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rename static-implementation define to STB_VOXEL_RENDER_STATIC for consistency
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@ -186,7 +186,7 @@
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typedef struct stbvox_mesh_maker stbvox_mesh_maker;
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typedef struct stbvox_input_description stbvox_input_description;
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#ifdef STBVOX_STATIC_IMPLEMENTATION
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#ifdef STB_VOXEL_RENDER_STATIC
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#define STBVXDEC static
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#else
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#define STBVXDEC extern
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@ -204,7 +204,7 @@ extern "C" {
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// Configures the overall behavior of stb_voxel_render. This
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// can affect the shaders, the uniform info, and other things.
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// (If you need more than one mode in the same app, you can
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// use STBVOX_STATIC_IMPLEMENTATION to create multiple versions
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// use STB_VOXEL_RENDER_STATIC to create multiple versions
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// in separate files, and then wrap them.)
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//
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// Mode value Meaning
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