Misc. comment typos

Found via `codespell -q 3`
This commit is contained in:
luz.paz 2018-02-12 14:54:17 -05:00
parent e6afb9cbae
commit 622b3adad3
12 changed files with 33 additions and 33 deletions

10
stb.h
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@ -3092,13 +3092,13 @@ typedef struct
// (internal) change the allocated length of the array // (internal) change the allocated length of the array
#define stb_arr__grow(a,n) (stb_arr_check(a), stb_arrhead(a)->len += (n)) #define stb_arr__grow(a,n) (stb_arr_check(a), stb_arrhead(a)->len += (n))
// add N new unitialized elements to the end of the array // add N new uninitialized elements to the end of the array
#define stb_arr__addn(a,n) /*lint --e(826)*/ \ #define stb_arr__addn(a,n) /*lint --e(826)*/ \
((stb_arr_len(a)+(n) > stb_arrcurmax(a)) \ ((stb_arr_len(a)+(n) > stb_arrcurmax(a)) \
? (stb__arr_addlen((void **) &(a),sizeof(*a),(n)),0) \ ? (stb__arr_addlen((void **) &(a),sizeof(*a),(n)),0) \
: ((stb_arr__grow(a,n), 0))) : ((stb_arr__grow(a,n), 0)))
// add N new unitialized elements to the end of the array, and return // add N new uninitialized elements to the end of the array, and return
// a pointer to the first new one // a pointer to the first new one
#define stb_arr_addn(a,n) (stb_arr__addn((a),n),(a)+stb_arr_len(a)-(n)) #define stb_arr_addn(a,n) (stb_arr__addn((a),n),(a)+stb_arr_len(a)-(n))
@ -8620,7 +8620,7 @@ static void STB_(FUNCNAME,_ins_sort)(TYPE *p, int n) \
\ \
static void STB_(FUNCNAME,_quicksort)(TYPE *p, int n) \ static void STB_(FUNCNAME,_quicksort)(TYPE *p, int n) \
{ \ { \
/* threshhold for transitioning to insertion sort */ \ /* threshold for transitioning to insertion sort */ \
while (n > 12) { \ while (n > 12) { \
TYPE *a,*b,t; \ TYPE *a,*b,t; \
int c01,c12,c,m,i,j; \ int c01,c12,c,m,i,j; \
@ -13801,7 +13801,7 @@ static void stu__pop_func_comp(void)
// if an id is a reference to an outer lexical scope, this // if an id is a reference to an outer lexical scope, this
// function returns the "name" of it, and updates the stack // function returns the "name" of it, and updates the stack
// structures to make sure the names are propogated in. // structures to make sure the names are propagated in.
static int stu__nonlocal_id(stua_obj var_obj) static int stu__nonlocal_id(stua_obj var_obj)
{ {
stua_obj dummy, var = var_obj; stua_obj dummy, var = var_obj;
@ -13816,7 +13816,7 @@ static int stu__nonlocal_id(stua_obj var_obj)
for (i=0; i < stb_arr_len(stu__pfunc.non_local_refs); ++i) for (i=0; i < stb_arr_len(stu__pfunc.non_local_refs); ++i)
if (stu__pfunc.non_local_refs[i] == j) return j-n; if (stu__pfunc.non_local_refs[i] == j) return j-n;
stb_arr_push(stu__pfunc.non_local_refs, j-n); stb_arr_push(stu__pfunc.non_local_refs, j-n);
// now make sure all the parents propogate it down // now make sure all the parents propagate it down
for (k=n-1; k > 1; --k) { for (k=n-1; k > 1; --k) {
if (j-k >= 0) return j-n; // comes direct from this parent if (j-k >= 0) return j-n; // comes direct from this parent
for(i=0; i < stb_arr_len(func_stack[k].non_local_refs); ++i) for(i=0; i < stb_arr_len(func_stack[k].non_local_refs); ++i)

