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Update stb_tilemap_editor.h
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@ -168,7 +168,7 @@
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// #define STB_TILEMAP_EDITOR_IMPLEMENTATION
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// // this triggers the implementation
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//
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// void STBTE_DRAW_RECT(int x0, int y0, int x1, int y1, uint color);
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// void STBTE_DRAW_RECT(int x0, int y0, int x1, int y1, unsigned int color);
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// // this must draw a filled rectangle (exclusive on right/bottom)
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// // color = (r<<16)|(g<<8)|(b)
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//
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