency with duplicates */ for (;;++i) { if (!STBTT__COMPARE(&p[i], &p[0])) break; } for (;;--j) { if (!STBTT__COMPARE(&p[0], &p[j])) break; } /* make sure we haven't crossed */ if (i >= j) break; t = p[i]; p[i] = p[j]; p[j] = t; ++i; --j; } /* recurse on smaller side, iterate on larger */ if (j < (n-i)) { stbtt__sort_edges_quicksort(p,j); p = p+i; n = n-i; } else { stbtt__sort_edges_quicksort(p+i, n-i); n = j; } } } static void stbtt__sort_edges(stbtt__edge *p, int n) { stbtt__sort_edges_quicksort(p, n); stbtt__sort_edges_ins_sort(p, n); } typedef struct { float x,y; } stbtt__point; static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) { float y_scale_inv = invert ? -scale_y : scale_y; stbtt__edge *e; int n,i,j,k,m; #if STBTT_RASTERIZER_VERSION == 1 int vsubsample = result->h < 8 ? 15 : 5; #elif STBTT_RASTERIZER_VERSION == 2 int vsubsample = 1; #else #error "Unrecognized value of STBTT_RASTERIZER_VERSION" #endif // vsubsample should divide 255 evenly; otherwise we won't reach full opacity // now we have to blow out the windings into explicit edge lists n = 0; for (i=0; i < windings; ++i) n += wcount[i]; e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel if (e == 0) return; n = 0; m=0; for (i=0; i < windings; ++i) { stbtt__point *p = pts + m; m += wcount[i]; j = wcount[i]-1; for (k=0; k < wcount[i]; j=k++) { int a=k,b=j; // skip the edge if horizontal if (p[j].y == p[k].y) continue; // add edge from j to k to the list e[n].invert = 0; if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { e[n].invert = 1; a=j,b=k; } e[n].x0 = p[a].x * scale_x + shift_x; e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; e[n].x1 = p[b].x * scale_x + shift_x; e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; ++n; } } // now sort the edges by their highest point (should snap to integer, and then by x) //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); stbtt__sort_edges(e, n); // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); STBTT_free(e, userdata); } static void stbtt__add_point(stbtt__point *points, int n, float x, float y) { if (!points) return; // during first pass, it's unallocated points[n].x = x; points[n].y = y; } // tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) { // midpoint float mx = (x0 + 2*x1 + x2)/4; float my = (y0 + 2*y1 + y2)/4; // versus directly drawn line float dx = (x0+x2)/2 - mx; float dy = (y0+y2)/2 - my; if (n > 16) // 65536 segments on one curve better be enough! return 1; if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); } else { stbtt__add_point(points, *num_points,x2,y2); *num_points = *num_points+1; } return 1; } // returns number of contours static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) { stbtt__point *points=0; int num_points=0; float objspace_flatness_squared = objspace_flatness * objspace_flatness; int i,n=0,start=0, pass; // count how many "moves" there are to get the contour count for (i=0; i < num_verts; ++i) if (vertices[i].type == STBTT_vmove) ++n; *num_contours = n; if (n == 0) return 0; *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); if (*contour_lengths == 0) { *num_contours = 0; return 0; } // make two passes through the points so we don't need to realloc for (pass=0; pass < 2; ++pass) { float x=0,y=0; if (pass == 1) { points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); if (points == NULL) goto error; } num_points = 0; n= -1; for (i=0; i < num_verts; ++i) { switch (vertices[i].type) { case STBTT_vmove: // start the next contour if (n >= 0) (*contour_lengths)[n] = num_points - start; ++n; start = num_points; x = vertices[i].x, y = vertices[i].y; stbtt__add_point(points, num_points++, x,y); break; case STBTT_vline: x = vertices[i].x, y = vertices[i].y; stbtt__add_point(points, num_points++, x, y); break; case STBTT_vcurve: stbtt__tesselate_curve(points, &num_points, x,y, vertices[i].cx, vertices[i].cy, vertices[i].x, vertices[i].y, objspace_flatness_squared, 0); x = vertices[i].x, y = vertices[i].y; break; } } (*contour_lengths)[n] = num_points - start; } return points; error: STBTT_free(points, userdata); STBTT_free(*contour_lengths, userdata); *contour_lengths = 0; *num_contours = 0; return NULL; } STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) { float scale = scale_x > scale_y ? scale_y : scale_x; int winding_count, *winding_lengths; stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); if (windings) { stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); STBTT_free(winding_lengths, userdata); STBTT_free(windings, userdata); } } STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) { STBTT_free(bitmap, userdata); } STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) { int ix0,iy0,ix1,iy1; stbtt__bitmap gbm; stbtt_vertex *vertices; int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); if (scale_x == 0) scale_x = scale_y; if (scale_y == 0) { if (scale_x == 0) { STBTT_free(vertices, info->userdata); return NULL; } scale_y = scale_x; } stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); // now we get the size gbm.w = (ix1 - ix0); gbm.h = (iy1 - iy0); gbm.pixels = NULL; // in case we error if (width ) *width = gbm.w; if (height) *height = gbm.h; if (xoff ) *xoff = ix0; if (yoff ) *yoff = iy0; if (gbm.w && gbm.h) { gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); if (gbm.pixels) { gbm.stride = gbm.w; stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); } } STBTT_free(vertices, info->userdata); return gbm.pixels; } STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) { return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); } STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) { int ix0,iy0; stbtt_vertex *vertices; int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); stbtt__bitmap gbm; stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); gbm.pixels = output; gbm.w = out_w; gbm.h = out_h; gbm.stride = out_stride; if (gbm.w && gbm.h) stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); STBTT_free(vertices, info->userdata); } STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) { stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); } STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) { return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); } STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) { stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); } STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) { return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); } STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) { stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); } ////////////////////////////////////////////////////////////////////////////// // // bitmap baking // // This is SUPER-CRAPPY packing to keep source code small static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) float pixel_height, // height of font in pixels unsigned char *pixels, int pw, int ph, // bitmap to be filled in int first_char, int num_chars, // characters to bake stbtt_bakedchar *chardata) { float scale; int x,y,bottom_y, i; stbtt_fontinfo f; f.userdata = NULL; if (!stbtt_InitFont(&f, data, offset)) return -1; STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels x=y=1; bottom_y = 1; scale = stbtt_ScaleForPixelHeight(&f, pixel_height); for (i=0; i < num_chars; ++i) { int advance, lsb, x0,y0,x1,y1,gw,gh; int g = stbtt_FindGlyphIndex(&f, first_char + i); stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); gw = x1-x0; gh = y1-y0; if (x + gw + 1 >= pw) y = bottom_y, x = 1; // advance to next row if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row return -i; STBTT_assert(x+gw < pw); STBTT_assert(y+gh < ph); stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); chardata[i].x0 = (stbtt_int16) x; chardata[i].y0 = (stbtt_int16) y; chardata[i].x1 = (stbtt_int16) (x + gw); chardata[i].y1 = (stbtt_int16) (y + gh); chardata[i].xadvance = scale * advance; chardata[i].xoff = (float) x0; chardata[i].yoff = (float) y0; x = x + gw + 1; if (y+gh+1 > bottom_y) bottom_y = y+gh+1; } return bottom_y; } STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) { float d3d_bias = opengl_fillrule ? 0 : -0.5f; float ipw = 1.0f / pw, iph = 1.0f / ph; stbtt_bakedchar *b = chardata + char_index; int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); q->x0 = round_x + d3d_bias; q->y0 = round_y + d3d_bias; q->x1 = round_x + b->x1 - b->x0 + d3d_bias; q->y1 = round_y + b->y1 - b->y0 + d3d_bias; q->s0 = b->x0 * ipw; q->t0 = b->y0 * iph; q->s1 = b->x1 * ipw; q->t1 = b->y1 * iph; *xpos += b->xadvance; } ////////////////////////////////////////////////////////////////////////////// // // rectangle packing replacement routines if you don't have stb_rect_pack.h // #ifndef STB_RECT_PACK_VERSION typedef int stbrp_coord; //////////////////////////////////////////////////////////////////////////////////// // // // // // COMPILER WARNING ?!?!? // // // // // // if you get a compile warning due to these symbols being defined more than // // once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // // // //////////////////////////////////////////////////////////////////////////////////// typedef struct { int width,height; int x,y,bottom_y; } stbrp_context; typedef struct { unsigned char x; } stbrp_node; struct stbrp_rect { stbrp_coord x,y; int id,w,h,was_packed; }; static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) { con->width = pw; con->height = ph; con->x = 0; con->y = 0; con->bottom_y = 0; STBTT__NOTUSED(nodes); STBTT__NOTUSED(num_nodes); } static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) { int i; for (i=0; i < num_rects; ++i) { if (con->x + rects[i].w > con->width) { con->x = 0; con->y = con->bottom_y; } if (con->y + rects[i].h > con->height) break; rects[i].x = con->x; rects[i].y = con->y; rects[i].was_packed = 1; con->x += rects[i].w; if (con->y + rects[i].h > con->bottom_y) con->bottom_y = con->y + rects[i].h; } for ( ; i < num_rects; ++i) rects[i].was_packed = 0; } #endif ////////////////////////////////////////////////////////////////////////////// // // bitmap baking // // This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If // stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) { stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); int num_nodes = pw - padding; stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); if (context == NULL || nodes == NULL) { if (context != NULL) STBTT_free(context, alloc_context); if (nodes != NULL) STBTT_free(nodes , alloc_context); return 0; } spc->user_allocator_context = alloc_context; spc->width = pw; spc->height = ph; spc->pixels = pixels; spc->pack_info = context; spc->nodes = nodes; spc->padding = padding; spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; spc->h_oversample = 1; spc->v_oversample = 1; stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); if (pixels) STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels return 1; } STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) { STBTT_free(spc->nodes , spc->user_allocator_context); STBTT_free(spc->pack_info, spc->user_allocator_context); } STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) { STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); if (h_oversample <= STBTT_MAX_OVERSAMPLE) spc->h_oversample = h_oversample; if (v_oversample <= STBTT_MAX_OVERSAMPLE) spc->v_oversample = v_oversample; } #define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) { unsigned char buffer[STBTT_MAX_OVERSAMPLE]; int safe_w = w - kernel_width; int j; STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze for (j=0; j < h; ++j) { int i; unsigned int total; STBTT_memset(buffer, 0, kernel_width); total = 0; // make kernel_width a constant in common cases so compiler can optimize out the divide switch (kernel_width) { case 2: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = (unsigned char) (total / 2); } break; case 3: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = (unsigned char) (total / 3); } break; case 4: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = (unsigned char) (total / 4); } break; case 5: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = (unsigned char) (total / 5); } break; default: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = (unsigned char) (total / kernel_width); } break; } for (; i < w; ++i) { STBTT_assert(pixels[i] == 0); total -= buffer[i & STBTT__OVER_MASK]; pixels[i] = (unsigned char) (total / kernel_width); } pixels += stride_in_bytes; } } static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) { unsigned char buffer[STBTT_MAX_OVERSAMPLE]; int safe_h = h - kernel_width; int j; STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze for (j=0; j < w; ++j) { int i; unsigned int total; STBTT_memset(buffer, 0, kernel_width); total = 0; // make kernel_width a constant in common cases so compiler can optimize out the divide switch (kernel_width) { case 2: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = (unsigned char) (total / 2); } break; case 3: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = (unsigned char) (total / 3); } break; case 4: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = (unsigned char) (total / 4); } break; case 5: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = (unsigned char) (total / 5); } break; default: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); } break; } for (; i < h; ++i) { STBTT_assert(pixels[i*stride_in_bytes] == 0); total -= buffer[i & STBTT__OVER_MASK]; pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); } pixels += 1; } } static float stbtt__oversample_shift(int oversample) { if (!oversample) return 0.0f; // The prefilter is a box filter of width "oversample", // which shifts phase by (oversample - 1)/2 pixels in // oversampled space. We want to shift in the opposite // direction to counter this. return (float)-(oversample - 1) / (2.0f * (float)oversample); } // rects array must be big enough to accommodate all characters in the given ranges STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) { int i,j,k; k=0; for (i=0; i < num_ranges; ++i) { float fh = ranges[i].font_size; float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); ranges[i].h_oversample = (unsigned char) spc->h_oversample; ranges[i].v_oversample = (unsigned char) spc->v_oversample; for (j=0; j < ranges[i].num_chars; ++j) { int x0,y0,x1,y1; int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; int glyph = stbtt_FindGlyphIndex(info, codepoint); stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, scale * spc->h_oversample, scale * spc->v_oversample, 0,0, &x0,&y0,&x1,&y1); rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); ++k; } } return k; } // rects array must be big enough to accommodate all characters in the given ranges STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) { int i,j,k, return_value = 1; // save current values int old_h_over = spc->h_oversample; int old_v_over = spc->v_oversample; k = 0; for (i=0; i < num_ranges; ++i) { float fh = ranges[i].font_size; float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); float recip_h,recip_v,sub_x,sub_y; spc->h_oversample = ranges[i].h_oversample; spc->v_oversample = ranges[i].v_oversample; recip_h = 1.0f / spc->h_oversample; recip_v = 1.0f / spc->v_oversample; sub_x = stbtt__oversample_shift(spc->h_oversample); sub_y = stbtt__oversample_shift(spc->v_oversample); for (j=0; j < ranges[i].num_chars; ++j) { stbrp_rect *r = &rects[k]; if (r->was_packed) { stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; int advance, lsb, x0,y0,x1,y1; int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; int glyph = stbtt_FindGlyphIndex(info, codepoint); stbrp_coord pad = (stbrp_coord) spc->padding; // pad on left and top r->x += pad; r->y += pad; r->w -= pad; r->h -= pad; stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); stbtt_GetGlyphBitmapBox(info, glyph, scale * spc->h_oversample, scale * spc->v_oversample, &x0,&y0,&x1,&y1); stbtt_MakeGlyphBitmapSubpixel(info, spc->pixels + r->x + r->y*spc->stride_in_bytes, r->w - spc->h_oversample+1, r->h - spc->v_oversample+1, spc->stride_in_bytes, scale * spc->h_oversample, scale * spc->v_oversample, 0,0, glyph); if (spc->h_oversample > 1) stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, r->w, r->h, spc->stride_in_bytes, spc->h_oversample); if (spc->v_oversample > 1) stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, r->w, r->h, spc->stride_in_bytes, spc->v_oversample); bc->x0 = (stbtt_int16) r->x; bc->y0 = (stbtt_int16) r->y; bc->x1 = (stbtt_int16) (r->x + r->w); bc->y1 = (stbtt_int16) (r->y + r->h); bc->xadvance = scale * advance; bc->xoff = (float) x0 * recip_h + sub_x; bc->yoff = (float) y0 * recip_v + sub_y; bc->xoff2 = (x0 + r->w) * recip_h + sub_x; bc->yoff2 = (y0 + r->h) * recip_v + sub_y; } else { return_value = 0; // if any fail, report failure } ++k; } } // restore original values spc->h_oversample = old_h_over; spc->v_oversample = old_v_over; return return_value; } STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) { stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); } STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) { stbtt_fontinfo info; int i,j,n, return_value = 1; //stbrp_context *context = (stbrp_context *) spc->pack_info; stbrp_rect *rects; // flag all characters as NOT packed for (i=0; i < num_ranges; ++i) for (j=0; j < ranges[i].num_chars; ++j) ranges[i].chardata_for_range[j].x0 = ranges[i].chardata_for_range[j].y0 = ranges[i].chardata_for_range[j].x1 = ranges[i].chardata_for_range[j].y1 = 0; n = 0; for (i=0; i < num_ranges; ++i) n += ranges[i].num_chars; rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); if (rects == NULL) return 0; info.userdata = spc->user_allocator_context; stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); stbtt_PackFontRangesPackRects(spc, rects, n); return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); STBTT_free(rects, spc->user_allocator_context); return return_value; } STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) { stbtt_pack_range range; range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; range.array_of_unicode_codepoints = NULL; range.num_chars = num_chars_in_range; range.chardata_for_range = chardata_for_range; range.font_size = font_size; return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); } STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) { float ipw = 1.0f / pw, iph = 1.0f / ph; stbtt_packedchar *b = chardata + char_index; if (align_to_integer) { float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); q->x0 = x; q->y0 = y; q->x1 = x + b->xoff2 - b->xoff; q->y1 = y + b->yoff2 - b->yoff; } else { q->x0 = *xpos + b->xoff; q->y0 = *ypos + b->yoff; q->x1 = *xpos + b->xoff2; q->y1 = *ypos + b->yoff2; } q->s0 = b->x0 * ipw; q->t0 = b->y0 * iph; q->s1 = b->x1 * ipw; q->t1 = b->y1 * iph; *xpos += b->xadvance; } ////////////////////////////////////////////////////////////////////////////// // // font name matching -- recommended not to use this // // check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) { stbtt_int32 i=0; // convert utf16 to utf8 and compare the results while converting while (len2) { stbtt_uint16 ch = s2[0]*256 + s2[1]; if (ch < 0x80) { if (i >= len1) return -1; if (s1[i++] != ch) return -1; } else if (ch < 0x800) { if (i+1 >= len1) return -1; if (s1[i++] != 0xc0 + (ch >> 6)) return -1; if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; } else if (ch >= 0xd800 && ch < 0xdc00) { stbtt_uint32 c; stbtt_uint16 ch2 = s2[2]*256 + s2[3]; if (i+3 >= len1) return -1; c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; if (s1[i++] != 0xf0 + (c >> 18)) return -1; if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; s2 += 2; // plus another 2 below len2 -= 2; } else if (ch >= 0xdc00 && ch < 0xe000) { return -1; } else { if (i+2 >= len1) return -1; if (s1[i++] != 0xe0 + (ch >> 12)) return -1; if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; } s2 += 2; len2 -= 2; } return i; } static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) { return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); } // returns results in whatever encoding you request... but note that 2-byte encodings // will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) { stbtt_int32 i,count,stringOffset; stbtt_uint8 *fc = font->data; stbtt_uint32 offset = font->fontstart; stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); if (!nm) return NULL; count = ttUSHORT(fc+nm+2); stringOffset = nm + ttUSHORT(fc+nm+4); for (i=0; i < count; ++i) { stbtt_uint32 loc = nm + 6 + 12 * i; if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { *length = ttUSHORT(fc+loc+8); return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); } } return NULL; } static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) { stbtt_int32 i; stbtt_int32 count = ttUSHORT(fc+nm+2); stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); for (i=0; i < count; ++i) { stbtt_uint32 loc = nm + 6 + 12 * i; stbtt_int32 id = ttUSHORT(fc+loc+6); if (id == target_id) { // find the encoding stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); // is this a Unicode encoding? if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { stbtt_int32 slen = ttUSHORT(fc+loc+8); stbtt_int32 off = ttUSHORT(fc+loc+10); // check if there's a prefix match stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); if (matchlen >= 0) { // check for target_id+1 immediately following, with same encoding & language if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { slen = ttUSHORT(fc+loc+12+8); off = ttUSHORT(fc+loc+12+10); if (slen == 0) { if (matchlen == nlen) return 1; } else if (matchlen < nlen && name[matchlen] == ' ') { ++matchlen; if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) return 1; } } else { // if nothing immediately following if (matchlen == nlen) return 1; } } } // @TODO handle other encodings } } return 0; } static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) { stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); stbtt_uint32 nm,hd; if (!stbtt__isfont(fc+offset)) return 0; // check italics/bold/underline flags in macStyle... if (flags) { hd = stbtt__find_table(fc, offset, "head"); if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; } nm = stbtt__find_table(fc, offset, "name"); if (!nm) return 0; if (flags) { // if we checked the macStyle flags, then just check the family and ignore the subfamily if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; } else { if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; } return 0; } static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags) { stbtt_int32 i; for (i=0;;++i) { stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); if (off < 0) return off; if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) return off; } } #if defined(__GNUC__) || defined(__clang__) #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wcast-qual" #endif STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, float pixel_height, unsigned char *pixels, int pw, int ph, int first_char, int num_chars, stbtt_bakedchar *chardata) { return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata); } STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index) { return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index); } STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data) { return stbtt_GetNumberOfFonts_internal((unsigned char *) data); } STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset) { return stbtt_InitFont_internal(info, (unsigned char *) data, offset); } STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags) { return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags); } STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) { return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2); } #if defined(__GNUC__) || defined(__clang__) #pragma GCC diagnostic pop #endif #endif // STB_TRUETYPE_IMPLEMENTATION // FULL VERSION HISTORY // // 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual // 1.11 (2016-04-02) fix unused-variable warning // 1.10 (2016-04-02) allow user-defined fabs() replacement // fix memory leak if fontsize=0.0 // fix warning from duplicate typedef // 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges // 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges // 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; // allow PackFontRanges to pack and render in separate phases; // fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); // fixed an assert() bug in the new rasterizer // replace assert() with STBTT_assert() in new rasterizer // 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) // also more precise AA rasterizer, except if shapes overlap // remove need for STBTT_sort // 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC // 1.04 (2015-04-15) typo in example // 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes // 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ // 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match // non-oversampled; STBTT_POINT_SIZE for packed case only // 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling // 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) // 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID // 0.8b (2014-07-07) fix a warning // 0.8 (2014-05-25) fix a few more warnings // 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back // 0.6c (2012-07-24) improve documentation // 0.6b (2012-07-20) fix a few more warnings // 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, // stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty // 0.5 (2011-12-09) bugfixes: // subpixel glyph renderer computed wrong bounding box // first vertex of shape can be off-curve (FreeSans) // 0.4b (2011-12-03) fixed an error in the font baking example // 0.4 (2011-12-01) kerning, subpixel rendering (tor) // bugfixes for: // codepoint-to-glyph conversion using table fmt=12 // codepoint-to-glyph conversion using table fmt=4 // stbtt_GetBakedQuad with non-square texture (Zer) // updated Hello World! sample to use kerning and subpixel // fixed some warnings // 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) // userdata, malloc-from-userdata, non-zero fill (stb) // 0.2 (2009-03-11) Fix unsigned/signed char warnings // 0.1 (2009-03-09) First public release //