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@ -190,7 +190,7 @@ static void stb__DitherBlock(unsigned char *dest, unsigned char *block)
int err[8],*ep1 = err,*ep2 = err+4, *et; int err[8],*ep1 = err,*ep2 = err+4, *et;
int ch,y; int ch,y;
// process channels seperately // process channels separately
for (ch=0; ch<3; ++ch) { for (ch=0; ch<3; ++ch) {
unsigned char *bp = block+ch, *dp = dest+ch; unsigned char *bp = block+ch, *dp = dest+ch;
unsigned char *quant = (ch == 1) ? stb__QuantGTab+8 : stb__QuantRBTab+8; unsigned char *quant = (ch == 1) ? stb__QuantGTab+8 : stb__QuantRBTab+8;

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@ -5789,7 +5789,7 @@ static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req
// Else if n is 128, noop. // Else if n is 128, noop.
// Endloop // Endloop
// The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, // The RLE-compressed data is preceded by a 2-byte data count for each row in the data,
// which we're going to just skip. // which we're going to just skip.
stbi__skip(s, h * channelCount * 2 ); stbi__skip(s, h * channelCount * 2 );
@ -6352,9 +6352,9 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
g->history = (stbi_uc *) stbi__malloc(g->w * g->h); g->history = (stbi_uc *) stbi__malloc(g->w * g->h);
if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory"); if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory");
// image is treated as "tranparent" at the start - ie, nothing overwrites the current background; // image is treated as "transparent" at the start - ie, nothing overwrites the current background;
// background colour is only used for pixels that are not rendered first frame, after that "background" // background colour is only used for pixels that are not rendered first frame, after that "background"
// color refers to teh color that was there the previous frame. // color refers to the color that was there the previous frame.
memset( g->out, 0x00, 4 * g->w * g->h ); memset( g->out, 0x00, 4 * g->w * g->h );
memset( g->background, 0x00, 4 * g->w * g->h ); // state of the background (starts transparent) memset( g->background, 0x00, 4 * g->w * g->h ); // state of the background (starts transparent)
memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame

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@ -666,7 +666,7 @@ STBSP__PUBLICDEF int STB_SPRINTF_DECORATE(vsprintfcb)(STBSP_SPRINTFCB *callback,
--pr; // when using %e, there is one digit before the decimal --pr; // when using %e, there is one digit before the decimal
goto doexpfromg; goto doexpfromg;
} }
// this is the insane action to get the pr to match %g sematics for %f // this is the insane action to get the pr to match %g semantics for %f
if (dp > 0) { if (dp > 0) {
pr = (dp < (stbsp__int32)l) ? l - dp : 0; pr = (dp < (stbsp__int32)l) ? l - dp : 0;
} else { } else {

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@ -688,7 +688,7 @@ static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{ {
if (STB_TEXT_HAS_SELECTION(state)) { if (STB_TEXT_HAS_SELECTION(state)) {
stb_textedit_delete_selection(str,state); // implicity clamps stb_textedit_delete_selection(str,state); // implicitly clamps
state->has_preferred_x = 0; state->has_preferred_x = 0;
return 1; return 1;
} }
@ -740,7 +740,7 @@ retry:
state->has_preferred_x = 0; state->has_preferred_x = 0;
} }
} else { } else {
stb_textedit_delete_selection(str,state); // implicity clamps stb_textedit_delete_selection(str,state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) { if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
stb_text_makeundo_insert(state, state->cursor, 1); stb_text_makeundo_insert(state, state->cursor, 1);
++state->cursor; ++state->cursor;

