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README.md
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README.md
@ -3,26 +3,26 @@ stb
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single-file public domain libraries for C/C++
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library | lastest version | category | <sup><sub>lines of code</sub> | description
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--------------------- | ---- | -------- | ----------------------------- | --------------------------------
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**stb_vorbis.c** | 1.04 | audio | <sup><sub>5443</sub></sup> | decode ogg vorbis files from file/memory to float/16-bit signed output
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**stb_image.h** | 2.03 | graphics | <sup><sub>6426</sub></sup> | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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**stb_truetype.h** | 1.03 | graphics | <sup><sub>2629</sub></sup> | parse, decode, and rasterize characters from truetype fonts
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**stb_image_write.h** | 0.98 | graphics | <sup><sub>730</sub></sup> | image writing to disk: PNG, TGA, BMP
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**stb_image_resize.h** | 0.90 | graphics | <sup><sub>2585</sub></sup> | resize images larger/smaller with good quality
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**stb_rect_pack.h** | 0.05 | graphics | <sup><sub>546</sub></sup> | simple 2D rectangle packer with decent quality
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**stretchy_buffer.h** | 1.01 | utility | <sup><sub>209</sub></sup> | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
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**stb_textedit.h** | 1.5 | UI | <sup><sub>1284</sub></sup> | guts of a text editor for games etc implementing them from scratch
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**stb_voxel_render.h** | 0.80 | 3D graphics | <sup><sub>3644</sub></sup> | Minecraft-esque voxel rendering "engine" with many more features
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**stb_dxt.h** | 1.04 | 3D graphics | <sup><sub>624</sub></sup> | Fabian "ryg" Giesen's real-time DXT compressor
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**stb_perlin.h** | 0.2 | 3D graphics | <sup><sub>175</sub></sup> | revised Perlin noise (3D input, 1D output)
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**stb_easy_font.h** | 0.5 | 3D graphics | <sup><sub>220</sub></sup> | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
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**stb_tilemap_editor.h** | 0.30 | game dev | <sup><sub>4097</sub></sup> | embeddable tilemap editor
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**stb_herringbone_wa...** | 0.6 | game dev | <sup><sub>1217</sub></sup> | herringbone Wang tile map generator
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**stb_c_lexer.h** | 0.06 | parsing | <sup><sub>809</sub></sup> | simplify writing parsers for C-like languages
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**stb_divide.h** | 0.91 | math | <sup><sub>373</sub></sup> | more useful 32-bit modulus e.g. "euclidean divide"
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**stb.h** | 2.24 | misc | <sup><sub>14086</sub></sup> | helper functions for C, mostly redundant in C++; basically author's personal stuff
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**stb_leakcheck.h** | 0.1 | misc | <sup><sub>117</sub></sup> | quick-and-dirty malloc/free leak-checking
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library | lastest version | category | LoC | description
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--------------------- | ---- | -------- | --- | --------------------------------
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**stb_vorbis.c** | 1.04 | audio | 5443 | decode ogg vorbis files from file/memory to float/16-bit signed output
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**stb_image.h** | 2.03 | graphics | 6426 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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**stb_truetype.h** | 1.03 | graphics | 2629 | parse, decode, and rasterize characters from truetype fonts
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**stb_image_write.h** | 0.98 | graphics | 730 | image writing to disk: PNG, TGA, BMP
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**stb_image_resize.h** | 0.90 | graphics | 2585 | resize images larger/smaller with good quality
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**stb_rect_pack.h** | 0.05 | graphics | 546 | simple 2D rectangle packer with decent quality
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**stretchy_buffer.h** | 1.01 | utility | 209 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
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**stb_textedit.h** | 1.5 | UI | 1284 | guts of a text editor for games etc implementing them from scratch
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**stb_voxel_render.h** | 0.80 | 3D graphics | 3644 | Minecraft-esque voxel rendering "engine" with many more features
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**stb_dxt.h** | 1.04 | 3D graphics | 624 | Fabian "ryg" Giesen's real-time DXT compressor
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**stb_perlin.h** | 0.2 | 3D graphics | 175 | revised Perlin noise (3D input, 1D output)
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**stb_easy_font.h** | 0.5 | 3D graphics | 220 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
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**stb_tilemap_editor.h** | 0.30 | game dev | 4097 | embeddable tilemap editor
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**stb_herringbone_wa...** | 0.6 | game dev | 1217 | herringbone Wang tile map generator
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**stb_c_lexer.h** | 0.06 | parsing | 809 | simplify writing parsers for C-like languages
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**stb_divide.h** | 0.91 | math | 373 | more useful 32-bit modulus e.g. "euclidean divide"
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**stb.h** | 2.24 | misc | 14086 | helper functions for C, mostly redundant in C++; basically author's personal stuff
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**stb_leakcheck.h** | 0.1 | misc | 117 | quick-and-dirty malloc/free leak-checking
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FAQ
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---
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@ -3,5 +3,5 @@ stb
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single-file public domain libraries for C/C++
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library | lastest version | category | <sup><sub>lines of code</sub> | description
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--------------------- | ---- | -------- | ----------------------------- | --------------------------------
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library | lastest version | category | LoC | description
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--------------------- | ---- | -------- | --- | --------------------------------
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@ -41,7 +41,7 @@ int main(int argc, char **argv)
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s2 = stb_dupreplace(s1, " ", " "); // stb_dupreplace -- search & replace string and malloc result
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fprintf(f, " | %s", s2);
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free(s2);
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fprintf(f, " | <sup><sub>%d</sub></sup>", num_lines);
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fprintf(f, " | %d", num_lines);
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for (j=2; j < num; ++j)
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fprintf(f, " | %s", tokens[j]);
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fprintf(f, "\n");
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@ -87,6 +87,10 @@ SOURCE=.\make_readme.c
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# End Source File
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# Begin Source File
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SOURCE=.\README.header.md
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# End Source File
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# Begin Source File
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SOURCE=.\README.list
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# End Source File
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# End Target
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