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https://github.com/nothings/stb
synced 2024-12-15 04:22:35 +03:00
Both versions run within the margin of error on my machine so we'll go with the simpler one.
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177
stb_resample.h
177
stb_resample.h
@ -599,96 +599,6 @@ static float* stbr__get_decode_buffer(stbr__info* stbr_info)
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#define DECODE(type, colorspace) ((type) * (STBR_MAX_COLORSPACES) + (colorspace))
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#define DECODE_UINT8_SRGB(n) \
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decode_buffer[decode_texel_index + n] = stbr__srgb_uchar_to_linear_float[((const unsigned char*)input_data)[input_texel_index + n]];
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#define DECODE_UINT8_LINEAR(n) \
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decode_buffer[decode_texel_index + n] = ((float)((const unsigned char*)input_data)[input_texel_index + n]) / 255;
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#define DECODE_UINT16_SRGB(n) \
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decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((float)((const unsigned short*)input_data)[input_texel_index + n])/65535);
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#define DECODE_UINT16_LINEAR(n) \
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decode_buffer[decode_texel_index + n] = ((float)((const unsigned short*)input_data)[input_texel_index + n]) / 65535;
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#define DECODE_UINT32_SRGB(n) \
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decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((float)((const unsigned int*)input_data)[input_texel_index + n])/4294967295);
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#define DECODE_UINT32_LINEAR(n) \
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decode_buffer[decode_texel_index + n] = ((float)((const unsigned int*)input_data)[input_texel_index + n]) / 4294967295;
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#define DECODE_FLOAT_SRGB(n) \
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decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((const float*)input_data)[input_texel_index + n]);
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#define DECODE_FLOAT_LINEAR(n) \
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decode_buffer[decode_texel_index + n] = ((const float*)input_data)[input_texel_index + n];
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static void stbr__decode_scanline_range(stbr__info* stbr_info, int start, int max, int in_buffer_row_index)
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{
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int x;
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int channels = stbr_info->channels;
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stbr_edge edge = stbr_info->edge;
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int colorspace = stbr_info->colorspace;
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int type = stbr_info->type;
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int decode = DECODE(type, colorspace);
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int input_w = stbr_info->input_w;
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float* decode_buffer = stbr__get_decode_buffer(stbr_info);
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const void* input_data = stbr_info->input_data;
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for (x = start; x < max; x++)
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{
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int decode_texel_index = x * channels;
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int input_texel_index = in_buffer_row_index + stbr__edge_wrap(edge, x, input_w) * channels;
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switch (decode)
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{
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_LINEAR):
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for (int n = 0; n < channels; n++)
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DECODE_UINT8_LINEAR(n);
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break;
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_SRGB):
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for (int n = 0; n < channels; n++)
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DECODE_UINT8_SRGB(n);
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break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_LINEAR):
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for (int n = 0; n < channels; n++)
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DECODE_UINT16_LINEAR(n);
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break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_SRGB):
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for (int n = 0; n < channels; n++)
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DECODE_UINT16_SRGB(n);
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break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_LINEAR):
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for (int n = 0; n < channels; n++)
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DECODE_UINT32_LINEAR(n);
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break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_SRGB):
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for (int n = 0; n < channels; n++)
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DECODE_UINT32_SRGB(n);
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break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_LINEAR):
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for (int n = 0; n < channels; n++)
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DECODE_FLOAT_LINEAR(n);
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break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_SRGB):
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for (int n = 0; n < channels; n++)
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DECODE_FLOAT_SRGB(n);
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break;
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default:
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STBR_UNIMPLEMENTED("Unknown type/colorspace/channels combination.");
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break;
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}
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}
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}
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static void stbr__decode_scanline(stbr__info* stbr_info, int n)
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{
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int x;
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@ -704,74 +614,51 @@ static void stbr__decode_scanline(stbr__info* stbr_info, int n)
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int max_x = input_w + stbr__get_filter_texel_margin(stbr_info->filter);
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int decode = DECODE(type, colorspace);
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#if 1
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// Do the first and last first because they're more complicated due to edge behavior
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stbr__decode_scanline_range(stbr_info, -stbr__get_filter_texel_margin(stbr_info->filter), 0, in_buffer_row_index);
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stbr__decode_scanline_range(stbr_info, input_w, max_x, in_buffer_row_index);
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const int group_size = 4;
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// Now do the center ones since we can do them in big batches. 4 seems to be the magic number here, after some testing.