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@ -251,7 +251,7 @@
// //
// The following symbols set static limits which determine how much // The following symbols set static limits which determine how much
// memory will be allocated for the editor. You can override them // memory will be allocated for the editor. You can override them
// by making similiar definitions, but memory usage will increase. // by making similar definitions, but memory usage will increase.
// //
// #define STBTE_MAX_TILEMAP_X 200 // max 4096 // #define STBTE_MAX_TILEMAP_X 200 // max 4096
// #define STBTE_MAX_TILEMAP_Y 200 // max 4096 // #define STBTE_MAX_TILEMAP_Y 200 // max 4096
@ -2250,7 +2250,7 @@ enum
STBTE__prop_int, STBTE__prop_int,
}; };
// id is: [ 24-bit data : 7-bit identifer ] // id is: [ 24-bit data : 7-bit identifier ]
// map id is: [ 12-bit y : 12 bit x : 7-bit identifier ] // map id is: [ 12-bit y : 12 bit x : 7-bit identifier ]
#define STBTE__ID(n,p) ((n) + ((p)<<7)) #define STBTE__ID(n,p) ((n) + ((p)<<7))
@ -2878,7 +2878,7 @@ static void stbte__drag_update(stbte_tilemap *tm, int mapx, int mapy, int copy_p
stbte__set_link(tm, mapx, mapy, -1, -1, STBTE__undo_record); stbte__set_link(tm, mapx, mapy, -1, -1, STBTE__undo_record);
else if (moved || (copied && written)) { else if (moved || (copied && written)) {
// if we move the target, we update to point to the new target; // if we move the target, we update to point to the new target;
// or, if we copy the target and the source is part ofthe copy, then update to new target // or, if we copy the target and the source is part of the copy, then update to new target
int x = k->x + (stbte__ui.drag_dest_x - stbte__ui.drag_x); int x = k->x + (stbte__ui.drag_dest_x - stbte__ui.drag_x);
int y = k->y + (stbte__ui.drag_dest_y - stbte__ui.drag_y); int y = k->y + (stbte__ui.drag_dest_y - stbte__ui.drag_y);
if (!(x >= 0 && y >= 0 && x < tm->max_x && y < tm->max_y)) if (!(x >= 0 && y >= 0 && x < tm->max_x && y < tm->max_y))

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@ -75,7 +75,7 @@
// //
// USAGE // USAGE
// //
// Include this file in whatever places neeed to refer to it. In ONE C/C++ // Include this file in whatever places need to refer to it. In ONE C/C++
// file, write: // file, write:
// #define STB_TRUETYPE_IMPLEMENTATION // #define STB_TRUETYPE_IMPLEMENTATION
// before the #include of this file. This expands out the actual // before the #include of this file. This expands out the actual
@ -247,8 +247,8 @@
// Documentation & header file 520 LOC \___ 660 LOC documentation // Documentation & header file 520 LOC \___ 660 LOC documentation
// Sample code 140 LOC / // Sample code 140 LOC /
// Truetype parsing 620 LOC ---- 620 LOC TrueType // Truetype parsing 620 LOC ---- 620 LOC TrueType
// Software rasterization 240 LOC \ . // Software rasterization 240 LOC \
// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation // Curve tessellation 120 LOC \__ 550 LOC Bitmap creation
// Bitmap management 100 LOC / // Bitmap management 100 LOC /
// Baked bitmap interface 70 LOC / // Baked bitmap interface 70 LOC /
// Font name matching & access 150 LOC ---- 150 // Font name matching & access 150 LOC ---- 150
@ -694,7 +694,7 @@ STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
// file will only define one font and it always be at offset 0, so it will // file will only define one font and it always be at offset 0, so it will
// return '0' for index 0, and -1 for all other indices. // return '0' for index 0, and -1 for all other indices.
// The following structure is defined publically so you can declare one on // The following structure is defined publicly so you can declare one on
// the stack or as a global or etc, but you should treat it as opaque. // the stack or as a global or etc, but you should treat it as opaque.
struct stbtt_fontinfo struct stbtt_fontinfo
{ {
@ -820,7 +820,7 @@ STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, s
// returns # of vertices and fills *vertices with the pointer to them // returns # of vertices and fills *vertices with the pointer to them
// these are expressed in "unscaled" coordinates // these are expressed in "unscaled" coordinates
// //
// The shape is a series of countours. Each one starts with // The shape is a series of contours. Each one starts with
// a STBTT_moveto, then consists of a series of mixed // a STBTT_moveto, then consists of a series of mixed
// STBTT_lineto and STBTT_curveto segments. A lineto // STBTT_lineto and STBTT_curveto segments. A lineto
// draws a line from previous endpoint to its x,y; a curveto // draws a line from previous endpoint to its x,y; a curveto
@ -916,7 +916,7 @@ STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float sc
STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
// These functions compute a discretized SDF field for a single character, suitable for storing // These functions compute a discretized SDF field for a single character, suitable for storing
// in a single-channel texture, sampling with bilinear filtering, and testing against // in a single-channel texture, sampling with bilinear filtering, and testing against
// larger than some threshhold to produce scalable fonts. // larger than some threshold to produce scalable fonts.
// info -- the font // info -- the font
// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap // scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
// glyph/codepoint -- the character to generate the SDF for // glyph/codepoint -- the character to generate the SDF for
@ -3229,7 +3229,7 @@ static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
{ {
/* threshhold for transitioning to insertion sort */ /* threshold for transitioning to insertion sort */
while (n > 12) { while (n > 12) {
stbtt__edge t; stbtt__edge t;
int c01,c12,c,m,i,j; int c01,c12,c,m,i,j;
@ -3364,7 +3364,7 @@ static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
points[n].y = y; points[n].y = y;
} }
// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching // tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
{ {
// midpoint // midpoint

