mirror of
https://github.com/nothings/stb
synced 2024-12-15 04:22:35 +03:00
bump stb_voxel_render version number
This commit is contained in:
parent
6a45a88e0f
commit
6fe9dae224
@ -1,4 +1,4 @@
|
||||
// stb_voxel_render.h - v0.82 - Sean Barrett, 2015 - public domain
|
||||
// stb_voxel_render.h - v0.83 - Sean Barrett, 2015 - public domain
|
||||
//
|
||||
// This library helps render large-scale "voxel" worlds for games,
|
||||
// in this case, one with blocks that can have textures and that
|
||||
@ -190,6 +190,7 @@
|
||||
//
|
||||
// VERSION HISTORY
|
||||
//
|
||||
// 0.83 (2015-09-13) remove non-constant struct initializers to support more compilers
|
||||
// 0.82 (2015-08-01) added input.packed_compact to store rot, vheight & texlerp efficiently
|
||||
// fix broken tex_overlay2
|
||||
// 0.81 (2015-05-28) fix broken STBVOX_CONFIG_OPTIMIZED_VHEIGHT
|
||||
|
Loading…
Reference in New Issue
Block a user