bump stb_voxel_render version number

This commit is contained in:
Sean Barrett 2015-09-13 04:19:17 -07:00
parent 6a45a88e0f
commit 6fe9dae224
1 changed files with 2 additions and 1 deletions

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@ -1,4 +1,4 @@
// stb_voxel_render.h - v0.82 - Sean Barrett, 2015 - public domain
// stb_voxel_render.h - v0.83 - Sean Barrett, 2015 - public domain
//
// This library helps render large-scale "voxel" worlds for games,
// in this case, one with blocks that can have textures and that
@ -190,6 +190,7 @@
//
// VERSION HISTORY
//
// 0.83 (2015-09-13) remove non-constant struct initializers to support more compilers
// 0.82 (2015-08-01) added input.packed_compact to store rot, vheight & texlerp efficiently
// fix broken tex_overlay2
// 0.81 (2015-05-28) fix broken STBVOX_CONFIG_OPTIMIZED_VHEIGHT