added a few more FAQ questions

This commit is contained in:
Sean Barrett 2014-10-20 08:57:14 -07:00
parent d97c160e4a
commit be3d9cd965

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@ -63,6 +63,22 @@
// representation to the game representation, but there's
// no way to show this live in the editor.
//
// Q: The editor appears to be put map location (0,0) at the top left?
// I want to use a different coordinate system in my game (e.g. y
// increasing upwards, or origin at the center).
//
// A: You can do this when you convert from the editor's map
// representation to the game representation. (Don't forget to
// translate link coordinates as well!)
//
// Q: The editor appears to put pixel (0,0) at the top left? I want
// to use a different coordinate system in my game.
//
// A: The editor defines an "editor pixel coordinate system" with
// (0,0) at the top left and requires you to display things in
// that coordinate system. You can freely remap those coordinates
// to anything you want on screen.
//
// Q: How do I scale the user interface?
//
// A: Since you do all the rendering, you can scale up all the rendering