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add stb_tilemap_editor.h
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@ -14,6 +14,7 @@ library | lastest version | category | description
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**stb_textedit.h** | 1.5 | UI | guts of a text editor for games etc implementing them from scratch
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**stb_dxt.h** | 1.04 | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
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**stb_perlin.h** | 0.2 | 3D graphics | revised Perlin noise (3D input, 1D output)
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**stb_tilemap_editor.h** | 0.10 | games | embeddable tilemap editor
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**stb_herringbone_wang_tile.h** | 0.6 | games | herringbone Wang tile map generator
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**stb_c_lexer.h** | 0.06 | parsing | simplify writing parsers for C-like languages
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**stb_divide.h** | 0.91 | math | more useful 32-bit modulus e.g. "euclidean divide"
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@ -7,6 +7,7 @@ stretchy_buffer.h | utility | typesafe dynamic array for C (i.e. a
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stb_textedit.h | UI | guts of a text editor for games etc implementing them from scratch
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stb_dxt.h | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
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stb_perlin.h | 3D graphics | revised Perlin noise (3D input, 1D output)
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stb_tilemap_editor.h | games | embeddable tilemap editor
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stb_herringbone_wang_tile.h | games | herringbone Wang tile map generator
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stb_c_lexer.h | parsing | simplify writing parsers for C-like languages
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stb_divide.h | math | more useful 32-bit modulus e.g. "euclidean divide"
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