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for (x = 0; x < input_w * channels - group_size; x += group_size)
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for (x = -stbr__get_filter_texel_margin(stbr_info->filter); x < max_x; x++)
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{
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int decode_texel_index = x;
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int input_texel_index = in_buffer_row_index + x;
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int decode_texel_index = x * channels;
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int input_texel_index = in_buffer_row_index + stbr__edge_wrap(edge, x, input_w) * channels;
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switch (decode)
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{
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_LINEAR):
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DECODE_UINT8_LINEAR(0);
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DECODE_UINT8_LINEAR(1);
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DECODE_UINT8_LINEAR(2);
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DECODE_UINT8_LINEAR(3);
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for (int n = 0; n < channels; n++)
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decode_buffer[decode_texel_index + n] = ((float)((const unsigned char*)input_data)[input_texel_index + n]) / 255;
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break;
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_SRGB):
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DECODE_UINT8_SRGB(0);
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DECODE_UINT8_SRGB(1);
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DECODE_UINT8_SRGB(2);
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DECODE_UINT8_SRGB(3);
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for (int n = 0; n < channels; n++)
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decode_buffer[decode_texel_index + n] = stbr__srgb_uchar_to_linear_float[((const unsigned char*)input_data)[input_texel_index + n]];
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break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_LINEAR):
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DECODE_UINT16_LINEAR(0);
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DECODE_UINT16_LINEAR(1);
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DECODE_UINT16_LINEAR(2);
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DECODE_UINT16_LINEAR(3);
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for (int n = 0; n < channels; n++)
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decode_buffer[decode_texel_index + n] = ((float)((const unsigned short*)input_data)[input_texel_index + n]) / 65535;
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break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_SRGB):
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DECODE_UINT16_SRGB(0);
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DECODE_UINT16_SRGB(1);
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DECODE_UINT16_SRGB(2);
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DECODE_UINT16_SRGB(3);
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for (int n = 0; n < channels; n++)
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decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((float)((const unsigned short*)input_data)[input_texel_index + n]) / 65535);
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break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_LINEAR):
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DECODE_UINT32_LINEAR(0);
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DECODE_UINT32_LINEAR(1);
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DECODE_UINT32_LINEAR(2);
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DECODE_UINT32_LINEAR(3);
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for (int n = 0; n < channels; n++)
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decode_buffer[decode_texel_index + n] = ((float)((const unsigned int*)input_data)[input_texel_index + n]) / 4294967295;
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break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_SRGB):
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DECODE_UINT32_SRGB(0);
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DECODE_UINT32_SRGB(1);
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DECODE_UINT32_SRGB(2);
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DECODE_UINT32_SRGB(3);
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for (int n = 0; n < channels; n++)
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decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((float)((const unsigned int*)input_data)[input_texel_index + n]) / 4294967295);
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break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_LINEAR):
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DECODE_FLOAT_LINEAR(0);
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DECODE_FLOAT_LINEAR(1);
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DECODE_FLOAT_LINEAR(2);
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DECODE_FLOAT_LINEAR(3);
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for (int n = 0; n < channels; n++)
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decode_buffer[decode_texel_index + n] = ((const float*)input_data)[input_texel_index + n];
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break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_SRGB):
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DECODE_FLOAT_SRGB(0);
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DECODE_FLOAT_SRGB(1);
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DECODE_FLOAT_SRGB(2);
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DECODE_FLOAT_SRGB(3);
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for (int n = 0; n < channels; n++)
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decode_buffer[decode_texel_index + n] = stbr__srgb_to_linear(((const float*)input_data)[input_texel_index + n]);
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break;
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default:
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@ -779,32 +666,6 @@ static void stbr__decode_scanline(stbr__info* stbr_info, int n)
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break;
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}
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}
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// Do the remainder one at a time.
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for (; x < input_w * channels; x++)
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{
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int decode_texel_index = x;
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int input_texel_index = in_buffer_row_index + x;
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switch (decode)
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{
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_LINEAR): DECODE_UINT8_LINEAR(0); break;
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case DECODE(STBR_TYPE_UINT8, STBR_COLORSPACE_SRGB): DECODE_UINT8_SRGB(0); break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_LINEAR): DECODE_UINT16_LINEAR(0); break;
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case DECODE(STBR_TYPE_UINT16, STBR_COLORSPACE_SRGB): DECODE_UINT16_SRGB(0); break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_LINEAR): DECODE_UINT32_LINEAR(0); break;
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case DECODE(STBR_TYPE_UINT32, STBR_COLORSPACE_SRGB): DECODE_UINT32_SRGB(0); break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_LINEAR): DECODE_FLOAT_LINEAR(0); break;
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case DECODE(STBR_TYPE_FLOAT, STBR_COLORSPACE_SRGB): DECODE_FLOAT_SRGB(0); break;
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default:
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STBR_UNIMPLEMENTED("Unknown type/colorspace/channels combination.");
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break;
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}
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}
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#else
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stbr__decode_scanline_range(stbr_info, -stbr__get_filter_texel_margin(stbr_info->filter), max_x, in_buffer_row_index);
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#endif
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}
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#undef DECODE
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