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@ -253,7 +253,7 @@ extern stb_vorbis * stb_vorbis_open_file(FILE *f, int close_handle_on_close,
// create an ogg vorbis decoder from an open FILE *, looking for a stream at // create an ogg vorbis decoder from an open FILE *, looking for a stream at
// the _current_ seek point (ftell). on failure, returns NULL and sets *error. // the _current_ seek point (ftell). on failure, returns NULL and sets *error.
// note that stb_vorbis must "own" this stream; if you seek it in between // note that stb_vorbis must "own" this stream; if you seek it in between
// calls to stb_vorbis, it will become confused. Morever, if you attempt to // calls to stb_vorbis, it will become confused. Moreover, if you attempt to
// perform stb_vorbis_seek_*() operations on this file, it will assume it // perform stb_vorbis_seek_*() operations on this file, it will assume it
// owns the _entire_ rest of the file after the start point. Use the next // owns the _entire_ rest of the file after the start point. Use the next
// function, stb_vorbis_open_file_section(), to limit it. // function, stb_vorbis_open_file_section(), to limit it.
@ -1073,7 +1073,7 @@ static int compute_codewords(Codebook *c, uint8 *len, int n, uint32 *values)
assert(z >= 0 && z < 32); assert(z >= 0 && z < 32);
available[z] = 0; available[z] = 0;
add_entry(c, bit_reverse(res), i, m++, len[i], values); add_entry(c, bit_reverse(res), i, m++, len[i], values);
// propogate availability up the tree // propagate availability up the tree
if (z != len[i]) { if (z != len[i]) {
assert(len[i] >= 0 && len[i] < 32); assert(len[i] >= 0 && len[i] < 32);
for (y=len[i]; y > z; --y) { for (y=len[i]; y > z; --y) {
@ -2637,7 +2637,7 @@ static void inverse_mdct(float *buffer, int n, vorb *f, int blocktype)
// once I combined the passes. // once I combined the passes.
// so there's a missing 'times 2' here (for adding X to itself). // so there's a missing 'times 2' here (for adding X to itself).
// this propogates through linearly to the end, where the numbers // this propagates through linearly to the end, where the numbers
// are 1/2 too small, and need to be compensated for. // are 1/2 too small, and need to be compensated for.
{ {
@ -4566,7 +4566,7 @@ static int get_seek_page_info(stb_vorbis *f, ProbedPage *z)
return 1; return 1;
} }
// rarely used function to seek back to the preceeding page while finding the // rarely used function to seek back to the preceding page while finding the
// start of a packet // start of a packet
static int go_to_page_before(stb_vorbis *f, unsigned int limit_offset) static int go_to_page_before(stb_vorbis *f, unsigned int limit_offset)
{ {

