Sean Barrett
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c10b3fefae
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correct normals for upwards slope (and dummy lighting to test it)
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2015-03-13 19:00:34 -07:00 |
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Sean Barrett
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5a8064bad2
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fix texture coords to not be reflected on north & south walls
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2015-03-13 12:04:45 -07:00 |
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Sean Barrett
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c2ee843df3
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update todo for previous checkin
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2015-03-13 12:00:50 -07:00 |
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Sean Barrett
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f02b0d700f
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if vertex buffer is full, mesh builder stops gracefully and remembers where to continue
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2015-03-13 12:00:00 -07:00 |
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Sean Barrett
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efcd76c9ab
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support texture rotation; better interaction of mouse centering & VC6 debugger; fix in-place conversion when mca blocks are written in different order
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2015-03-12 19:03:49 -07:00 |
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Sean Barrett
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3d4f545fd7
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remove unused gl_fragColor support
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2015-03-12 11:38:10 -07:00 |
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Sean Barrett
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f9c24c20fc
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various cleanup; vheight works (only one path tested)
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2015-02-22 17:42:46 -08:00 |
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Sean Barrett
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cd17050ca4
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split render.c into cave_mesher.c and cave_render.c
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2015-02-22 15:03:04 -08:00 |
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Sean Barrett
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2770c92148
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initial stb_voxel_render version with working minecraft viewer
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2015-02-22 14:34:05 -08:00 |
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