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Update other_libs.md
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@ -73,9 +73,10 @@ geometry math | [Tomas Akenine-Moller snippets](http://tinyurl.com/ht79ndj)
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geometry math | [Clipper](http://www.angusj.com/delphi/clipper.php) | Boost | C++ | 2 | line & polygon clipping & offsetting
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geometry math | [PolyPartition](https://github.com/ivanfratric/polypartition) | MIT | C++ | 2 | polygon triangulation, partitioning
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geometry math | [Voxelizer](https://github.com/karimnaaji/voxelizer) | MIT |C/C++|**1**| convert triangle mesh to voxel triangle mesh
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geometry math | [yocto_bvh.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| ray-casting of bounding-volume hierarchy
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geometry math | [yocto_bvh.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| ray-casting and closest-element queries of bounding-volume hierarchy
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geometry math | [yocto_shape.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| shape generation, tesselation, normals, etc.
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geometry math | [yocto_trace.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| physically-based unidirectional path tracer w/ MIS for direct lights
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graphics (3d) | [yocto_trace.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| physically-based unidirectional path tracer w/ MIS for direct lights
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graphics (3d) | [yocto_symrigid.h](https://github.com/xelatihy/yocto-gl) | MIT |C/C++|**1**| rigid body simulator (sequential impulse/PGS) with support for concave objects
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graphics (2d) | [blendish](https://bitbucket.org/duangle/oui-blendish/src) | MIT |C/C++|**1**| blender-style widget rendering
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graphics (2d) | [tigr](https://bitbucket.org/rmitton/tigr/src) | **public domain** |C/C++| 2 | quick-n-dirty window text/graphics for Windows and OSX
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graphics (2d) | [noc_turtle](https://github.com/guillaumechereau/noc) | MIT |C/C++| 2 | procedural graphics generator
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