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@ -276,7 +276,7 @@ extern "C" {
// NOT IMPLEMENTED! Define HLSL shaders instead of GLSL shaders // NOT IMPLEMENTED! Define HLSL shaders instead of GLSL shaders
// //
// STBVOX_CONFIG_PREFER_TEXBUFFER // STBVOX_CONFIG_PREFER_TEXBUFFER
// Stores many of the uniform arrays in texture buffers intead, // Stores many of the uniform arrays in texture buffers instead,
// so they can be larger and may be more efficient on some hardware. // so they can be larger and may be more efficient on some hardware.
// //
// STBVOX_CONFIG_LIGHTING_SIMPLE // STBVOX_CONFIG_LIGHTING_SIMPLE
@ -1066,7 +1066,7 @@ enum
// split into two triangles, each with their own normal/lighting. // split into two triangles, each with their own normal/lighting.
// (Note that since all output from stb_voxel_render is quad meshes, // (Note that since all output from stb_voxel_render is quad meshes,
// triangles are actually rendered as degenerate quads.) In this case, // triangles are actually rendered as degenerate quads.) In this case,
// the distinction betwen STBVOX_GEOM_floor_vheight_03 and // the distinction between STBVOX_GEOM_floor_vheight_03 and
// STBVOX_GEOM_floor_vheight_12 comes into play; the former introduces // STBVOX_GEOM_floor_vheight_12 comes into play; the former introduces
// an edge from the SW to NE corner (i.e. from <0,0,?> to <1,1,?>), // an edge from the SW to NE corner (i.e. from <0,0,?> to <1,1,?>),
// while the latter introduces an edge from the NW to SE corner // while the latter introduces an edge from the NW to SE corner

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@ -1250,13 +1250,13 @@ typedef struct
// (internal) change the allocated length of the array // (internal) change the allocated length of the array
#define stb_arr__grow(a,n) (stb_arr_check(a), stb_arrhead(a)->len += (n)) #define stb_arr__grow(a,n) (stb_arr_check(a), stb_arrhead(a)->len += (n))
// add N new unitialized elements to the end of the array // add N new uninitialized elements to the end of the array
#define stb_arr__addn(a,n) /*lint --e(826)*/ \ #define stb_arr__addn(a,n) /*lint --e(826)*/ \
((stb_arr_len(a)+(n) > stb_arrcurmax(a)) \ ((stb_arr_len(a)+(n) > stb_arrcurmax(a)) \
? (stb__arr_addlen((void **) &(a),sizeof(*a),(n)),0) \ ? (stb__arr_addlen((void **) &(a),sizeof(*a),(n)),0) \
: ((stb_arr__grow(a,n), 0))) : ((stb_arr__grow(a,n), 0)))
// add N new unitialized elements to the end of the array, and return // add N new uninitialized elements to the end of the array, and return
// a pointer to the first new one // a pointer to the first new one
#define stb_arr_addn(a,n) (stb_arr__addn((a),n),(a)+stb_arr_len(a)-(n)) #define stb_arr_addn(a,n) (stb_arr__addn((a),n),(a)+stb_arr_len(a)-(n))

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@ -1490,7 +1490,7 @@ int main(int argc, char **argv)
} }
// the hardcoded compressed lengths being verified _could_ // the hardcoded compressed lengths being verified _could_
// change if you changed the compresser parameters; but pure // change if you changed the compressor parameters; but pure
// performance optimizations shouldn't change them // performance optimizations shouldn't change them
p = stb_file("data/cantrbry.zip", &len2); p = stb_file("data/cantrbry.zip", &len2);
if (p) { if (p) {

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@ -28,7 +28,7 @@
// the cluster. Repeat for trimmed & special-trimmed. In the first case, find // the cluster. Repeat for trimmed & special-trimmed. In the first case, find
// previous instances of the cluster (allow don't-care to match in either // previous instances of the cluster (allow don't-care to match in either
// direction), both aligned and mis-aligned; in the latter, starting where // direction), both aligned and mis-aligned; in the latter, starting where
// things start or mis-aligned. Build an index table specifiying the // things start or mis-aligned. Build an index table specifying the
// location of each cluster (and its length). Allow an extra indirection here; // location of each cluster (and its length). Allow an extra indirection here;
// the full-sized index can index a smaller table which has the actual offset // the full-sized index can index a smaller table which has the actual offset
// (and lengths). // (and lengths).