From 62e732bfaba132b43b67b17e5cfa1430769d3815 Mon Sep 17 00:00:00 2001 From: Sean Barrett Date: Thu, 2 Apr 2015 12:45:17 -0700 Subject: [PATCH] disambiguate --- docs/stb_voxel_render_interview.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/stb_voxel_render_interview.md b/docs/stb_voxel_render_interview.md index f16e402..7071466 100644 --- a/docs/stb_voxel_render_interview.md +++ b/docs/stb_voxel_render_interview.md @@ -74,7 +74,7 @@ slopes and "weird slopes". There are Minecraft mods with drivable cars and they just go up these blocky slopes and, like, what? So I wanted you to be able to make smoother terrain, either just for the look, or for vehicles etc. -Also, you can cross-fade between two ground textures for +Also, you can spatially cross-fade between two ground textures for that classic bad dirt/grass transition that has shipped in plenty of professional games. Of course, you could just use a separate non-voxel ground renderer for all of